Player Matchup

Hou Yi
Hou Yi
SirStankyBooty
Hou Yi
Level 160
God Stats
3W - 4L
1,434 SR
Queue Stats
105W - 87L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
TH3M4JOR-N00B
Baron Samedi
Level 152
God Stats
3W - 2L
1,690 SR
Queue Stats
66W - 49L
1,563 Elo+
Party 2
Ra
Ra
ayyoitsmayo
Ra
Level 88
God Stats
1W - 0L
1,595 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Team Averages
Level 133
1,573 SR
1,535 Elo+

VS

Team Averages
Level 133
1,599 SR
1,628 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ExxoKenshi
Ra
Level 142
God Stats
0W - 2L
1,659 SR
Queue Stats
18W - 12L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
marceus258
Cthulhu
Level 129
God Stats
0W - 1L
1,638 SR
Queue Stats
13W - 8L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
10,353
740
13,215
10,590
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TH3M4JOR-N00B
Baron Samedi
13
3 / 3 / 8
9,244
660
6,672
9,714
8,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 7
8,936
638
5,304
4,583
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 4 / 2
8,718
623
5,241
10,404
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 4
8,377
598
5,693
7,844
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
marceus258
Cthulhu
12
2 / 5 / 4
8,520
609
8,682
13,228
9,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
7
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
2
1.25
L
1
2
4
1.5
W
7
2
3
4.25
W
Baron Samedi
TH3M4JOR-N00B
Baron Samedi
3
3
8
2.33
W
1
2
7
2.25
L
Cthulhu
marceus258
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
19,616
24,887
Taken
31,476
14,456
Mitigated
15,685
11,325
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,241
3,419
0
1,387
10,404
3,622
722
2,515
7,889
0
22,015
L
5,693
670
1,815
2,325
7,844
2,887
180
3,742
4,102
35,244
0
W
13,215
6,948
0
2,474
10,590
3,975
662
5,492
4,810
0
44,260
W
Baron Samedi
TH3M4JOR-N00B
Baron Samedi
6,672
396
1,494
3,372
9,714
8,880
257
5,365
4,239
20,996
0
W
5,304
242
2,941
1,044
4,583
1,601
330
2,994
1,463
37,457
0
L
Cthulhu
marceus258
Cthulhu
8,682
243
905
424
13,228
9,176
0
5,719
7,509
19,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
25,615
155
Minions Killed
147
0
Camps Cleared
0
694,488
Distance Traveled
714,618
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,718
623
41
3
0
229,928
8
L
Ra
8,377
598
74
5
0
243,569
3
W
Hou Yi
10,353
740
52
4
0
204,740
2
W
Baron Samedi
9,244
660
33
2
0
234,486
2
W
Ra
8,936
638
70
5
0
255,262
0
L
Cthulhu
8,520
609
32
2
0
241,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role