Player Matchup

Ne Zha
Ne Zha
BigChild101
Ne Zha
Level 107
God Stats
2W - 5L
1,280 SR
Queue Stats
248W - 226L
1,593 Elo+
Solo
He Bo
He Bo
CoVeRteR
He Bo
Level 90
God Stats
11W - 7L
1,803 SR
Queue Stats
263W - 280L
1,531 Elo+
Solo
Zeus
Zeus
Greypilgrim
Zeus
Level 132
God Stats
1W - 2L
1,413 SR
Queue Stats
52W - 57L
1,589 Elo+
Solo
Eset
Eset
SpiderClownnn
Eset
Level 68
God Stats
1W - 3L
1,417 SR
Queue Stats
81W - 67L
1,533 Elo+
Party 2
Anhur
Anhur
Veldiir
Anhur
Level 122
God Stats
1W - 1L
1,547 SR
Queue Stats
116W - 110L
1,514 Elo+
Party 2
Team Averages
Level 104
1,492 SR
1,552 Elo+

VS

Team Averages
Level 125
1,538 SR
1,537 Elo+
Anhur
Anhur
Raijho
Anhur
Level 154
God Stats
1W - 0L
1,593 SR
Queue Stats
54W - 41L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
Razdel
Cernunnos
Level 149
God Stats
5W - 3L
1,736 SR
Queue Stats
301W - 292L
1,502 Elo+
Solo
Zeus
Zeus
SimpMilk
Zeus
Level 83
God Stats
3W - 2L
1,628 SR
Queue Stats
195W - 174L
1,522 Elo+
Party 1
Fenrir
Fenrir
TheRatKîng
Fenrir
Level 110
God Stats
2W - 2L
1,575 SR
Queue Stats
63W - 41L
1,576 Elo+
Party 1
Sol
Sol
YolleredMilk
Sol
Level 127
God Stats
1W - 1L
1,156 SR
Queue Stats
90W - 80L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 6 / 10
11,202
800
16,868
13,485
6,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
CoVeRteR
He Bo
18
3 / 6 / 9
10,901
779
9,613
12,065
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 9
10,606
758
15,071
11,364
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 7 / 10
10,805
772
4,001
12,180
4,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Veldiir
Anhur
19
5 / 5 / 8
11,438
817
8,578
13,044
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Raijho
Anhur
20
10 / 3 / 12
11,995
857
9,102
13,278
5,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Razdel
Cernunnos
19
1 / 2 / 17
11,062
790
5,626
10,508
4,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
1 / 5 / 15
10,028
716
7,670
9,070
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
7 / 6 / 18
11,720
837
12,467
19,959
22,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
9 / 4 / 14
12,184
870
20,971
15,851
5,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
104
20
Kills
28
29
Deaths
20
46
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
6
10
1.67
L
He Bo
CoVeRteR
He Bo
3
6
9
1.25
L
3
5
9
1.5
W
Anhur
Raijho
Anhur
10
3
12
5.33
W
Cernunnos
Razdel
Cernunnos
1
2
17
4.75
W
Zeus
1
5
15
1.7
L
4
7
10
1.29
W
Fenrir
7
6
18
2.67
L
Anhur
Veldiir
Anhur
5
5
8
1.8
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
55,836
62,138
Taken
68,666
25,762
Mitigated
40,378
16,699
Healing
29,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
16,868
2,022
1,672
2,144
13,485
6,345
701
7,605
5,790
0
24,724
L
He Bo
CoVeRteR
He Bo
9,613
252
225
1,259
12,065
4,383
816
3,974
7,941
18,494
0
L
15,071
1,174
546
1,263
11,364
4,792
842
6,111
5,193
34,661
0
W
Anhur
Raijho
Anhur
9,102
3,117
888
4,382
13,278
5,076
1,545
6,997
6,069
0
29,575
W
Cernunnos
Razdel
Cernunnos
5,626
1,159
4,932
3,073
10,508
4,533
1,207
3,758
6,620
0
31,018
W
Zeus
7,670
331
0
1,919
9,070
3,095
641
1,817
7,239
17,156
0
L
4,001
1,119
3,404
1,390
12,180
4,786
467
4,969
7,091
13,267
0
W
Fenrir
12,467
2,210
2,168
5,202
19,959
22,010
469
10,409
9,182
0
18,095
L
Anhur
Veldiir
Anhur
8,578
2,003
2,713
2,083
13,044
5,456
638
5,982
6,852
0
29,450
W
20,971
6,466
0
6,565
15,851
5,664
1,916
4,872
10,871
37,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,952
Gold Earned
56,989
151
Minions Killed
163
0
Camps Cleared
0
1,202,163
Distance Traveled
1,275,304
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,202
800
19
1
0
263,706
1
L
He Bo
10,901
779
23
2
0
258,409
0
L
Zeus
10,606
758
56
4
0
216,413
3
W
Anhur
11,995
857
48
3
0
242,156
0
W
Cernunnos
11,062
790
48
3
0
274,012
0
W
Zeus
10,028
716
17
1
0
258,331
0
L
Eset
10,805
772
12
1
0
237,579
0
W
Fenrir
11,720
837
12
1
0
246,609
1
L
Anhur
11,438
817
41
3
0
226,056
2
W
Sol
12,184
870
38
3
0
254,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role