Player Matchup

Merlin
Merlin
Saramonmage
Merlin
Level 23
God Stats
22W - 17L
1,608 SR
Queue Stats
90W - 81L
1,487 Elo+
Solo
Cernunnos
Cernunnos
Scopel
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,326 Elo+
Party 3
Artemis
Artemis
Shizouu
Artemis
Level 18
God Stats
1W - 2L
1,727 SR
Queue Stats
17W - 36L
1,297 Elo+
Party 3
Izanami
Izanami
TTEzeTTarg
Izanami
Level 16
God Stats
29W - 18L
1,646 SR
Queue Stats
41W - 37L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Xurima
Cthulhu
Level 12
God Stats
3W - 5L
1,434 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,407 Elo+

VS

Team Averages
Level 42
1,492 SR
1,518 Elo+
Thanatos
Thanatos
DanGODZ
Thanatos
Level 20
God Stats
71W - 60L
1,517 SR
Queue Stats
108W - 112L
1,460 Elo+
Party 1
Tyr
Tyr
Manumg22
Tyr
Level 24
God Stats
22W - 16L
1,617 SR
Queue Stats
70W - 53L
1,531 Elo+
Party 2
Hel
Hel
YunaWind
Hel
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 16L
1,649 Elo+
Party 2
Neith
Neith
markinZero
Neith
Level 129
God Stats
8W - 1L
1,561 SR
Queue Stats
57W - 55L
1,437 Elo+
Party 1
Scylla
Scylla
zen3211
Scylla
Level 15
God Stats
2W - 2L
1,265 SR
Queue Stats
72W - 77L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 6 / 8
13,608
1,047
22,117
17,523
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Scopel
Cernunnos
19
2 / 10 / 11
12,479
960
16,142
28,995
9,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Shizouu
Artemis
18
1 / 13 / 11
11,824
910
13,316
22,765
6,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TTEzeTTarg
Izanami
20
7 / 9 / 7
14,445
1,111
25,657
18,564
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Xurima
Cthulhu
20
3 / 8 / 14
13,804
1,062
21,185
31,649
15,416
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanGODZ
Thanatos
20
10 / 4 / 17
14,357
1,104
15,292
17,972
7,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 3 / 29
15,704
1,208
26,221
29,340
28,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 4 / 25
13,743
1,057
15,912
19,795
10,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
15 / 4 / 21
15,159
1,166
36,431
22,688
9,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
zen3211
Scylla
20
4 / 4 / 28
13,721
1,055
22,373
16,873
6,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
166
19
Kills
46
46
Deaths
19
51
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DanGODZ
Thanatos
10
4
17
4.63
W
10
3
29
8.17
L
Merlin
6
6
8
1.67
L
Cernunnos
Scopel
Cernunnos
2
10
11
0.75
L
Artemis
Shizouu
Artemis
1
13
11
0.5
L
Izanami
TTEzeTTarg
Izanami
7
9
7
1.17
L
Cthulhu
Xurima
Cthulhu
3
8
14
1.25
W
7
4
25
4.88
W
Neith
15
4
21
6.38
W
Scylla
zen3211
Scylla
4
4
28
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,417
Damage
116,229
119,496
Taken
106,668
44,643
Mitigated
61,346
4,113
Healing
41,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DanGODZ
Thanatos
15,292
4,257
0
8,058
17,972
7,315
0
7,581
10,391
0
31,678
W
26,221
2,861
0
5,673
29,340
28,752
0
9,594
19,527
0
45,177
L
Merlin
22,117
1,319
202
1,645
17,523
6,253
0
3,470
14,053
53,193
0
L
Cernunnos
Scopel
Cernunnos
16,142
7,414
0
1,306
28,995
9,733
0
9,616
19,379
0
28,829
L
Artemis
Shizouu
Artemis
13,316
5,718
0
20
22,765
6,946
0
8,090
14,675
0
27,115
L
Izanami
TTEzeTTarg
Izanami
25,657
19,417
0
0
18,564
6,295
0
6,229
12,335
0
51,154
L
Cthulhu
Xurima
Cthulhu
21,185
645
455
485
31,649
15,416
0
11,176
20,473
47,816
0
W
15,912
1,241
10,925
11,160
19,795
10,022
0
10,430
9,205
36,286
0
W
Neith
36,431
21,449
0
5,783
22,688
9,176
0
8,301
14,387
344
61,818
W
Scylla
zen3211
Scylla
22,373
2,883
0
0
16,873
6,081
0
6,737
9,856
40,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,160
Gold Earned
72,684
245
Minions Killed
230
5
Camps Cleared
11
1,087,595
Distance Traveled
1,338,060
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,357
1,104
34
3
7
256,812
0
W
Tyr
15,704
1,208
36
3
1
304,533
1
L
Merlin
13,608
1,047
70
5
2
216,681
0
L
Cernunnos
12,479
960
33
3
0
249,084
0
L
Artemis
11,824
910
21
2
0
184,183
0
L
Izanami
14,445
1,111
60
5
2
207,118
0
L
Cthulhu
13,804
1,062
61
5
1
230,529
0
W
Hel
13,743
1,057
58
4
1
284,436
5
W
Neith
15,159
1,166
56
4
2
233,902
0
W
Scylla
13,721
1,055
46
4
0
258,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role