Player Matchup

Cerberus
Cerberus
Masters
EmeraldPigeon
Cerberus
Masters
Level 145
God Stats
10W - 4L
1,803 SR
Queue Stats
143W - 54L
2,264 MMR
Party 1
Hercules
Hercules
Masters
TheWhabyLord
Hercules
Masters
Level 158
God Stats
15W - 7L
1,780 SR
Queue Stats
243W - 106L
2,567 MMR
Party 1
Vulcan
Vulcan
Masters
XxR34PeR 27xX
Vulcan
Masters
Level 158
God Stats
80W - 39L
1,859 SR
Queue Stats
292W - 139L
2,604 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,814 SR
2,478 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,749 SR
2,461 MMR
Baba Yaga
Baba Yaga
Masters
Chаd
Baba Yaga
Masters
Level 160
God Stats
66W - 39L
1,838 SR
Queue Stats
606W - 366L
2,598 MMR
Solo
Fenrir
Fenrir
Masters
TDG Soap
Fenrir
Masters
Level 149
God Stats
2W - 2L
1,562 SR
Queue Stats
48W - 23L
2,458 MMR
Party 2
Set
Set
Diamond II
ssppoooonn
Set
Diamond II
Level 160
God Stats
2W - 1L
1,848 SR
Queue Stats
43W - 21L
2,327 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmeraldPigeon
Cerberus
16
1 / 8 / 7
12,350
588
8,893
20,426
22,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
TheWhabyLord
Hercules
18
4 / 5 / 4
13,160
627
8,739
27,348
38,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 7 / 4
13,809
658
23,777
16,254
7,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
PersephoneAphroditeVamanaTiamatAthena

VS

Bans
GilgameshAresGuan YuOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chаd
Baba Yaga
20
10 / 0 / 9
15,021
715
22,778
16,028
7,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TDG Soap
Fenrir
18
5 / 5 / 13
15,606
743
10,261
22,569
23,638
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 6 / 11
14,280
680
19,636
18,516
6,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
20
20
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Chаd
Baba Yaga
10
0
9
14.5
L
Cerberus
EmeraldPigeon
Cerberus
1
8
7
0.56
W
Fenrir
TDG Soap
Fenrir
5
5
13
2.3
L
Hercules
TheWhabyLord
Hercules
4
5
4
1.2
L
6
7
4
1.14
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
52,675
64,028
Taken
57,113
68,396
Mitigated
38,211
12,725
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Chаd
Baba Yaga
22,778
258
63
5,437
16,028
7,900
389
9,275
6,475
90,499
0
L
Cerberus
EmeraldPigeon
Cerberus
8,893
325
0
1,584
20,426
22,729
352
8,092
11,813
33,077
0
W
Fenrir
TDG Soap
Fenrir
10,261
3,255
0
4,318
22,569
23,638
843
11,967
10,272
0
30,504
L
Hercules
TheWhabyLord
Hercules
8,739
2,225
0
9,495
27,348
38,281
437
8,907
18,441
0
53,091
L
23,777
3,980
0
1,646
16,254
7,386
899
5,258
10,996
72,963
0
W
19,636
8,257
0
4,364
18,516
6,673
1,973
11,428
6,888
0
87,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
44,907
231
Minions Killed
297
0
Camps Cleared
0
1,109,846
Distance Traveled
1,238,770
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,021
715
149
7
0
429,504
2
L
Cerberus
12,350
588
51
2
0
352,854
2
W
Fenrir
15,606
743
23
1
0
401,851
2
L
Hercules
13,160
627
90
4
0
398,722
6
L
Vulcan
13,809
658
90
4
0
358,270
2
W
Set
14,280
680
125
6
0
407,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role