Player Matchup

Osiris
Osiris
XE0NyX-
Osiris
Level 84
God Stats
2W - 1L
1,801 SR
Queue Stats
65W - 73L
1,463 Elo+
Party 2
Thanatos
Thanatos
eXe_Ca2525
Thanatos
Level 22
God Stats
10W - 3L
1,939 SR
Queue Stats
36W - 34L
1,442 Elo+
Party 2
Merlin
Merlin
ekMagician
Merlin
Level 28
God Stats
14W - 17L
1,623 SR
Queue Stats
67W - 71L
1,519 Elo+
Solo
Izanami
Izanami
mich14736
Izanami
Level 16
God Stats
2W - 5L
1,279 SR
Queue Stats
14W - 18L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
passaitparla
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,619 Elo+
Party 2
Team Averages
Level 31
1,628 SR
1,459 Elo+

VS

Team Averages
Level 21
1,488 SR
1,514 Elo+
Cthulhu
Cthulhu
Bollo-19931
Cthulhu
Level 28
God Stats
7W - 6L
1,521 SR
Queue Stats
31W - 29L
1,408 Elo+
Solo
Sol
Sol
BuyHBAR
Sol
Level 13
God Stats
52W - 43L
1,608 SR
Queue Stats
125W - 124L
1,571 Elo+
Solo
Yemoja
Yemoja
GlusterFS
Yemoja
Level 28
God Stats
8W - 4L
1,506 SR
Queue Stats
87W - 84L
1,443 Elo+
Party 1
Anhur
Anhur
TheVinPetrol
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,698 Elo+
Solo
Scylla
Scylla
mailmams93
Scylla
Level 29
God Stats
5W - 12L
1,307 SR
Queue Stats
87W - 97L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
XE0NyX-
Osiris
15
3 / 4 / 3
9,771
489
10,738
18,842
10,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
eXe_Ca2525
Thanatos
12
5 / 12 / 2
8,434
422
7,555
14,656
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
ekMagician
Merlin
16
2 / 4 / 1
9,916
496
9,359
9,572
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mich14736
Izanami
12
0 / 10 / 0
7,710
386
3,063
11,985
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
passaitparla
Cthulhu
9
1 / 11 / 0
6,592
330
2,590
14,400
6,124
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bollo-19931
Cthulhu
15
2 / 3 / 5
9,161
458
8,195
9,251
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
19
20 / 1 / 5
12,189
609
21,767
15,296
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
GlusterFS
Yemoja
14
1 / 2 / 14
10,124
506
6,070
12,997
7,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 1 / 5
12,509
625
10,261
11,495
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
mailmams93
Scylla
16
6 / 4 / 4
10,031
502
4,892
8,815
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
11
Kills
40
41
Deaths
11
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bollo-19931
Cthulhu
2
3
5
1.5
W
Sol
20
1
5
22.5
W
Yemoja
GlusterFS
Yemoja
1
2
14
4
W
11
1
5
13.5
L
Osiris
XE0NyX-
Osiris
3
4
3
1.13
L
Thanatos
eXe_Ca2525
Thanatos
5
12
2
0.5
L
Merlin
ekMagician
Merlin
2
4
1
0.63
W
Scylla
mailmams93
Scylla
6
4
4
2
L
Izanami
mich14736
Izanami
0
10
0
0
L
Cthulhu
passaitparla
Cthulhu
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,305
Damage
51,185
69,455
Taken
57,854
27,522
Mitigated
28,544
13,156
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bollo-19931
Cthulhu
8,195
652
157
2,801
9,251
8,231
1,470
1,064
8,187
40,800
0
W
Sol
21,767
9,864
0
9,237
15,296
5,267
802
4,650
10,646
97,270
0
W
Yemoja
GlusterFS
Yemoja
6,070
1,851
1,399
823
12,997
7,907
330
3,446
9,521
27,671
0
W
10,261
6,015
0
3,355
11,495
4,666
228
535
10,960
0
116,944
L
Osiris
XE0NyX-
Osiris
10,738
3,280
0
5,159
18,842
10,432
288
8,765
9,565
0
58,396
L
Thanatos
eXe_Ca2525
Thanatos
7,555
2,941
0
4,432
14,656
4,552
258
8,154
6,298
0
22,014
L
Merlin
ekMagician
Merlin
9,359
384
0
2,077
9,572
2,861
0
2,540
6,898
60,091
0
W
Scylla
mailmams93
Scylla
4,892
468
0
1,706
8,815
2,473
400
2,224
6,591
49,401
0
L
Izanami
mich14736
Izanami
3,063
1,872
0
768
11,985
3,553
780
9,319
2,616
0
41,929
L
Cthulhu
passaitparla
Cthulhu
2,590
609
0
720
14,400
6,124
0
11,246
3,154
13,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
54,014
352
Minions Killed
533
0
Camps Cleared
0
1,743,793
Distance Traveled
1,743,056
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,161
458
67
3
0
350,310
0
W
Sol
12,189
609
128
6
0
360,669
3
W
Yemoja
10,124
506
40
2
0
333,850
5
W
Anhur
12,509
625
200
10
0
369,021
1
L
Osiris
9,771
489
105
5
0
356,807
2
L
Thanatos
8,434
422
36
2
0
358,043
0
L
Merlin
9,916
496
102
5
0
355,502
5
W
Scylla
10,031
502
98
5
0
329,206
2
L
Izanami
7,710
386
88
4
0
325,021
3
L
Cthulhu
6,592
330
21
1
0
348,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role