Player Matchup

Artemis
Artemis
A2theJ4986
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 167L
1,384 Elo+
Solo
Rama
Rama
Dalyeth
Rama
Level 18
God Stats
44W - 44L
1,491 SR
Queue Stats
48W - 54L
1,418 Elo+
Solo
Pele
Pele
Neotist
Pele
Level 29
God Stats
4W - 6L
1,299 SR
Queue Stats
32W - 20L
1,517 Elo+
Solo
Yemoja
Yemoja
Sage6272
Yemoja
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 2
Hera
Hera
lMataeol
Hera
Level 80
God Stats
2W - 0L
1,450 SR
Queue Stats
10W - 13L
1,472 Elo+
Party 2
Team Averages
Level 30
1,448 SR
1,458 Elo+

VS

Team Averages
Level 20
1,495 SR
1,396 Elo+
Tyr
Tyr
Black_Hammer225
Tyr
Level 29
God Stats
11W - 8L
1,574 SR
Queue Stats
16W - 20L
1,495 Elo+
Solo
Apollo
Apollo
Cucagrillo
Apollo
Level 17
God Stats
7W - 6L
1,490 SR
Queue Stats
54W - 72L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
SonOfTanatos
Kukulkan
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Bellona
Bellona
mavillawolf
Bellona
Level 7
God Stats
0W - 2L
1,221 SR
Queue Stats
42W - 51L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
xROMDZx
Cthulhu
Level 47
God Stats
3W - 5L
1,690 SR
Queue Stats
79W - 104L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A2theJ4986
Artemis
20
5 / 0 / 23
13,033
1,086
22,510
8,700
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Dalyeth
Rama
19
2 / 0 / 14
12,002
1,000
13,727
11,661
4,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Neotist
Pele
19
13 / 2 / 12
14,234
1,186
24,424
12,066
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Sage6272
Yemoja
18
0 / 2 / 12
12,004
1,000
3,141
8,498
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
20
16 / 2 / 13
14,625
1,219
37,783
8,957
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
11,295
941
7,198
20,247
21,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Cucagrillo
Apollo
16
1 / 6 / 1
10,418
868
6,563
22,153
8,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
SonOfTanatos
Kukulkan
18
0 / 7 / 3
11,064
922
10,457
15,828
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
mavillawolf
Bellona
16
1 / 9 / 1
10,480
873
7,474
28,526
17,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
xROMDZx
Cthulhu
17
1 / 7 / 3
11,061
922
11,362
20,489
21,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
36
Kills
6
6
Deaths
36
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
A2theJ4986
Artemis
5
0
23
16.5
L
3
7
2
0.57
L
Apollo
Cucagrillo
Apollo
1
6
1
0.25
W
Rama
Dalyeth
Rama
2
0
14
9
W
Pele
Neotist
Pele
13
2
12
9.5
W
Yemoja
Sage6272
Yemoja
0
2
12
3
L
Kukulkan
SonOfTanatos
Kukulkan
0
7
3
0.21
W
Hera
16
2
13
11.25
L
Bellona
mavillawolf
Bellona
1
9
1
0.17
L
Cthulhu
xROMDZx
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,585
Damage
43,054
49,882
Taken
107,243
26,840
Mitigated
76,045
13,229
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
A2theJ4986
Artemis
22,510
9,968
1,068
2,357
8,700
3,958
0
4,846
3,854
0
43,600
L
7,198
1,109
926
2,474
20,247
21,736
0
7,482
12,367
0
10,657
L
Apollo
Cucagrillo
Apollo
6,563
2,604
0
866
22,153
8,136
0
11,205
10,534
0
32,827
W
Rama
Dalyeth
Rama
13,727
12,863
0
6,043
11,661
4,832
0
4,325
7,336
0
48,659
W
Pele
Neotist
Pele
24,424
6,209
0
1,135
12,066
5,053
0
6,619
5,323
0
32,801
W
Yemoja
Sage6272
Yemoja
3,141
626
1,040
936
8,498
9,207
0
3,477
5,021
12,648
0
L
Kukulkan
SonOfTanatos
Kukulkan
10,457
632
0
34
15,828
6,733
0
6,226
9,496
40,015
0
W
Hera
37,783
7,588
0
650
8,957
3,790
0
2,552
6,405
53,463
0
L
Bellona
mavillawolf
Bellona
7,474
2,099
0
25
28,526
17,692
0
9,394
18,942
7
21,538
L
Cthulhu
xROMDZx
Cthulhu
11,362
691
51
611
20,489
21,748
0
5,265
14,980
31,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,898
Gold Earned
54,318
221
Minions Killed
177
9
Camps Cleared
4
1,074,795
Distance Traveled
1,158,869
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,033
1,086
50
4
1
221,045
1
L
Tyr
11,295
941
3
0
1
208,791
3
L
Apollo
10,418
868
50
4
1
260,363
2
W
Rama
12,002
1,000
95
8
5
209,346
0
W
Pele
14,234
1,186
14
1
1
234,315
0
W
Yemoja
12,004
1,000
17
1
0
166,599
4
L
Kukulkan
11,064
922
66
6
1
210,143
0
W
Hera
14,625
1,219
45
4
2
243,490
0
L
Bellona
10,480
873
23
2
1
259,529
1
L
Cthulhu
11,061
922
35
3
0
220,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role