Player Matchup

Chernobog
Chernobog
FGM44
Chernobog
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 99L
1,311 Elo+
Party 1
Ne Zha
Ne Zha
FiruTaku
Ne Zha
Level 28
God Stats
1W - 4L
1,446 SR
Queue Stats
39W - 47L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
JanoSsGsS
Cthulhu
Level 88
God Stats
8W - 20L
1,463 SR
Queue Stats
120W - 128L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
Nezuko-channn
Guan Yu
Level 89
God Stats
0W - 1L
1,282 SR
Queue Stats
179W - 193L
1,376 Elo+
Party 1
Tiamat
Tiamat
erickira2003941
Tiamat
Level 89
God Stats
2W - 4L
1,446 SR
Queue Stats
164W - 169L
1,401 Elo+
Party 1
Team Averages
Level 69
1,427 SR
1,370 Elo+

VS

Team Averages
Level 54
1,604 SR
1,376 Elo+
Ymir
Ymir
AmazingIy Bad
Ymir
Level 88
God Stats
5W - 2L
1,537 SR
Queue Stats
183W - 209L
1,465 Elo+
Party 3
Ullr
Ullr
Dymon_Khotyse
Ullr
Level 52
God Stats
15W - 8L
1,420 SR
Queue Stats
322W - 354L
1,287 Elo+
Party 2
Geb
Geb
HeartKillerNow
Geb
Level 44
God Stats
1W - 0L
1,679 SR
Queue Stats
11W - 12L
1,338 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nhunja
Tsukuyomi
Level 41
God Stats
2W - 2L
1,677 SR
Queue Stats
167W - 177L
1,380 Elo+
Party 2
Scylla
Scylla
casanova-ibrahim
Scylla
Level 47
God Stats
9W - 7L
1,708 SR
Queue Stats
158W - 195L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FGM44
Chernobog
12
1 / 3 / 3
6,846
428
4,950
8,023
2,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
FiruTaku
Ne Zha
11
0 / 8 / 0
6,701
419
2,980
11,366
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JanoSsGsS
Cthulhu
12
4 / 2 / 1
8,107
507
7,367
11,681
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
15
2 / 5 / 3
8,812
551
5,219
14,664
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
7 / 3 / 2
9,074
567
9,321
8,403
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
8,108
507
7,375
9,163
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
11 / 1 / 4
10,263
641
13,020
9,792
5,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 3
6,675
417
6,535
13,057
7,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Nhunja
Tsukuyomi
15
5 / 4 / 3
9,047
565
10,036
10,377
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,394
462
1,063
6,093
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
14
Kills
21
21
Deaths
15
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
W
11
1
4
13
L
Chernobog
FGM44
Chernobog
1
3
3
0.83
L
Ne Zha
FiruTaku
Ne Zha
0
8
0
0
W
0
4
3
0.38
L
Cthulhu
JanoSsGsS
Cthulhu
4
2
1
2.25
L
Guan Yu
2
5
3
0.7
W
Tsukuyomi
Nhunja
Tsukuyomi
5
4
3
1.63
W
0
4
2
0.25
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
38,029
54,137
Taken
48,482
25,285
Mitigated
22,948
16,503
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
1,005
525
1,900
9,163
4,197
0
4,269
4,838
48,324
1,411
W
13,020
6,380
0
1,484
9,792
5,370
2,118
207
9,563
0
60,775
L
Chernobog
FGM44
Chernobog
4,950
2,969
0
1,790
8,023
2,575
336
5,307
2,716
0
39,292
L
Ne Zha
FiruTaku
Ne Zha
2,980
978
0
2,158
11,366
3,935
1,112
0
11,366
0
33,151
W
6,535
1,096
1,185
1,430
13,057
7,706
0
5,138
7,897
31,906
0
L
Cthulhu
JanoSsGsS
Cthulhu
7,367
338
526
3,337
11,681
7,458
0
8,255
3,426
31,143
0
L
Guan Yu
5,219
1,381
154
5,541
14,664
6,310
0
465
14,189
0
51,022
W
Tsukuyomi
Nhunja
Tsukuyomi
10,036
3,212
0
489
10,377
3,681
82
2,262
7,923
0
58,198
W
1,063
44
0
823
6,093
1,994
0
4,108
1,573
38,704
0
L
9,321
588
0
2,997
8,403
5,007
170
812
7,509
46,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
41,487
401
Minions Killed
412
0
Camps Cleared
0
1,370,045
Distance Traveled
1,405,720
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,108
507
110
7
0
252,113
5
W
Ullr
10,263
641
102
6
0
275,521
0
L
Chernobog
6,846
428
89
6
0
234,242
3
L
Ne Zha
6,701
419
68
4
0
261,821
0
W
Geb
6,675
417
27
2
0
301,719
0
L
Cthulhu
8,107
507
44
3
0
292,731
1
L
Guan Yu
8,812
551
100
6
0
296,675
3
W
Tsukuyomi
9,047
565
96
6
0
314,226
3
W
Scylla
7,394
462
77
5
0
262,141
4
L
Tiamat
9,074
567
100
6
0
284,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role