Player Matchup

Cerberus
Cerberus
Anti Codex9324
Cerberus
Level 81
God Stats
3W - 10L
1,402 SR
Queue Stats
38W - 68L
1,272 Elo+
Party 1
Ra
Ra
WHeelllsss1988
Ra
Level 67
God Stats
0W - 2L
1,354 SR
Queue Stats
7W - 28L
1,280 Elo+
Party 1
Fenrir
Fenrir
headshot45123
Fenrir
Level 42
God Stats
1W - 5L
1,370 SR
Queue Stats
16W - 42L
1,226 Elo+
Party 1
Team Averages
Level 63
1,375 SR
1,260 Elo+

VS

Team Averages
Level 47
1,566 SR
1,490 Elo+
Nox
Nox
Faatality x
Nox
Level 86
God Stats
12W - 8L
1,542 SR
Queue Stats
125W - 110L
1,582 Elo+
Solo
Chaac
Chaac
Flubship6
Chaac
Level 40
God Stats
5W - 2L
1,486 SR
Queue Stats
35W - 30L
1,444 Elo+
Party 2
Ymir
Ymir
Trifased
Ymir
Level 16
God Stats
17W - 8L
1,669 SR
Queue Stats
31W - 26L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 7 / 3
7,761
597
6,613
16,240
12,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 12 / 1
7,992
615
7,254
15,477
5,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 1
7,599
585
2,262
17,642
7,863
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 7
12,078
929
19,768
7,908
3,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Flubship6
Chaac
14
6 / 2 / 16
10,233
787
16,990
12,096
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
3 / 0 / 18
9,606
739
4,132
9,133
6,352
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
2
Kills
26
26
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
3
0.21
W
17
1
7
20.5
W
Chaac
Flubship6
Chaac
6
2
16
7
W
Ymir
3
0
18
12
L
1
12
1
0.13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
40,890
49,359
Taken
29,137
26,459
Mitigated
17,329
5,149
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,613
259
0
1,668
16,240
12,649
0
7,248
8,992
15,828
0
W
19,768
1,158
0
1,818
7,908
3,086
523
3,570
3,788
51,642
0
W
Chaac
Flubship6
Chaac
16,990
3,472
0
4,714
12,096
7,891
1,343
4,700
6,688
0
43,738
W
Ymir
4,132
1,498
1,542
1,687
9,133
6,352
441
5,597
3,536
11,438
0
L
7,254
238
464
2,263
15,477
5,947
0
7,723
7,754
28,993
0
L
2,262
252
0
754
17,642
7,863
0
8,929
8,713
0
15,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
31,917
104
Minions Killed
131
0
Camps Cleared
0
593,071
Distance Traveled
729,689
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,761
597
32
2
0
211,200
1
W
Nox
12,078
929
59
5
0
256,558
0
W
Chaac
10,233
787
52
4
0
251,231
3
W
Ymir
9,606
739
20
2
0
221,900
2
L
Ra
7,992
615
41
3
0
163,582
0
L
Fenrir
7,599
585
31
2
0
218,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role