Player Matchup

Nemesis
Nemesis
Cartier52
Nemesis
Level 88
God Stats
18W - 17L
1,576 SR
Queue Stats
118W - 136L
1,493 Elo+
Party 1
Mulan
Mulan
GoCrazy Marty
Mulan
Level 33
God Stats
3W - 2L
1,702 SR
Queue Stats
56W - 69L
1,445 Elo+
Solo
Scylla
Scylla
OzBobo
Scylla
Level 108
God Stats
2W - 2L
1,600 SR
Queue Stats
143W - 120L
1,540 Elo+
Party 1
Cerberus
Cerberus
PapiFlacko
Cerberus
Level 22
God Stats
1W - 1L
1,749 SR
Queue Stats
46W - 51L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
dead relativess
Danzaburou
Level 11
God Stats
1W - 2L
1,547 SR
Queue Stats
10W - 6L
1,590 Elo+
Party 1
Team Averages
Level 52
1,635 SR
1,511 Elo+

VS

Team Averages
Level 71
1,528 SR
1,507 Elo+
Set
Set
AquaticRHINO
Set
Level 127
God Stats
2W - 1L
1,683 SR
Queue Stats
236W - 201L
1,527 Elo+
Party 2
Vulcan
Vulcan
DEA Plex
Vulcan
Level 13
God Stats
7W - 1L
1,757 SR
Queue Stats
12W - 18L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
DEA Screw
Cthulhu
Level 74
God Stats
1W - 1L
1,307 SR
Queue Stats
49W - 64L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
HEATER FARK
Heimdallr
Level 27
God Stats
8W - 14L
1,379 SR
Queue Stats
89W - 71L
1,549 Elo+
Party 2
Fafnir
Fafnir
LilToiletBoy453
Fafnir
Level 116
God Stats
10W - 2L
1,516 SR
Queue Stats
189W - 171L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cartier52
Nemesis
16
6 / 7 / 2
10,369
494
8,953
18,496
9,186
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 1
5,893
281
0
835
82
Scylla
OzBobo
Scylla
16
3 / 10 / 5
9,665
460
14,393
15,674
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PapiFlacko
Cerberus
16
5 / 1 / 5
11,329
539
10,175
14,491
12,115
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
dead relativess
Danzaburou
14
2 / 9 / 7
9,275
442
10,057
17,123
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
12,511
596
11,599
17,091
9,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
DEA Plex
Vulcan
17
3 / 3 / 3
11,553
550
9,898
10,675
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
DEA Screw
Cthulhu
15
5 / 4 / 10
10,688
509
7,682
16,573
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
HEATER FARK
Heimdallr
15
3 / 3 / 6
10,717
510
8,769
11,294
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 3 / 3
12,302
586
15,102
18,917
16,341
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
16
Kills
28
28
Deaths
17
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Nemesis
Cartier52
Nemesis
6
7
2
1
W
Vulcan
DEA Plex
Vulcan
3
3
3
1.5
W
Cthulhu
DEA Screw
Cthulhu
5
4
10
2.5
L
0
1
1
0.5
W
Heimdallr
HEATER FARK
Heimdallr
3
3
6
2
W
8
3
3
3.17
L
Scylla
OzBobo
Scylla
3
10
5
0.55
L
Cerberus
PapiFlacko
Cerberus
5
1
5
7.5
L
Danzaburou
dead relativess
Danzaburou
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,578
Damage
53,050
66,619
Taken
74,550
33,040
Mitigated
51,534
10,182
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,599
5,505
0
1,423
17,091
9,991
1,650
4,811
11,702
0
92,155
L
Nemesis
Cartier52
Nemesis
8,953
3,655
0
3,296
18,496
9,186
340
9,185
9,311
0
45,388
W
Vulcan
DEA Plex
Vulcan
9,898
2,486
0
2,999
10,675
4,301
5,318
4,830
5,583
78,448
0
W
Cthulhu
DEA Screw
Cthulhu
7,682
435
1,479
3,827
16,573
16,771
885
7,062
9,180
36,339
0
L
0
0
0
0
835
82
0
0
835
0
0
W
Heimdallr
HEATER FARK
Heimdallr
8,769
4,692
0
2,928
11,294
4,130
3,402
3,458
7,750
0
55,412
W
15,102
4,779
582
7,001
18,917
16,341
1,045
3,669
15,190
57,943
0
L
Scylla
OzBobo
Scylla
14,393
918
0
1,941
15,674
5,564
0
6,676
8,998
66,468
0
L
Cerberus
PapiFlacko
Cerberus
10,175
927
0
3,428
14,491
12,115
0
7,536
6,955
36,401
0
L
Danzaburou
dead relativess
Danzaburou
10,057
5,625
0
1,517
17,123
6,093
960
9,285
7,838
0
42,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
57,771
321
Minions Killed
514
0
Camps Cleared
0
1,508,441
Distance Traveled
1,915,399
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,511
596
150
7
0
400,182
2
L
Nemesis
10,369
494
70
3
0
429,927
0
W
Vulcan
11,553
550
130
6
0
388,920
5
W
Cthulhu
10,688
509
56
3
0
413,526
1
L
Mulan
5,893
281
0
0
0
0
0
W
Heimdallr
10,717
510
92
4
0
372,899
1
W
Fafnir
12,302
586
86
4
0
339,872
0
L
Scylla
9,665
460
119
6
0
336,614
1
L
Cerberus
11,329
539
70
3
0
400,415
0
L
Danzaburou
9,275
442
62
3
0
341,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role