Player Matchup

Gilgamesh
Gilgamesh
IV DPG777
Gilgamesh
Level 87
God Stats
3W - 1L
1,705 SR
Queue Stats
238W - 269L
1,363 Elo+
Solo
Set
Set
RPCLordofDragon
Set
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 239L
1,431 Elo+
Solo
Ymir
Ymir
TBUS
Ymir
Level 38
God Stats
22W - 16L
1,601 SR
Queue Stats
23W - 19L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
jMello13
Hou Yi
Level 30
God Stats
2W - 2L
1,430 SR
Queue Stats
20W - 21L
1,438 Elo+
Party 2
Sol
Sol
mrchilidog
Sol
Level 45
God Stats
12W - 8L
1,548 SR
Queue Stats
24W - 26L
1,426 Elo+
Party 2
Team Averages
Level 46
1,557 SR
1,426 Elo+

VS

Team Averages
Level 75
1,438 SR
1,421 Elo+
Medusa
Medusa
Biglityt1ty
Medusa
Level 38
God Stats
25W - 27L
1,496 SR
Queue Stats
71W - 88L
1,385 Elo+
Solo
Janus
Janus
Jasoonic
Janus
Level 104
God Stats
11W - 10L
1,558 SR
Queue Stats
339W - 393L
1,446 Elo+
Party 1
Persephone
Persephone
LiXander_56
Persephone
Level 62
God Stats
2W - 7L
1,226 SR
Queue Stats
402W - 498L
1,375 Elo+
Solo
Merlin
Merlin
MLGhost01693
Merlin
Level 45
God Stats
11W - 18L
1,473 SR
Queue Stats
265W - 288L
1,443 Elo+
Party 1
Eset
Eset
UltimateAlvArO
Eset
Level 127
God Stats
9W - 14L
1,438 SR
Queue Stats
499W - 577L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IV DPG777
Gilgamesh
16
6 / 6 / 2
10,534
585
7,402
14,875
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 6
8,839
491
3,388
14,210
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
TBUS
Ymir
15
7 / 3 / 4
10,886
605
7,406
17,845
12,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
jMello13
Hou Yi
15
3 / 7 / 7
9,695
539
7,703
12,271
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 7
10,414
579
12,410
10,716
4,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 5 / 2
9,167
509
13,911
12,197
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Jasoonic
Janus
16
6 / 3 / 3
10,204
567
5,672
8,006
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
LiXander_56
Persephone
13
2 / 6 / 9
8,686
483
10,093
11,274
3,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
15
2 / 5 / 8
9,363
520
9,123
9,698
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 6
8,961
498
11,080
11,132
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
23
Kills
24
24
Deaths
23
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
9
5
2
2
W
Gilgamesh
IV DPG777
Gilgamesh
6
6
2
1.17
L
Janus
Jasoonic
Janus
6
3
3
2.5
L
Persephone
LiXander_56
Persephone
2
6
9
1.08
L
Merlin
2
5
8
1.2
W
2
6
6
0.83
W
Ymir
TBUS
Ymir
7
3
4
3
L
5
4
6
2
W
Hou Yi
jMello13
Hou Yi
3
7
7
0.93
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
49,879
69,917
Taken
52,307
31,713
Mitigated
18,486
20,501
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,911
7,449
270
3,700
12,197
4,638
866
4,980
7,217
0
53,030
W
Gilgamesh
IV DPG777
Gilgamesh
7,402
1,088
219
3,156
14,875
6,256
586
10,322
4,025
0
48,521
L
Janus
Jasoonic
Janus
5,672
303
0
1,022
8,006
2,915
1,208
4,578
3,428
51,514
0
L
Persephone
LiXander_56
Persephone
10,093
915
609
2,160
11,274
3,536
417
5,930
5,338
39,416
0
L
Merlin
9,123
781
0
1,559
9,698
3,312
1,379
1,599
8,099
39,618
0
W
3,388
837
540
5,562
14,210
5,241
0
6,796
7,139
0
43,338
W
Ymir
TBUS
Ymir
7,406
1,450
415
2,714
17,845
12,199
256
5,614
12,171
35,473
0
L
11,080
561
451
2,548
11,132
4,085
726
2,724
8,408
50,108
0
W
Hou Yi
jMello13
Hou Yi
7,703
4,199
219
3,115
12,271
3,977
984
4,617
7,654
0
39,764
W
12,410
3,313
0
4,561
10,716
4,040
148
7,863
2,577
59,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
46,381
373
Minions Killed
414
0
Camps Cleared
0
1,605,372
Distance Traveled
1,552,284
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,167
509
82
5
0
274,307
5
W
Gilgamesh
10,534
585
92
5
0
328,932
3
L
Janus
10,204
567
115
6
0
330,879
3
L
Persephone
8,686
483
73
4
0
301,105
2
L
Merlin
9,363
520
71
4
0
311,145
5
W
Set
8,839
491
77
4
0
307,615
0
W
Ymir
10,886
605
39
2
0
304,956
1
L
Eset
8,961
498
73
4
0
334,848
0
W
Hou Yi
9,695
539
67
4
0
332,512
3
W
Sol
10,414
579
98
5
0
331,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role