Player Matchup

Bellona
Bellona
Divine_Apex74
Bellona
Level 27
God Stats
5W - 0L
1,847 SR
Queue Stats
68W - 92L
1,401 Elo+
Party 1
Chiron
Chiron
MercifulBuddha96
Chiron
Level 105
God Stats
27W - 16L
1,594 SR
Queue Stats
693W - 706L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
Pein102
Sylvanus
Level 14
God Stats
9W - 11L
1,454 SR
Queue Stats
333W - 379L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xx-NuClear_5-xX
Morgan Le Fay
Level 83
God Stats
6W - 3L
1,640 SR
Queue Stats
463W - 535L
1,428 Elo+
Party 1
Pele
Pele
xDivine_Barbiex
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,255 Elo+
Party 1
Team Averages
Level 50
1,607 SR
1,382 Elo+

VS

Team Averages
Level 45
1,460 SR
1,398 Elo+
Neith
Neith
Buttercup219146
Neith
Level 18
God Stats
21W - 28L
1,409 SR
Queue Stats
28W - 43L
1,352 Elo+
Party 3
Sylvanus
Sylvanus
Gamergirl159689
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 3
Pele
Pele
MilkyNaeNae
Pele
Level 49
God Stats
23W - 23L
1,511 SR
Queue Stats
136W - 154L
1,413 Elo+
Party 3
Vulcan
Vulcan
Sin Of Pride224
Vulcan
Level 61
God Stats
2W - 9L
1,319 SR
Queue Stats
432W - 460L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
unholywarhound
Sun Wukong
Level 83
God Stats
13W - 11L
1,562 SR
Queue Stats
52W - 64L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
3 / 10 / 4
13,977
499
14,890
25,968
19,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
20 / 7 / 8
15,847
566
35,749
26,920
10,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Pein102
Sylvanus
17
2 / 2 / 14
13,343
477
4,073
17,931
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Xx-NuClear_5-xX
Morgan Le Fay
20
19 / 4 / 3
18,657
666
28,494
27,533
12,238
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 1
12,309
440
2,973
19,859
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 3
10,143
362
6,081
13,760
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
1 / 10 / 4
10,546
377
4,203
15,233
9,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 8 / 4
16,365
584
21,740
30,191
10,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 9 / 4
14,988
535
20,159
19,653
7,579
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
unholywarhound
Sun Wukong
20
11 / 6 / 3
14,576
521
27,702
32,958
19,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
45
Kills
30
30
Deaths
45
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Bellona
3
10
4
0.5
L
Sylvanus
1
10
4
0.3
W
20
7
8
3.43
L
11
8
4
1.63
W
Sylvanus
Pein102
Sylvanus
2
2
14
4.5
L
6
9
4
0.89
W
Morgan Le Fay
Xx-NuClear_5-xX
Morgan Le Fay
19
4
3
5.13
L
Sun Wukong
unholywarhound
Sun Wukong
11
6
3
2.08
W
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,179
Damage
79,885
118,211
Taken
111,795
68,705
Mitigated
50,307
34,561
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,081
3,423
0
510
13,760
3,294
1,611
2,992
10,768
0
33,671
W
Bellona
14,890
5,258
0
4,676
25,968
19,902
735
802
25,166
859
72,958
L
Sylvanus
4,203
1,334
582
1,292
15,233
9,097
492
1,927
13,306
18,908
0
W
35,749
14,827
1,141
6,291
26,920
10,694
3,363
6,308
20,612
0
158,881
L
21,740
7,747
414
11,867
30,191
10,594
1,482
9,353
20,838
0
109,552
W
Sylvanus
Pein102
Sylvanus
4,073
483
3,024
4,721
17,931
17,856
0
3,957
13,974
27,821
0
L
20,159
4,494
0
1,721
19,653
7,579
408
9,621
10,032
103,675
0
W
Morgan Le Fay
Xx-NuClear_5-xX
Morgan Le Fay
28,494
3,952
657
7,967
27,533
12,238
62
11,834
15,699
135,500
0
L
Sun Wukong
unholywarhound
Sun Wukong
27,702
10,003
99
9,823
32,958
19,743
1,417
9,407
23,551
0
92,753
W
2,973
562
0
6,084
19,859
8,015
0
1,461
18,398
0
62,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,133
Gold Earned
66,618
660
Minions Killed
571
0
Camps Cleared
0
2,529,708
Distance Traveled
2,312,059
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,143
362
66
2
0
381,344
2
W
Bellona
13,977
499
142
5
0
489,873
4
L
Sylvanus
10,546
377
33
1
0
390,285
2
W
Chiron
15,847
566
182
7
0
458,388
5
L
Pele
16,365
584
154
6
0
495,968
3
W
Sylvanus
13,343
477
39
1
0
498,210
0
L
Vulcan
14,988
535
174
6
0
478,994
1
W
Morgan Le Fay
18,657
666
199
7
0
530,992
2
L
Sun Wukong
14,576
521
144
5
0
565,468
2
W
Pele
12,309
440
98
4
0
552,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role