Player Matchup

Achilles
Achilles
Arkainix
Achilles
Level 8
God Stats
3W - 3L
1,545 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Set
Set
Epawey19
Set
Level 13
God Stats
5W - 3L
1,679 SR
Queue Stats
14W - 11L
1,642 Elo+
Party 1
Anhur
Anhur
LordMooman
Anhur
Level 28
God Stats
1W - 3L
1,315 SR
Queue Stats
211W - 148L
1,727 Elo+
Solo
Janus
Janus
MooMooMFker
Janus
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
157W - 37L
1,936 Elo+
Solo
Kuzenbo
Kuzenbo
Xaxll
Kuzenbo
Level 11
God Stats
5W - 4L
1,455 SR
Queue Stats
13W - 17L
1,512 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,688 Elo+

VS

Team Averages
Level 25
1,561 SR
1,646 Elo+
Nemesis
Nemesis
EnkiduSIMP
Nemesis
Level 29
God Stats
30W - 26L
1,492 SR
Queue Stats
455W - 501L
1,599 Elo+
Party 2
Ganesha
Ganesha
Funnee
Ganesha
Level 28
God Stats
16W - 15L
1,571 SR
Queue Stats
209W - 218L
1,562 Elo+
Party 2
Skadi
Skadi
Rahmaan1
Skadi
Level 14
God Stats
5W - 3L
1,628 SR
Queue Stats
129W - 115L
1,798 Elo+
Solo
Anubis
Anubis
hueleaobo1
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 84L
1,620 Elo+
Solo
Achilles
Achilles
w4keupd3ad
Achilles
Level 29
God Stats
6W - 6L
1,613 SR
Queue Stats
109W - 116L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arkainix
Achilles
20
4 / 7 / 6
17,787
508
12,643
40,175
45,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 9 / 7
19,100
546
35,309
38,769
22,298
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
20
2 / 15 / 3
16,560
473
9,955
34,895
12,589
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 11
21,024
601
40,996
25,837
10,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Xaxll
Kuzenbo
20
1 / 8 / 7
15,182
434
9,967
35,604
42,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EnkiduSIMP
Nemesis
20
8 / 5 / 8
17,690
505
22,969
28,710
27,149
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Funnee
Ganesha
20
0 / 4 / 25
17,631
504
23,848
30,124
44,324
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Rahmaan1
Skadi
20
17 / 9 / 4
17,800
509
41,918
31,362
12,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
hueleaobo1
Anubis
11
2 / 5 / 1
11,420
326
3,807
8,338
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
w4keupd3ad
Achilles
20
15 / 5 / 6
17,669
505
31,646
44,963
67,762
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
28
Kills
42
43
Deaths
28
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arkainix
Achilles
4
7
6
1
L
Nemesis
EnkiduSIMP
Nemesis
8
5
8
2.4
W
12
9
7
1.72
L
Ganesha
Funnee
Ganesha
0
4
25
3.13
W
Anhur
2
15
3
0.23
W
9
4
11
3.63
L
Skadi
Rahmaan1
Skadi
17
9
4
2.11
W
Kuzenbo
Xaxll
Kuzenbo
1
8
7
0.56
L
Anubis
hueleaobo1
Anubis
2
5
1
0.5
L
Achilles
w4keupd3ad
Achilles
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,870
Damage
124,188
175,280
Taken
143,497
133,541
Mitigated
155,425
48,237
Healing
34,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arkainix
Achilles
12,643
2,858
0
14,256
40,175
45,637
1,415
6,640
33,535
0
81,262
L
Nemesis
EnkiduSIMP
Nemesis
22,969
13,128
0
6,778
28,710
27,149
0
7,311
21,204
0
192,980
W
35,309
15,779
0
12,085
38,769
22,298
2,940
6,945
31,824
0
155,062
L
Ganesha
Funnee
Ganesha
23,848
2,384
0
935
30,124
44,324
36
10,002
19,900
66,065
0
W
Anhur
9,955
5,802
0
7,576
34,895
12,589
150
3,959
30,936
0
122,080
W
40,996
1,177
1,474
8,027
25,837
10,682
1,240
6,624
19,213
187,460
0
L
Skadi
Rahmaan1
Skadi
41,918
17,933
0
7,224
31,362
12,833
4,305
10,866
20,374
0
171,377
W
Kuzenbo
Xaxll
Kuzenbo
9,967
3,559
0
4,819
35,604
42,335
1,630
10,467
25,137
48,578
0
L
Anubis
hueleaobo1
Anubis
3,807
396
0
3,013
8,338
3,357
0
3,983
3,997
33,538
0
L
Achilles
w4keupd3ad
Achilles
31,646
8,749
0
16,966
44,963
67,762
416
17,427
27,059
0
93,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,653
Gold Earned
82,210
754
Minions Killed
714
0
Camps Cleared
0
3,365,356
Distance Traveled
2,809,020
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,787
508
127
4
0
660,094
2
L
Nemesis
17,690
505
219
6
0
753,223
0
W
Set
19,100
546
163
5
0
656,023
2
L
Ganesha
17,631
504
35
1
0
643,126
1
W
Anhur
16,560
473
154
4
0
525,655
5
W
Janus
21,024
601
247
7
0
803,398
3
L
Skadi
17,800
509
227
6
0
613,818
9
W
Kuzenbo
15,182
434
63
2
0
720,186
0
L
Anubis
11,420
326
82
2
0
159,073
0
L
Achilles
17,669
505
151
4
0
639,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role