Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Anixyia
Cerberus
Level 131
God Stats
36W - 14L
1,693 SR
Queue Stats
493W - 246L
1,691 Elo+
Party 2
Nemesis
Nemesis
ArcoFlecha
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 70L
1,704 Elo+
Party 2
Skadi
Skadi
DipsNuggets
Skadi
Level 121
God Stats
30W - 26L
1,624 SR
Queue Stats
253W - 241L
1,508 Elo+
Solo
Achilles
Achilles
ElasticLeech
Achilles
Level 160
God Stats
2W - 3L
1,609 SR
Queue Stats
653W - 404L
1,693 Elo+
Party 2
Team Averages
Level 119
1,585 SR
1,619 Elo+

VS

Team Averages
Level 69
1,600 SR
1,529 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AmPeakyBlinder
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
GremboL
Ao Kuang
Level 54
God Stats
14W - 10L
1,889 SR
Queue Stats
68W - 64L
1,563 Elo+
Party 1
Sobek
Sobek
Hellmoonek
Sobek
Level 23
God Stats
7W - 12L
1,609 SR
Queue Stats
122W - 116L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
Sliku
Heimdallr
Level 64
God Stats
1W - 2L
1,503 SR
Queue Stats
66W - 67L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
9 / 0 / 3
8,246
634
6,754
5,690
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Anixyia
Cerberus
10
1 / 1 / 10
6,915
532
4,609
10,921
4,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ArcoFlecha
Nemesis
12
2 / 1 / 10
7,383
568
5,028
8,233
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 7
7,322
563
8,408
6,693
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
ElasticLeech
Achilles
15
6 / 2 / 1
8,693
669
7,720
9,978
5,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 0
6,050
465
5,319
5,828
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
11
1 / 3 / 1
6,411
493
3,512
9,080
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
GremboL
Ao Kuang
10
2 / 4 / 1
6,236
480
4,857
10,727
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
8
1 / 5 / 3
5,708
439
2,501
8,210
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Sliku
Heimdallr
9
1 / 5 / 1
5,671
436
5,861
9,330
2,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
5
6
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
0
3
10.5
L
Discordia
 
Discordia
0
4
0
0
L
Achilles
1
3
1
0.5
W
Cerberus
Anixyia
Cerberus
1
1
10
6
W
Nemesis
ArcoFlecha
Nemesis
2
1
10
7
W
3
2
7
3.25
W
Achilles
ElasticLeech
Achilles
6
2
1
3.25
L
Ao Kuang
GremboL
Ao Kuang
2
4
1
0.63
L
Sobek
1
5
3
0.5
L
Heimdallr
Sliku
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
22,050
41,515
Taken
43,175
17,437
Mitigated
18,300
15,704
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,754
353
0
3,556
5,690
2,322
1,079
3,143
2,175
41,642
0
L
Discordia
 
Discordia
5,319
35
0
653
5,828
1,627
0
2,446
3,234
36,385
0
L
Achilles
3,512
1,237
0
1,662
9,080
6,334
0
0
9,080
0
30,924
W
Cerberus
Anixyia
Cerberus
4,609
570
0
3,490
10,921
4,754
258
3,904
6,957
17,071
0
W
Nemesis
ArcoFlecha
Nemesis
5,028
2,868
0
4,100
8,233
2,910
0
1,365
6,784
0
47,184
W
8,408
5,225
0
599
6,693
1,935
2,313
1,918
4,753
0
41,602
W
Achilles
ElasticLeech
Achilles
7,720
2,441
0
3,959
9,978
5,516
0
1,837
7,719
0
54,624
L
Ao Kuang
GremboL
Ao Kuang
4,857
1,162
0
2,160
10,727
3,012
0
3,397
7,208
33,659
0
L
Sobek
2,501
634
0
1,617
8,210
4,541
0
2,704
5,434
10,247
0
L
Heimdallr
Sliku
Heimdallr
5,861
2,980
0
3,013
9,330
2,786
0
2,424
6,856
0
27,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
30,076
410
Minions Killed
283
0
Camps Cleared
0
1,351,735
Distance Traveled
1,115,780
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,246
634
93
7
0
252,940
4
L
Discordia
6,050
465
83
6
0
211,444
1
L
Achilles
6,411
493
66
5
0
219,424
1
W
Cerberus
6,915
532
35
3
0
295,392
3
W
Nemesis
7,383
568
94
7
0
275,041
3
W
Skadi
7,322
563
69
5
0
252,787
2
W
Achilles
8,693
669
119
9
0
275,575
2
L
Ao Kuang
6,236
480
66
5
0
252,510
2
L
Sobek
5,708
439
23
2
0
242,813
4
L
Heimdallr
5,671
436
45
3
0
189,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role