Player Matchup

Medusa
Medusa
Biglityt1ty
Medusa
Level 38
God Stats
25W - 27L
1,479 SR
Queue Stats
71W - 88L
1,370 Elo+
Solo
Artio
Artio
BottomKing69
Artio
Level 89
God Stats
5W - 2L
1,743 SR
Queue Stats
75W - 92L
1,457 Elo+
Party 1
Persephone
Persephone
Cooshysalt
Persephone
Level 26
God Stats
6W - 9L
1,502 SR
Queue Stats
47W - 60L
1,383 Elo+
Party 1
Hel
Hel
hurricanetye
Hel
Level 125
God Stats
3W - 3L
1,455 SR
Queue Stats
89W - 83L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lxPainxl
Tsukuyomi
Level 24
God Stats
25W - 11L
1,633 SR
Queue Stats
43W - 33L
1,432 Elo+
Party 1
Team Averages
Level 60
1,562 SR
1,419 Elo+

VS

Team Averages
Level 41
1,506 SR
1,493 Elo+
Cerberus
Cerberus
Caponecruzader8
Cerberus
Level 37
God Stats
8W - 14L
1,457 SR
Queue Stats
42W - 47L
1,533 Elo+
Solo
Cthulhu
Cthulhu
InnerMostMoon
Cthulhu
Level 40
God Stats
0W - 4L
1,247 SR
Queue Stats
142W - 152L
1,461 Elo+
Party 3
Ymir
Ymir
TBUS
Ymir
Level 38
God Stats
22W - 16L
1,623 SR
Queue Stats
23W - 19L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zoretta
Morgan Le Fay
Level 62
God Stats
26W - 23L
1,651 SR
Queue Stats
270W - 263L
1,532 Elo+
Party 3
Hou Yi
Hou Yi
jMello13
Hou Yi
Level 29
God Stats
2W - 2L
1,554 SR
Queue Stats
20W - 21L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 0 / 3
5,443
544
7,416
3,281
921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 3
5,627
563
2,127
8,047
4,780
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Cooshysalt
Persephone
11
1 / 0 / 0
6,250
625
3,356
4,120
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 0
6,375
638
4,730
5,012
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
lxPainxl
Tsukuyomi
9
1 / 1 / 2
5,576
558
3,145
6,309
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
2
0 / 5 / 0
3,595
360
24
4,007
1,139
Cthulhu
10
0 / 0 / 1
4,965
497
1,900
5,966
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
TBUS
Ymir
8
2 / 3 / 2
5,760
576
3,908
9,657
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Zoretta
Morgan Le Fay
10
1 / 1 / 1
5,886
589
4,080
5,348
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
jMello13
Hou Yi
9
2 / 2 / 1
5,684
568
3,968
6,577
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
4
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
3
3.5
W
2
2
3
1.75
L
Cerberus
0
5
0
0
W
Persephone
Cooshysalt
Persephone
1
0
0
1
L
Cthulhu
0
0
1
0.5
L
Ymir
TBUS
Ymir
2
3
2
1
L
Morgan Le Fay
Zoretta
Morgan Le Fay
1
1
1
1.5
W
3
1
0
3
L
Hou Yi
jMello13
Hou Yi
2
2
1
1.25
W
Tsukuyomi
lxPainxl
Tsukuyomi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
13,880
26,769
Taken
31,555
10,545
Mitigated
11,252
11,174
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,416
4,082
552
2,019
3,281
921
1,226
1,332
1,949
0
28,951
W
2,127
220
281
1,721
8,047
4,780
449
2,296
5,715
7,469
0
L
Cerberus
24
24
0
39
4,007
1,139
0
1,333
2,674
494
0
W
Persephone
Cooshysalt
Persephone
3,356
395
0
613
4,120
1,345
275
1,525
2,427
33,976
0
L
Cthulhu
1,900
0
0
1,629
5,966
2,812
0
3,247
2,719
18,491
0
L
Ymir
TBUS
Ymir
3,908
561
234
504
9,657
3,988
0
1,833
7,824
17,720
0
L
Morgan Le Fay
Zoretta
Morgan Le Fay
4,080
181
0
2,098
5,348
1,615
0
2,592
2,756
28,124
0
W
4,730
358
399
2,935
5,012
1,657
654
2,333
2,263
35,825
0
L
Hou Yi
jMello13
Hou Yi
3,968
1,678
282
1,434
6,577
1,698
576
1,208
5,369
0
19,812
W
Tsukuyomi
lxPainxl
Tsukuyomi
3,145
820
0
2,654
6,309
1,842
0
1,684
4,503
0
27,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
25,890
274
Minions Killed
176
0
Camps Cleared
0
933,777
Distance Traveled
897,307
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,443
544
52
5
0
170,420
2
W
Artio
5,627
563
13
1
0
190,239
1
L
Cerberus
3,595
360
4
0
0
142,491
0
W
Persephone
6,250
625
74
7
0
184,276
1
L
Cthulhu
4,965
497
36
4
0
186,421
2
L
Ymir
5,760
576
21
2
0
188,717
0
L
Morgan Le Fay
5,886
589
66
7
0
193,707
5
W
Hel
6,375
638
69
7
0
191,734
0
L
Hou Yi
5,684
568
49
5
0
185,971
1
W
Tsukuyomi
5,576
558
66
7
0
197,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role