Player Matchup

Bellona
Bellona
Frebals
Bellona
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 46L
1,542 Elo+
Solo
Nemesis
Nemesis
G1OV4NN1-536_
Nemesis
Level 28
God Stats
10W - 7L
1,640 SR
Queue Stats
157W - 167L
1,524 Elo+
Solo
Khepri
Khepri
MachadinhoAc
Khepri
Level 32
God Stats
15W - 11L
1,464 SR
Queue Stats
146W - 132L
1,554 Elo+
Party 1
Chernobog
Chernobog
lPPK
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,601 Elo+
Solo
Merlin
Merlin
xXCalybanXx
Merlin
Level 28
God Stats
9W - 8L
1,665 SR
Queue Stats
105W - 110L
1,546 Elo+
Party 1
Team Averages
Level 24
1,554 SR
1,553 Elo+

VS

Team Averages
Level 19
1,593 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
JanoDeArco
Cu Chulainn
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
55W - 39L
1,560 Elo+
Solo
Arachne
Arachne
Sannti00
Arachne
Level 20
God Stats
39W - 33L
1,593 SR
Queue Stats
179W - 145L
1,543 Elo+
Party 2
Ymir
Ymir
Yamilelec
Ymir
Level 18
God Stats
106W - 77L
1,535 SR
Queue Stats
131W - 99L
1,532 Elo+
Party 2
Apollo
Apollo
Zeke1999
Apollo
Level 20
God Stats
9W - 10L
1,509 SR
Queue Stats
120W - 94L
1,568 Elo+
Party 2
Ra
Ra
burritorivero
Ra
Level 6
God Stats
1W - 1L
1,494 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frebals
Bellona
11
1 / 0 / 1
7,750
369
620
3,076
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
16
6 / 4 / 6
10,394
495
11,352
15,641
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
2 / 0 / 14
10,073
480
5,190
12,614
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
lPPK
Chernobog
20
13 / 3 / 4
12,636
602
18,206
13,860
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
3 / 2 / 9
10,684
509
17,282
6,764
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JanoDeArco
Cu Chulainn
17
3 / 3 / 1
10,369
494
11,269
17,678
13,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Sannti00
Arachne
14
2 / 4 / 4
8,956
426
4,822
12,626
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
0 / 5 / 6
8,117
387
5,950
16,265
10,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Zeke1999
Apollo
16
4 / 6 / 4
9,896
471
11,363
17,692
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 2
8,200
390
4,995
10,339
3,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
25
Kills
9
9
Deaths
25
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Frebals
Bellona
1
0
1
1.5
W
Nemesis
6
4
6
2.25
L
Cu Chulainn
JanoDeArco
Cu Chulainn
3
3
1
1.17
W
Khepri
2
0
14
9
L
Arachne
Sannti00
Arachne
2
4
4
1
L
Ymir
0
5
6
0.6
L
Apollo
Zeke1999
Apollo
4
6
4
1
L
0
7
2
0.14
W
Chernobog
lPPK
Chernobog
13
3
4
5
W
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,650
Damage
38,399
51,955
Taken
74,600
32,920
Mitigated
39,083
12,118
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Frebals
Bellona
620
83
0
1,095
3,076
1,797
0
48
3,028
0
22,627
W
Nemesis
11,352
5,763
0
1,789
15,641
7,167
0
2,744
12,897
0
63,910
L
Cu Chulainn
JanoDeArco
Cu Chulainn
11,269
1,306
0
3,754
17,678
13,842
200
4,415
13,263
7,849
65,215
W
Khepri
5,190
369
0
1,794
12,614
14,679
0
5,836
6,778
22,855
0
L
Arachne
Sannti00
Arachne
4,822
3,200
0
4,209
12,626
5,660
343
5,510
7,116
0
38,709
L
Ymir
5,950
1,246
464
528
16,265
10,440
399
4,339
11,926
29,774
0
L
Apollo
Zeke1999
Apollo
11,363
6,988
0
5,546
17,692
5,650
337
4,324
13,368
0
65,522
L
4,995
494
615
1,443
10,339
3,491
66
3,884
6,455
42,170
0
W
Chernobog
lPPK
Chernobog
18,206
11,876
0
6,046
13,860
6,018
436
2,134
11,726
0
107,544
W
Merlin
17,282
887
0
1,394
6,764
3,259
181
1,797
4,967
86,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
45,538
511
Minions Killed
472
0
Camps Cleared
0
1,756,650
Distance Traveled
1,915,455
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,750
369
43
2
0
131,746
1
W
Nemesis
10,394
495
104
5
0
429,415
1
L
Cu Chulainn
10,369
494
155
7
0
396,975
4
W
Khepri
10,073
480
21
1
0
419,385
9
L
Arachne
8,956
426
70
3
0
384,507
4
L
Ymir
8,117
387
52
2
0
399,026
1
L
Apollo
9,896
471
108
5
0
359,386
3
L
Ra
8,200
390
87
4
0
375,561
2
W
Chernobog
12,636
602
180
9
0
390,229
6
W
Merlin
10,684
509
163
8
0
385,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role