Player Matchup

Ymir
Ymir
Chanke Nuggets
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 27L
1,500 Elo+
Solo
Yemoja
Yemoja
KingSt3ph_22
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Mvchi_K
Thanatos
Level 26
God Stats
0W - 3L
1,205 SR
Queue Stats
1W - 8L
1,082 Elo+
Solo
Nemesis
Nemesis
TITANICPORTU
Nemesis
Level 15
God Stats
1W - 2L
1,425 SR
Queue Stats
29W - 37L
1,229 Elo+
Solo
Merlin
Merlin
icytreemonkey16
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 106L
1,255 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,313 Elo+

VS

Team Averages
Level 14
1,493 SR
1,371 Elo+
Set
Set
ChrisK995679
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JaminOut217
Cerberus
Level 20
God Stats
10W - 5L
1,617 SR
Queue Stats
38W - 43L
1,332 Elo+
Solo
Odin
Odin
Kaua2161
Odin
Level 29
God Stats
4W - 2L
1,639 SR
Queue Stats
67W - 61L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Lord-Death-969
Cthulhu
Level 13
God Stats
25W - 28L
1,210 SR
Queue Stats
139W - 159L
1,070 Elo+
Solo
Chang'e
Chang'e
lilcookiiie
Chang'e
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,657
358
1,651
7,800
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
1
0 / 1 / 0
3,853
296
222
605
165
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mvchi_K
Thanatos
9
2 / 3 / 0
5,458
420
5,263
6,656
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
TITANICPORTU
Nemesis
9
1 / 2 / 2
5,750
442
2,163
6,537
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 5 / 2
5,789
445
5,225
7,262
2,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 1
7,001
539
6,773
7,687
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JaminOut217
Cerberus
12
2 / 1 / 0
7,186
553
2,859
6,157
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
12
1 / 0 / 2
6,737
518
3,180
6,169
2,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 6
6,746
519
5,319
11,870
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
lilcookiiie
Chang'e
10
0 / 1 / 1
5,773
444
578
5,946
1,545
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
14
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
8
2
1
4.25
W
Cerberus
JaminOut217
Cerberus
2
1
0
2
W
Odin
1
0
2
2
L
Yemoja
0
1
0
0
W
1
6
6
0.67
L
Thanatos
Mvchi_K
Thanatos
2
3
0
0.67
L
Nemesis
TITANICPORTU
Nemesis
1
2
2
1
L
3
5
2
0.8
W
Chang'e
lilcookiiie
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
18,709
28,860
Taken
37,829
9,349
Mitigated
15,786
5,196
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,651
779
0
470
7,800
3,285
0
3,407
4,393
10,076
0
W
6,773
3,240
0
829
7,687
2,241
1,589
2,137
5,550
0
17,503
W
Cerberus
JaminOut217
Cerberus
2,859
151
0
1,448
6,157
3,523
1,227
483
5,674
30,577
0
W
Odin
3,180
977
0
2,379
6,169
2,255
511
87
6,082
0
27,802
L
Yemoja
222
222
0
0
605
165
0
367
238
275
0
W
5,319
907
0
1,669
11,870
6,222
1,659
3,702
8,168
24,402
0
L
Thanatos
Mvchi_K
Thanatos
5,263
1,486
0
3,257
6,656
1,921
0
658
5,998
0
16,332
L
Nemesis
TITANICPORTU
Nemesis
2,163
341
0
1,104
6,537
1,944
0
1,902
4,635
0
20,409
L
5,225
1,511
0
365
7,262
2,034
225
2,422
4,840
23,269
0
W
Chang'e
lilcookiiie
Chang'e
578
212
427
777
5,946
1,545
600
689
5,257
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
33,443
111
Minions Killed
240
0
Camps Cleared
0
938,139
Distance Traveled
1,068,691
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,657
358
16
1
0
240,435
2
W
Set
7,001
539
28
2
0
253,753
0
W
Cerberus
7,186
553
61
5
0
182,795
0
W
Odin
6,737
518
68
5
0
216,798
2
L
Yemoja
3,853
296
1
0
0
33,413
1
W
Cthulhu
6,746
519
38
3
0
196,416
5
L
Thanatos
5,458
420
23
2
0
254,945
0
L
Nemesis
5,750
442
36
3
0
247,400
0
L
Merlin
5,789
445
35
3
0
161,946
0
W
Chang'e
5,773
444
45
3
0
218,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role