Player Matchup

Kuzenbo
Kuzenbo
Call_me_Lee___
Kuzenbo
Level 139
God Stats
13W - 9L
1,736 SR
Queue Stats
290W - 218L
1,676 Elo+
Party 1
Vulcan
Vulcan
CptPoopyMcDoody
Vulcan
Level 124
God Stats
62W - 29L
1,703 SR
Queue Stats
249W - 145L
1,656 Elo+
Party 1
Izanami
Izanami
GiftedAlpha
Izanami
Level 160
God Stats
4W - 2L
1,774 SR
Queue Stats
571W - 485L
1,650 Elo+
Solo
Team Averages
Level 141
1,738 SR
1,661 Elo+

VS

Team Averages
Level 149
1,706 SR
1,766 Elo+
Cu Chulainn
Cu Chulainn
RSkneecapper
Cu Chulainn
Level 160
God Stats
32W - 7L
1,884 SR
Queue Stats
1,113W - 210L
1,961 Elo+
Party 2
Anubis
Anubis
RainWrynn
Anubis
Level 128
God Stats
4W - 1L
1,624 SR
Queue Stats
21W - 15L
1,626 Elo+
Solo
Fenrir
Fenrir
Verwirrung
Fenrir
Level 158
God Stats
0W - 1L
1,611 SR
Queue Stats
68W - 43L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
13,089
689
13,450
19,931
26,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 5
13,004
684
18,188
7,792
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GiftedAlpha
Izanami
18
4 / 3 / 8
12,837
676
11,933
13,167
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RSkneecapper
Cu Chulainn
17
6 / 3 / 3
12,789
673
15,399
21,018
21,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
RainWrynn
Anubis
15
1 / 4 / 4
11,467
604
10,001
16,997
8,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Verwirrung
Fenrir
16
2 / 5 / 4
11,986
631
6,878
26,342
16,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
9
9
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
5
3
5
2.5
W
Izanami
GiftedAlpha
Izanami
4
3
8
2.67
L
Cu Chulainn
RSkneecapper
Cu Chulainn
6
3
3
2.5
L
Anubis
RainWrynn
Anubis
1
4
4
0.75
L
Fenrir
Verwirrung
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
32,278
40,890
Taken
64,357
34,967
Mitigated
46,068
6,193
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,450
4,811
0
3,989
19,931
26,314
376
5,451
13,989
36,138
0
W
18,188
10,025
0
1,744
7,792
3,581
640
2,205
5,497
56,148
0
W
Izanami
GiftedAlpha
Izanami
11,933
6,477
0
460
13,167
5,072
2,057
2,345
10,462
0
55,436
L
Cu Chulainn
RSkneecapper
Cu Chulainn
15,399
2,174
0
5,294
21,018
21,188
293
9,551
11,467
0
64,163
L
Anubis
RainWrynn
Anubis
10,001
363
0
9,044
16,997
8,464
575
11,626
5,371
67,839
0
L
Fenrir
Verwirrung
Fenrir
6,878
948
0
8,579
26,342
16,416
29
10,461
15,881
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
36,242
203
Minions Killed
272
0
Camps Cleared
0
1,101,965
Distance Traveled
1,021,756
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,089
689
36
2
0
376,061
2
W
Vulcan
13,004
684
86
5
0
401,364
9
W
Izanami
12,837
676
81
4
0
324,540
2
L
Cu Chulainn
12,789
673
98
5
0
368,070
3
L
Anubis
11,467
604
124
7
0
339,712
0
L
Fenrir
11,986
631
50
3
0
313,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role