Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aint On Tren
Heimdallr
Level 28
God Stats
40W - 25L
1,645 SR
Queue Stats
169W - 139L
1,560 Elo+
Party 1
Terra
Terra
Him Power
Terra
Level 6
God Stats
3W - 6L
1,501 SR
Queue Stats
41W - 52L
1,689 Elo+
Solo
Skadi
Skadi
JeffLoJawn
Skadi
Level 26
God Stats
11W - 14L
1,624 SR
Queue Stats
34W - 31L
1,539 Elo+
Solo
Nemesis
Nemesis
Stif Doink
Nemesis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 84L
1,568 Elo+
Party 1
Team Averages
Level 23
1,554 SR
1,571 Elo+

VS

Team Averages
Level 17
1,453 SR
1,532 Elo+
Gilgamesh
Gilgamesh
OnlyRektByMe
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 95L
1,701 Elo+
Solo
Sylvanus
Sylvanus
SaltyTerror67
Sylvanus
Level 18
God Stats
1W - 2L
1,243 SR
Queue Stats
8W - 10L
1,442 Elo+
Solo
Arachne
Arachne
ShadowSentinel3
Arachne
Level 8
God Stats
5W - 2L
1,429 SR
Queue Stats
93W - 106L
1,443 Elo+
Solo
Cernunnos
Cernunnos
The_Schnoodler
Cernunnos
Level 23
God Stats
76W - 69L
1,575 SR
Queue Stats
128W - 150L
1,456 Elo+
Solo
Sol
Sol
Yooooooooooo448
Sol
Level 18
God Stats
24W - 25L
1,518 SR
Queue Stats
89W - 57L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 5 / 0
6,134
511
4,229
8,162
4,934
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
Aint On Tren
Heimdallr
10
3 / 1 / 0
6,335
528
5,194
5,263
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Him Power
Terra
9
0 / 0 / 2
5,202
434
1,266
5,169
1,965
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
10
1 / 4 / 1
5,924
494
3,340
6,599
3,210
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Nemesis
Stif Doink
Nemesis
9
1 / 2 / 2
5,771
481
3,538
7,000
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OnlyRektByMe
Gilgamesh
15
5 / 1 / 1
8,320
693
7,206
9,073
4,540
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
SaltyTerror67
Sylvanus
8
0 / 1 / 1
5,558
463
2,553
5,080
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 2
5,747
479
2,280
6,806
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
The_Schnoodler
Cernunnos
11
1 / 1 / 0
6,071
506
3,199
5,168
1,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 0 / 0
8,731
728
6,228
6,450
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
12
12
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
0
0.4
L
Heimdallr
Aint On Tren
Heimdallr
3
1
0
3
L
Terra
Him Power
Terra
0
0
2
1
L
Skadi
1
4
1
0.38
W
Gilgamesh
OnlyRektByMe
Gilgamesh
5
1
1
5.5
W
Sylvanus
SaltyTerror67
Sylvanus
0
1
1
0.5
W
1
4
2
0.5
L
Nemesis
Stif Doink
Nemesis
1
2
2
1
W
Cernunnos
The_Schnoodler
Cernunnos
1
1
0
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
21,466
32,193
Taken
32,577
13,720
Mitigated
14,613
6,850
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,229
1,217
0
1,972
8,162
4,934
231
0
8,162
0
30,331
L
Heimdallr
Aint On Tren
Heimdallr
5,194
2,974
0
1,185
5,263
1,577
0
949
4,314
0
43,040
L
Terra
Him Power
Terra
1,266
360
236
2,109
5,169
1,965
0
1,325
3,844
8,269
0
L
Skadi
3,340
1,177
0
405
6,599
3,210
0
5,233
1,366
0
27,247
W
Gilgamesh
OnlyRektByMe
Gilgamesh
7,206
3,074
0
3,370
9,073
4,540
0
0
9,073
0
58,243
W
Sylvanus
SaltyTerror67
Sylvanus
2,553
1,283
670
1,106
5,080
3,778
275
562
4,518
14,380
0
W
2,280
1,407
0
1,883
6,806
2,523
385
311
6,495
0
20,319
L
Nemesis
Stif Doink
Nemesis
3,538
1,760
0
943
7,000
2,034
0
1,274
5,726
0
27,955
W
Cernunnos
The_Schnoodler
Cernunnos
3,199
1,025
0
2,234
5,168
1,604
783
393
4,774
0
38,926
W
6,228
2,557
0
3,871
6,450
2,168
0
0
6,450
66,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
34,427
299
Minions Killed
396
0
Camps Cleared
0
1,003,236
Distance Traveled
1,098,306
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,134
511
76
6
0
194,854
2
L
Heimdallr
6,335
528
93
8
0
191,948
1
L
Terra
5,202
434
19
2
0
203,949
2
L
Skadi
5,924
494
46
4
0
192,411
2
W
Gilgamesh
8,320
693
117
10
0
216,764
2
W
Sylvanus
5,558
463
29
2
0
181,023
0
W
Arachne
5,747
479
44
4
0
257,920
4
L
Nemesis
5,771
481
65
5
0
220,074
0
W
Cernunnos
6,071
506
73
6
0
215,522
1
W
Sol
8,731
728
133
11
0
227,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role