Player Matchup

Erlang Shen
Erlang Shen
GloMan_215
Erlang Shen
Level 23
God Stats
2W - 2L
1,407 SR
Queue Stats
30W - 33L
1,463 Elo+
Party 1
Neith
Neith
HuntaShinigami
Neith
Level 48
God Stats
15W - 16L
1,581 SR
Queue Stats
240W - 230L
1,442 Elo+
Party 2
Athena
Athena
Josh_Bruins79
Athena
Level 27
God Stats
9W - 14L
1,904 SR
Queue Stats
318W - 302L
1,436 Elo+
Party 2
Merlin
Merlin
Mx3ancient
Merlin
Level 48
God Stats
5W - 8L
1,450 SR
Queue Stats
92W - 109L
1,331 Elo+
Party 1
Arachne
Arachne
progagelacrosse
Arachne
Level 28
God Stats
2W - 2L
1,611 SR
Queue Stats
181W - 202L
1,486 Elo+
Party 1
Team Averages
Level 35
1,591 SR
1,432 Elo+

VS

Team Averages
Level 63
1,431 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
BullyHunter76
Morgan Le Fay
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 172L
1,522 Elo+
Party 4
Heimdallr
Heimdallr
CRAPalicious78
Heimdallr
Level 32
God Stats
7W - 4L
1,353 SR
Queue Stats
14W - 13L
1,383 Elo+
Party 4
Cabrakan
Cabrakan
OgreCheese
Cabrakan
Level 80
God Stats
9W - 6L
1,566 SR
Queue Stats
167W - 153L
1,518 Elo+
Party 4
Tyr
Tyr
SnoopyDragoon52
Tyr
Level 86
God Stats
4W - 5L
1,372 SR
Queue Stats
84W - 121L
1,329 Elo+
Party 3
Chang'e
Chang'e
TheKnightBR2818
Chang'e
Level 23
God Stats
19W - 30L
1,362 SR
Queue Stats
541W - 577L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GloMan_215
Erlang Shen
11
0 / 3 / 0
5,942
424
5,409
7,730
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 3 / 1
6,477
463
5,533
7,455
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
6,642
474
3,424
9,992
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Mx3ancient
Merlin
13
0 / 2 / 0
7,576
541
3,007
5,826
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,605
400
1,424
10,950
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BullyHunter76
Morgan Le Fay
14
5 / 0 / 3
7,913
565
6,859
7,190
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
CRAPalicious78
Heimdallr
12
3 / 2 / 3
7,066
505
6,423
7,355
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
OgreCheese
Cabrakan
11
1 / 0 / 7
7,061
504
5,145
6,250
4,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 1
6,668
476
5,347
9,832
4,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 0 / 0
6,835
488
3,512
4,218
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BullyHunter76
Morgan Le Fay
5
0
3
6.5
W
Heimdallr
CRAPalicious78
Heimdallr
3
2
3
2.25
L
Erlang Shen
GloMan_215
Erlang Shen
0
3
0
0
L
1
3
1
0.5
L
1
1
1
1.5
L
Merlin
Mx3ancient
Merlin
0
2
0
0
W
Cabrakan
OgreCheese
Cabrakan
1
0
7
4.5
W
0
0
1
0.5
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
27,286
41,953
Taken
34,845
17,820
Mitigated
16,001
12,321
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BullyHunter76
Morgan Le Fay
6,859
1,332
0
2,447
7,190
2,823
0
1,646
5,436
52,003
0
W
Heimdallr
CRAPalicious78
Heimdallr
6,423
3,181
151
2,448
7,355
2,675
519
1,570
5,785
0
38,202
L
Erlang Shen
GloMan_215
Erlang Shen
5,409
3,039
0
880
7,730
4,052
224
1,832
5,898
0
27,609
L
5,533
2,053
270
2,830
7,455
2,223
252
3,223
4,174
0
45,313
L
3,424
548
453
3,851
9,992
6,228
0
3,842
6,052
16,832
0
L
Merlin
Mx3ancient
Merlin
3,007
0
0
1,715
5,826
1,992
723
3,047
2,585
43,871
0
W
Cabrakan
OgreCheese
Cabrakan
5,145
739
0
615
6,250
4,335
0
1,203
4,995
18,504
0
W
5,347
788
0
2,697
9,832
4,922
918
1,252
8,488
0
32,307
W
3,512
179
792
3,203
4,218
1,246
0
422
3,710
37,025
0
L
1,424
745
0
2,322
10,950
3,325
0
3,160
7,728
0
25,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
35,543
322
Minions Killed
319
0
Camps Cleared
0
1,363,904
Distance Traveled
1,293,751
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,913
565
80
6
0
250,406
3
W
Heimdallr
7,066
505
75
5
0
210,918
0
L
Erlang Shen
5,942
424
46
3
0
269,423
5
L
Neith
6,477
463
80
6
0
225,696
5
L
Athena
6,642
474
35
3
0
310,842
0
L
Merlin
7,576
541
111
8
0
241,528
5
W
Cabrakan
7,061
504
28
2
0
274,250
6
W
Tyr
6,668
476
70
5
0
273,812
4
W
Chang'e
6,835
488
66
5
0
284,365
0
L
Arachne
5,605
400
50
4
0
316,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role