Player Matchup

Kukulkan
Kukulkan
BEASTSUM99
Kukulkan
Level 18
God Stats
3W - 1L
1,925 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 2
Fenrir
Fenrir
IlPablolI
Fenrir
Level 22
God Stats
13W - 10L
1,518 SR
Queue Stats
13W - 12L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
dragonguy1357
Baron Samedi
Level 26
God Stats
12W - 5L
1,802 SR
Queue Stats
16W - 12L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
playboicruz
Kumbhakarna
Level 22
God Stats
2W - 4L
1,540 SR
Queue Stats
17W - 18L
1,448 Elo+
Party 2
Thanatos
Thanatos
superhats2
Thanatos
Level 36
God Stats
5W - 8L
1,703 SR
Queue Stats
82W - 87L
1,465 Elo+
Party 2
Team Averages
Level 25
1,698 SR
1,477 Elo+

VS

Team Averages
Level 42
1,509 SR
1,598 Elo+
Set
Set
CascadedZencho
Set
Level 23
God Stats
7W - 11L
1,192 SR
Queue Stats
100W - 103L
1,465 Elo+
Solo
Horus
Horus
GIRLBUNDY
Horus
Level 147
God Stats
9W - 5L
1,620 SR
Queue Stats
435W - 202L
1,761 Elo+
Party 1
Cerberus
Cerberus
SelinaRus
Cerberus
Level 5
God Stats
10W - 5L
1,733 SR
Queue Stats
65W - 44L
1,768 Elo+
Party 1
Neith
Neith
Z III N 0 N
Neith
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Zeus
Zeus
rokerien
Zeus
Level 10
God Stats
41W - 24L
1,500 SR
Queue Stats
60W - 52L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEASTSUM99
Kukulkan
20
6 / 6 / 7
14,981
936
23,521
22,881
11,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
IlPablolI
Fenrir
20
2 / 7 / 12
14,009
876
15,344
31,891
25,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
dragonguy1357
Baron Samedi
20
3 / 4 / 12
14,930
933
21,959
22,068
12,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
playboicruz
Kumbhakarna
20
1 / 7 / 12
13,626
852
16,368
26,491
27,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
superhats2
Thanatos
20
9 / 19 / 8
16,824
1,052
25,278
33,156
10,475
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 21
19,438
1,215
33,139
21,958
10,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
GIRLBUNDY
Horus
20
7 / 3 / 30
18,254
1,141
17,561
37,690
64,562
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
SelinaRus
Cerberus
20
8 / 3 / 28
17,005
1,063
33,929
27,812
29,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 0 / 0
9,970
623
0
0
0
Zeus
20
10 / 10 / 25
16,972
1,061
39,573
21,794
8,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
147
21
Kills
43
43
Deaths
21
51
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BEASTSUM99
Kukulkan
6
6
7
1.58
W
18
5
21
5.7
W
Horus
GIRLBUNDY
Horus
7
3
30
7.33
L
Fenrir
IlPablolI
Fenrir
2
7
12
1.14
W
Cerberus
SelinaRus
Cerberus
8
3
28
7.33
W
0
0
0
0
L
Baron Samedi
dragonguy1357
Baron Samedi
3
4
12
2.25
L
Kumbhakarna
playboicruz
Kumbhakarna
1
7
12
1
W
Zeus
10
10
25
2.25
L
Thanatos
superhats2
Thanatos
9
19
8
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,470
Damage
124,202
136,487
Taken
109,254
86,912
Mitigated
113,937
28,351
Healing
33,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BEASTSUM99
Kukulkan
23,521
3,432
0
781
22,881
11,109
0
12,567
10,194
42,788
0
W
33,139
16,735
0
3,206
21,958
10,922
0
13,061
8,897
0
72,925
W
Horus
GIRLBUNDY
Horus
17,561
7,724
4,815
14,390
37,690
64,562
0
20,663
16,771
0
30,308
L
Fenrir
IlPablolI
Fenrir
15,344
4,547
0
3,229
31,891
25,537
0
13,871
17,870
163
27,244
W
Cerberus
SelinaRus
Cerberus
33,929
1,618
0
8,854
27,812
29,850
0
14,724
12,786
65,525
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
dragonguy1357
Baron Samedi
21,959
2,588
8,427
5,822
22,068
12,354
0
13,939
8,039
70,336
0
L
Kumbhakarna
playboicruz
Kumbhakarna
16,368
1,909
0
347
26,491
27,437
0
15,979
10,032
24,496
0
W
Zeus
39,573
2,933
356
2,018
21,794
8,603
0
13,005
8,789
58,245
0
L
Thanatos
superhats2
Thanatos
25,278
12,483
0
9,745
33,156
10,475
0
15,870
16,405
0
57,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,370
Gold Earned
81,639
256
Minions Killed
258
6
Camps Cleared
9
1,524,347
Distance Traveled
1,228,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,981
936
53
3
0
295,036
0
W
Set
19,438
1,215
103
6
5
332,585
0
W
Horus
18,254
1,141
31
2
0
321,006
0
L
Fenrir
14,009
876
22
1
1
337,446
0
W
Cerberus
17,005
1,063
82
5
3
313,162
1
W
Neith
9,970
623
0
0
0
0
0
L
Baron Samedi
14,930
933
95
6
1
275,111
2
L
Kumbhakarna
13,626
852
15
1
0
335,706
2
W
Zeus
16,972
1,061
42
3
1
261,595
2
L
Thanatos
16,824
1,052
71
4
4
281,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role