Player Matchup

Izanami
Izanami
PattyMayo59_
Izanami
Level 104
God Stats
2W - 3L
1,508 SR
Queue Stats
70W - 66L
1,671 Elo+
Party 1
Achilles
Achilles
UnspokenMercy
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tsmith1223
Morgan Le Fay
Level 150
God Stats
6W - 10L
1,538 SR
Queue Stats
159W - 127L
1,645 Elo+
Party 1
Team Averages
Level 120
1,515 SR
1,670 Elo+

VS

Team Averages
Level 140
1,719 SR
1,652 Elo+
Gilgamesh
Gilgamesh
Echo x Wendigo
Gilgamesh
Level 121
God Stats
20W - 6L
1,707 SR
Queue Stats
374W - 286L
1,703 Elo+
Party 2
Tiamat
Tiamat
Leguizamo
Tiamat
Level 158
God Stats
4W - 3L
1,720 SR
Queue Stats
117W - 134L
1,578 Elo+
Solo
Ymir
Ymir
hateazaur
Ymir
Level 142
God Stats
7W - 2L
1,729 SR
Queue Stats
313W - 231L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PattyMayo59_
Izanami
19
10 / 10 / 3
16,656
694
25,346
23,498
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
UnspokenMercy
Achilles
18
0 / 6 / 8
13,470
561
12,301
24,043
38,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
tsmith1223
Morgan Le Fay
20
5 / 6 / 6
15,247
635
29,583
23,120
9,798
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Echo x Wendigo
Gilgamesh
20
7 / 5 / 10
16,057
669
21,105
33,603
31,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Leguizamo
Tiamat
19
2 / 7 / 13
15,168
632
17,233
24,572
14,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
12 / 3 / 8
18,416
767
20,646
36,857
44,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
15
Kills
21
22
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Echo x Wendigo
Gilgamesh
7
5
10
2.4
W
Tiamat
Leguizamo
Tiamat
2
7
13
1.21
L
Izanami
PattyMayo59_
Izanami
10
10
3
1.15
L
Achilles
UnspokenMercy
Achilles
0
6
8
0.67
W
Ymir
12
3
8
5.33
L
Morgan Le Fay
tsmith1223
Morgan Le Fay
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
58,984
70,661
Taken
95,032
59,911
Mitigated
90,506
6,967
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Echo x Wendigo
Gilgamesh
21,105
5,845
0
6,656
33,603
31,639
1,435
10,390
23,213
5,618
75,581
W
Tiamat
Leguizamo
Tiamat
17,233
1,290
420
7,165
24,572
14,601
443
6,549
18,023
69,590
0
L
Izanami
PattyMayo59_
Izanami
25,346
12,085
0
335
23,498
11,146
1,744
12,501
10,321
0
74,675
L
Achilles
UnspokenMercy
Achilles
12,301
4,003
0
1,246
24,043
38,967
199
11,733
11,577
0
36,372
W
Ymir
20,646
3,867
0
3,315
36,857
44,266
1,023
12,644
24,213
63,123
0
L
Morgan Le Fay
tsmith1223
Morgan Le Fay
29,583
1,791
299
5,087
23,120
9,798
825
13,162
9,427
89,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
49,641
249
Minions Killed
255
0
Camps Cleared
0
1,207,983
Distance Traveled
1,281,930
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,057
669
78
3
0
446,092
3
W
Tiamat
15,168
632
109
5
0
411,751
8
L
Izanami
16,656
694
119
5
0
378,486
4
L
Achilles
13,470
561
38
2
0
418,047
5
W
Ymir
18,416
767
68
3
0
424,087
3
L
Morgan Le Fay
15,247
635
92
4
0
411,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role