Player Matchup

Da Ji
Da Ji
DeeJaY_Asasin
Da Ji
Level 16
God Stats
9W - 16L
1,396 SR
Queue Stats
40W - 57L
1,369 Elo+
Party 1
Zeus
Zeus
LightOfZeuz
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,370 Elo+
Party 1
Ullr
Ullr
SirDaniel20
Ullr
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 39L
1,333 Elo+
Solo
Yemoja
Yemoja
aVeX-Xcorpion-23
Yemoja
Level 15
God Stats
0W - 1L
1,293 SR
Queue Stats
19W - 20L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
burgen_tro
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,423 Elo+
Party 2
Team Averages
Level 19
1,438 SR
1,369 Elo+

VS

Team Averages
Level 19
1,406 SR
1,369 Elo+
Cthulhu
Cthulhu
InsaneWalk98267
Cthulhu
Level 22
God Stats
10W - 10L
1,527 SR
Queue Stats
157W - 177L
1,458 Elo+
Solo
Jing Wei
Jing Wei
Oxelfer
Jing Wei
Level 16
God Stats
4W - 3L
1,738 SR
Queue Stats
176W - 178L
1,468 Elo+
Solo
Athena
Athena
iuryrosa
Athena
Level 24
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 13L
1,254 Elo+
Solo
Merlin
Merlin
pepesagrado21
Merlin
Level 8
God Stats
1W - 2L
1,268 SR
Queue Stats
46W - 49L
1,273 Elo+
Solo
Nemesis
Nemesis
valentinopelotu
Nemesis
Level 25
God Stats
12W - 17L
1,179 SR
Queue Stats
95W - 102L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,011
501
1,436
8,652
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 2
6,612
472
4,817
8,647
2,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
5,740
410
4,395
9,658
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 0
7,126
509
8,201
8,029
3,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
2 / 6 / 0
6,713
480
5,321
9,370
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,108
579
6,013
8,451
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Oxelfer
Jing Wei
13
4 / 1 / 3
7,543
539
7,276
10,079
3,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
iuryrosa
Athena
11
2 / 2 / 5
7,217
516
2,856
8,817
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 1 / 5
9,311
665
4,078
4,989
1,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
11 / 1 / 2
8,884
635
8,568
9,489
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
25
25
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
5
2
2
3
L
0
9
2
0.11
W
Jing Wei
Oxelfer
Jing Wei
4
1
3
5.5
L
0
5
1
0.1
L
3
2
0
1.5
L
Nu Wa
2
6
0
0.33
W
Athena
iuryrosa
Athena
2
2
5
2.25
W
3
1
5
5.5
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
28,791
44,356
Taken
41,825
14,183
Mitigated
19,566
8,047
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,436
234
0
2,833
8,652
2,764
0
1,865
6,737
0
29,176
W
6,013
133
0
1,050
8,451
4,448
0
4,744
3,707
32,051
0
L
4,817
1,395
0
480
8,647
2,349
0
4,575
3,772
31,818
0
W
Jing Wei
Oxelfer
Jing Wei
7,276
4,794
0
4,609
10,079
3,677
845
4,481
5,598
0
49,867
L
4,395
1,759
0
1,170
9,658
2,650
0
1,832
7,826
0
23,435
L
8,201
1,749
874
683
8,029
3,950
0
1,024
7,005
24,870
0
L
Nu Wa
5,321
1,952
0
2,007
9,370
2,470
93
3,241
6,069
32,480
0
W
Athena
iuryrosa
Athena
2,856
971
0
2,399
8,817
5,724
0
4,537
4,280
10,699
0
W
4,078
75
0
2,436
4,989
1,775
0
2,024
2,965
60,044
0
W
8,568
3,764
0
2,694
9,489
3,942
662
2,553
6,936
0
44,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
41,063
260
Minions Killed
391
0
Camps Cleared
0
1,159,219
Distance Traveled
1,322,203
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,011
501
68
5
0
269,495
0
W
Cthulhu
8,108
579
82
6
0
231,607
5
L
Zeus
6,612
472
66
5
0
205,081
0
W
Jing Wei
7,543
539
89
6
0
227,315
0
L
Ullr
5,740
410
39
3
0
213,496
1
L
Yemoja
7,126
509
35
3
0
238,030
4
L
Nu Wa
6,713
480
52
4
0
233,117
3
W
Athena
7,217
516
12
1
0
246,373
0
W
Merlin
9,311
665
132
9
0
278,681
1
W
Nemesis
8,884
635
76
5
0
338,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role