Player Matchup

Ganesha
Ganesha
BigBoyRigby
Ganesha
Level 109
God Stats
1W - 0L
1,249 SR
Queue Stats
172W - 163L
1,523 Elo+
Party 1
Bakasura
Bakasura
BigBoyWheeze
Bakasura
Level 22
God Stats
10W - 8L
1,733 SR
Queue Stats
214W - 234L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
redvastman
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,403 Elo+
Party 1
Team Averages
Level 86
1,494 SR
1,429 Elo+

VS

Team Averages
Level 45
1,367 SR
1,328 Elo+
Chernobog
Chernobog
ManLikeSlowBurn
Chernobog
Level 17
God Stats
20W - 24L
1,546 SR
Queue Stats
672W - 856L
1,436 Elo+
Solo
Cerberus
Cerberus
NiceHungRage
Cerberus
Level 26
God Stats
3W - 3L
1,442 SR
Queue Stats
9W - 18L
1,238 Elo+
Party 2
Ne Zha
Ne Zha
ziFenris-
Ne Zha
Level 93
God Stats
1W - 6L
1,111 SR
Queue Stats
11W - 17L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigBoyRigby
Ganesha
20
2 / 6 / 21
18,262
630
26,514
38,137
23,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
BigBoyWheeze
Bakasura
20
19 / 6 / 3
22,240
767
22,560
23,073
12,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
redvastman
Guan Yu
20
5 / 7 / 17
18,003
621
16,197
36,967
41,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ManLikeSlowBurn
Chernobog
20
8 / 10 / 5
18,754
647
24,742
22,649
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
NiceHungRage
Cerberus
20
2 / 8 / 12
16,839
581
14,516
31,851
32,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
ziFenris-
Ne Zha
20
9 / 9 / 5
19,244
664
33,653
25,627
9,636
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
26
Kills
19
19
Deaths
27
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BigBoyRigby
Ganesha
2
6
21
2.08
W
Bakasura
BigBoyWheeze
Bakasura
19
6
3
3.42
L
Chernobog
ManLikeSlowBurn
Chernobog
8
10
5
1.05
L
Cerberus
NiceHungRage
Cerberus
2
8
12
1
W
Guan Yu
redvastman
Guan Yu
5
7
17
1.93
L
Ne Zha
ziFenris-
Ne Zha
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,271
Damage
72,911
98,177
Taken
80,127
78,110
Mitigated
48,462
29,661
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BigBoyRigby
Ganesha
26,514
1,810
408
11,008
38,137
23,738
634
4,205
33,932
118,641
0
W
Bakasura
BigBoyWheeze
Bakasura
22,560
20,050
0
4,510
23,073
12,674
1,574
6,133
16,940
0
52,544
L
Chernobog
ManLikeSlowBurn
Chernobog
24,742
15,111
0
1,370
22,649
6,368
583
10,885
11,274
0
114,717
L
Cerberus
NiceHungRage
Cerberus
14,516
450
0
6,577
31,851
32,458
639
8,223
22,119
55,272
0
W
Guan Yu
redvastman
Guan Yu
16,197
4,361
5,724
8,011
36,967
41,698
604
4,178
32,789
0
60,820
L
Ne Zha
ziFenris-
Ne Zha
33,653
14,355
0
5,899
25,627
9,636
2,483
7,406
17,710
0
98,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,505
Gold Earned
54,837
274
Minions Killed
342
0
Camps Cleared
0
1,460,570
Distance Traveled
1,324,344
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
18,262
630
44
2
0
468,841
3
W
Bakasura
22,240
767
159
5
0
532,967
1
L
Chernobog
18,754
647
157
5
0
414,643
3
L
Cerberus
16,839
581
98
3
0
427,964
1
W
Guan Yu
18,003
621
71
2
0
458,762
5
L
Ne Zha
19,244
664
87
3
0
481,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role