Player Matchup

Tsukuyomi
Tsukuyomi
CoCoSiMp14
Tsukuyomi
Level 89
God Stats
3W - 2L
1,603 SR
Queue Stats
214W - 211L
1,480 Elo+
Party 1
Yemoja
Yemoja
DIS MY LEAF
Yemoja
Level 124
God Stats
1W - 1L
1,464 SR
Queue Stats
123W - 125L
1,494 Elo+
Party 1
Cerberus
Cerberus
Meilicki
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,456 Elo+
Party 1
Set
Set
blax5314
Set
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,396 Elo+
Solo
Neith
Neith
fenixrojotomas
Neith
Level 89
God Stats
5W - 1L
1,556 SR
Queue Stats
101W - 92L
1,403 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,446 Elo+

VS

Team Averages
Level 91
1,597 SR
1,422 Elo+
Cthulhu
Cthulhu
ArnoldDaGoat1
Cthulhu
Level 83
God Stats
10W - 12L
1,611 SR
Queue Stats
74W - 97L
1,406 Elo+
Party 2
Raijin
Raijin
Hallowen_dm
Raijin
Level 126
God Stats
4W - 1L
1,765 SR
Queue Stats
354W - 398L
1,420 Elo+
Solo
Hou Yi
Hou Yi
KycielTheGOAT
Hou Yi
Level 92
God Stats
8W - 14L
1,495 SR
Queue Stats
207W - 252L
1,388 Elo+
Party 2
Ravana
Ravana
RozayCooks
Ravana
Level 84
God Stats
5W - 12L
1,413 SR
Queue Stats
391W - 430L
1,413 Elo+
Solo
King Arthur
King Arthur
Yzersus
King Arthur
Level 69
God Stats
3W - 2L
1,699 SR
Queue Stats
38W - 39L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoCoSiMp14
Tsukuyomi
14
2 / 0 / 1
7,704
593
6,437
7,311
3,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
14
5 / 1 / 1
8,229
633
7,505
7,464
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Meilicki
Cerberus
11
2 / 2 / 4
6,888
530
7,524
9,515
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,745
519
1,358
7,475
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 2 / 1
7,504
577
8,062
5,619
1,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 3 / 2
6,706
516
5,465
11,252
4,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
11
1 / 5 / 1
6,513
501
4,254
9,615
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,778
444
1,252
8,253
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
RozayCooks
Ravana
11
4 / 2 / 0
6,622
509
3,868
6,512
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Yzersus
King Arthur
12
1 / 3 / 0
5,914
455
3,086
10,731
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
8
8
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
2
1
W
Tsukuyomi
CoCoSiMp14
Tsukuyomi
2
0
1
2.5
W
Yemoja
5
1
1
5.5
L
Raijin
1
5
1
0.3
L
0
3
1
0.17
W
Cerberus
Meilicki
Cerberus
2
2
4
2
L
Ravana
RozayCooks
Ravana
4
2
0
2
L
King Arthur
Yzersus
King Arthur
1
3
0
0.33
W
2
3
1
0.83
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,886
Damage
17,925
37,384
Taken
46,363
15,162
Mitigated
18,362
13,472
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,465
622
15
1,040
11,252
4,087
0
4,871
6,381
23,420
0
W
Tsukuyomi
CoCoSiMp14
Tsukuyomi
6,437
1,487
0
3,635
7,311
3,327
90
0
6,891
0
42,320
W
Yemoja
7,505
1,871
103
2,669
7,464
2,842
976
2,836
4,628
49,513
0
L
Raijin
4,254
661
0
1,100
9,615
3,113
0
6,244
3,071
43,458
0
L
1,252
582
0
1,587
8,253
2,068
0
1,854
6,399
0
29,846
W
Cerberus
Meilicki
Cerberus
7,524
247
0
2,449
9,515
4,744
218
3,523
5,992
19,323
0
L
Ravana
RozayCooks
Ravana
3,868
606
0
2,162
6,512
2,221
0
1,616
4,752
0
31,669
L
King Arthur
Yzersus
King Arthur
3,086
233
0
4,050
10,731
6,873
0
0
10,731
0
25,532
W
1,358
664
0
2,528
7,475
2,485
34
844
6,601
0
36,204
W
8,062
2,926
0
2,088
5,619
1,764
156
2,516
3,103
0
53,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
31,533
395
Minions Killed
277
0
Camps Cleared
0
1,255,483
Distance Traveled
1,205,021
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,706
516
23
2
0
263,211
1
W
Tsukuyomi
7,704
593
95
7
0
255,120
6
W
Yemoja
8,229
633
97
7
0
233,524
1
L
Raijin
6,513
501
83
6
0
223,491
2
L
Hou Yi
5,778
444
62
5
0
235,850
4
W
Cerberus
6,888
530
27
2
0
264,588
2
L
Ravana
6,622
509
68
5
0
254,365
1
L
King Arthur
5,914
455
41
3
0
228,104
1
W
Set
6,745
519
78
6
0
273,013
4
W
Neith
7,504
577
98
8
0
229,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role