Player Matchup

Chiron
Chiron
CwBacon5187
Chiron
Level 27
God Stats
22W - 24L
1,398 SR
Queue Stats
60W - 82L
1,261 Elo+
Solo
Cthulhu
Cthulhu
FAROLBAIXO
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,069 Elo+
Party 2
Bellona
Bellona
Hyamazaki Ryo
Bellona
Level 17
God Stats
3W - 1L
1,761 SR
Queue Stats
35W - 33L
1,253 Elo+
Solo
Ares
Ares
PikaFlamejante
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
nihilkk
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,532 SR
1,317 Elo+

VS

Team Averages
Level 56
1,595 SR
1,587 Elo+
Medusa
Medusa
Bucefalos
Medusa
Level 23
God Stats
20W - 16L
1,697 SR
Queue Stats
237W - 185L
1,612 Elo+
Party 1
Athena
Athena
Kashe13
Athena
Level 88
God Stats
4W - 3L
1,244 SR
Queue Stats
174W - 131L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
LordSifilis07
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,538 Elo+
Party 1
Pele
Pele
iExceedBR
Pele
Level 139
God Stats
8W - 0L
2,033 SR
Queue Stats
358W - 316L
1,576 Elo+
Party 1
Chaac
Chaac
islanio2
Chaac
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 30L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 9 / 1
8,992
409
7,138
11,656
3,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FAROLBAIXO
Cthulhu
12
2 / 10 / 2
8,713
396
3,983
22,624
19,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
14
1 / 7 / 1
8,694
395
4,892
18,750
12,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 14 / 0
8,083
367
2,133
17,632
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
nihilkk
Amaterasu
12
2 / 10 / 1
8,358
380
3,390
22,773
9,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bucefalos
Medusa
20
6 / 0 / 12
14,762
671
9,331
15,082
6,948
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Kashe13
Athena
16
13 / 2 / 21
13,299
605
13,669
15,985
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
LordSifilis07
Kukulkan
14
2 / 3 / 13
10,678
485
11,827
7,021
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
23 / 2 / 7
14,216
646
27,053
19,613
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
islanio2
Chaac
19
6 / 1 / 13
13,247
602
14,743
15,192
20,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
116
7
Kills
50
50
Deaths
8
5
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bucefalos
Medusa
6
0
12
12
L
Chiron
0
9
1
0.06
L
Cthulhu
FAROLBAIXO
Cthulhu
2
10
2
0.3
L
Bellona
1
7
1
0.21
W
Athena
Kashe13
Athena
13
2
21
11.75
W
Kukulkan
LordSifilis07
Kukulkan
2
3
13
2.83
L
2
14
0
0.14
W
Pele
23
2
7
13.25
W
Chaac
islanio2
Chaac
6
1
13
12.5
L
Amaterasu
nihilkk
Amaterasu
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
76,623
93,435
Taken
72,893
53,471
Mitigated
55,235
9,102
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bucefalos
Medusa
9,331
4,816
0
8,694
15,082
6,948
5,559
122
14,960
0
116,169
L
Chiron
7,138
1,299
387
1,617
11,656
3,467
709
1,668
9,927
0
60,779
L
Cthulhu
FAROLBAIXO
Cthulhu
3,983
310
0
0
22,624
19,126
0
8,004
14,149
21,707
0
L
Bellona
4,892
1,632
0
2,278
18,750
12,125
0
5,070
13,192
0
40,393
W
Athena
Kashe13
Athena
13,669
3,296
0
3,547
15,985
16,742
1,200
1,846
13,379
39,459
0
W
Kukulkan
LordSifilis07
Kukulkan
11,827
837
0
359
7,021
2,519
2,065
2,289
4,732
39,028
0
L
2,133
707
0
981
17,632
8,891
63
5,355
12,013
7,689
0
W
Pele
27,053
8,332
0
7,726
19,613
8,279
3,255
2,139
15,422
0
118,159
W
Chaac
islanio2
Chaac
14,743
3,778
0
9,093
15,192
20,747
1,876
1,245
13,947
0
79,305
L
Amaterasu
nihilkk
Amaterasu
3,390
1,371
0
3,839
22,773
9,862
0
4,710
17,947
0
28,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
66,202
292
Minions Killed
588
0
Camps Cleared
0
1,723,663
Distance Traveled
2,100,541
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,762
671
165
8
0
396,848
2
L
Chiron
8,992
409
111
5
0
366,146
0
L
Cthulhu
8,713
396
44
2
0
307,982
1
L
Bellona
8,694
395
82
4
0
333,106
3
W
Athena
13,299
605
41
2
0
465,643
5
W
Kukulkan
10,678
485
73
3
0
339,478
1
L
Ares
8,083
367
9
0
0
303,292
4
W
Pele
14,216
646
162
7
0
457,895
4
W
Chaac
13,247
602
147
7
0
440,677
0
L
Amaterasu
8,358
380
46
2
0
413,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role