Player Matchup

Hades
Hades
BushManIsWatchin
Hades
Level 29
God Stats
31W - 10L
1,735 SR
Queue Stats
288W - 141L
1,613 Elo+
Party 1
Anubis
Anubis
DrZaiusAmadeus
Anubis
Level 47
God Stats
62W - 20L
1,733 SR
Queue Stats
530W - 276L
1,582 Elo+
Party 1
Ganesha
Ganesha
Jaguar12
Ganesha
Level 35
God Stats
43W - 13L
1,873 SR
Queue Stats
411W - 186L
1,664 Elo+
Party 1
Neith
Neith
SmugMuggle
Neith
Level 19
God Stats
62W - 31L
1,747 SR
Queue Stats
66W - 44L
1,649 Elo+
Party 1
Tyr
Tyr
ssbebardock
Tyr
Level 25
God Stats
29W - 31L
1,524 SR
Queue Stats
79W - 62L
1,502 Elo+
Party 1
Team Averages
Level 31
1,722 SR
1,602 Elo+

VS

Team Averages
Level 17
1,566 SR
1,511 Elo+
Cthulhu
Cthulhu
Frostysusy
Cthulhu
Level 16
God Stats
15W - 10L
1,638 SR
Queue Stats
51W - 38L
1,551 Elo+
Party 2
Artemis
Artemis
MahatamaGahnji
Artemis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 268L
1,472 Elo+
Party 3
Chang'e
Chang'e
Mentalagility
Chang'e
Level 25
God Stats
39W - 21L
1,709 SR
Queue Stats
97W - 64L
1,562 Elo+
Party 2
Hachiman
Hachiman
ModulRsynth
Hachiman
Level 22
God Stats
18W - 30L
1,405 SR
Queue Stats
100W - 105L
1,468 Elo+
Party 3
Ra
Ra
TonyTheOG
Ra
Level 14
God Stats
23W - 16L
1,578 SR
Queue Stats
64W - 45L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
10,588
963
12,899
11,565
11,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
15 / 2 / 13
13,962
1,269
32,305
21,539
11,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Jaguar12
Ganesha
18
0 / 5 / 21
11,106
1,010
10,241
18,149
15,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
3 / 1 / 19
10,531
957
7,403
8,537
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 0 / 11
11,425
1,039
6,784
7,742
8,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frostysusy
Cthulhu
17
4 / 4 / 6
10,688
972
15,583
20,033
15,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 7 / 8
9,779
889
11,750
11,131
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
16
3 / 6 / 5
10,222
929
13,788
16,212
3,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
ModulRsynth
Hachiman
16
1 / 9 / 7
9,497
863
6,494
17,745
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 8
10,061
915
16,495
8,190
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
30
Kills
10
10
Deaths
30
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
W
15
2
13
10.75
L
Cthulhu
Frostysusy
Cthulhu
4
4
6
1.75
W
Ganesha
Jaguar12
Ganesha
0
5
21
2.1
L
1
7
8
0.71
L
Chang'e
3
6
5
0.92
L
Hachiman
ModulRsynth
Hachiman
1
9
7
0.5
W
Neith
3
1
19
12.5
L
1
4
8
1.25
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,632
Damage
64,110
67,532
Taken
73,311
50,568
Mitigated
29,128
21,521
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,899
1,779
462
2,024
11,565
11,175
0
7,589
3,877
25,631
0
W
32,305
1,597
687
15,076
21,539
11,780
0
15,266
6,039
81,508
0
L
Cthulhu
Frostysusy
Cthulhu
15,583
872
0
1,301
20,033
15,035
0
13,431
6,602
32,441
0
W
Ganesha
Jaguar12
Ganesha
10,241
510
0
917
18,149
15,662
0
11,441
6,450
17,504
0
L
11,750
5,662
0
669
11,131
3,034
0
9,914
1,217
0
27,712
L
Chang'e
13,788
1,486
3,816
3,842
16,212
3,812
0
13,321
2,891
33,272
0
L
Hachiman
ModulRsynth
Hachiman
6,494
3,960
441
1,533
17,745
4,786
0
13,701
4,044
0
16,503
W
Neith
7,403
3,684
0
1,230
8,537
3,720
0
6,161
2,230
0
24,700
L
16,495
1,466
1,544
919
8,190
2,461
0
5,078
3,112
47,563
0
W
6,784
843
721
404
7,742
8,231
0
4,508
3,070
0
11,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,612
Gold Earned
50,247
201
Minions Killed
197
6
Camps Cleared
7
954,775
Distance Traveled
994,427
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,588
963
33
3
1
199,731
1
W
Anubis
13,962
1,269
124
11
1
181,462
1
L
Cthulhu
10,688
972
27
2
0
227,420
0
W
Ganesha
11,106
1,010
0
0
0
174,930
0
L
Artemis
9,779
889
31
3
1
159,577
1
L
Chang'e
10,222
929
48
4
3
203,825
0
L
Hachiman
9,497
863
11
1
2
189,311
0
W
Neith
10,531
957
26
2
0
164,948
0
L
Ra
10,061
915
80
7
1
214,294
0
W
Tyr
11,425
1,039
18
2
4
233,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role