Player Matchup

Izanami
Izanami
Argentinisimo
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,302 Elo+
Solo
Fenrir
Fenrir
BlackSnow453
Fenrir
Level 106
God Stats
7W - 8L
1,586 SR
Queue Stats
34W - 46L
1,446 Elo+
Party 1
Arachne
Arachne
SonVonRabemutter
Arachne
Level 7
God Stats
1W - 5L
1,298 SR
Queue Stats
4W - 15L
1,195 Elo+
Party 1
Anubis
Anubis
TCHALLA_SAVAGE
Anubis
Level 12
God Stats
1W - 4L
1,230 SR
Queue Stats
19W - 27L
1,414 Elo+
Party 1
Ra
Ra
renatoranieri10
Ra
Level 2
God Stats
1W - 4L
1,317 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 1
Team Averages
Level 28
1,386 SR
1,288 Elo+

VS

Team Averages
Level 19
1,458 SR
1,306 Elo+
Chernobog
Chernobog
Elbarto_op
Chernobog
Level 27
God Stats
9W - 22L
1,290 SR
Queue Stats
231W - 284L
1,386 Elo+
Solo
Ares
Ares
GHOST2445
Ares
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 26L
1,388 Elo+
Solo
The Morrigan
The Morrigan
Parlature
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,257 Elo+
Solo
Merlin
Merlin
igorm_coca
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,253 Elo+
Solo
Mercury
Mercury
natalan1234
Mercury
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 9 / 12
15,336
1,022
19,475
20,103
7,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
20
12 / 10 / 11
16,197
1,080
28,071
26,739
11,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 11 / 13
13,939
929
8,548
27,896
11,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 14
14,348
957
8,453
15,340
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 7 / 19
13,943
930
8,408
15,233
4,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elbarto_op
Chernobog
20
9 / 6 / 28
16,961
1,131
22,196
18,095
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
20
15 / 3 / 19
17,930
1,195
24,687
20,418
22,780
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Parlature
The Morrigan
20
12 / 6 / 25
17,625
1,175
26,321
14,298
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
igorm_coca
Merlin
20
7 / 12 / 19
15,520
1,035
22,986
22,222
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
natalan1234
Mercury
15
0 / 3 / 1
10,844
723
315
2,382
411

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
135
30
Kills
43
43
Deaths
30
69
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Izanami
8
9
12
1.56
L
Fenrir
12
10
11
1.75
W
Chernobog
Elbarto_op
Chernobog
9
6
28
3.83
W
Ares
15
3
19
8.17
W
The Morrigan
Parlature
The Morrigan
12
6
25
4.08
L
4
11
13
0.95
L
5
6
14
2
W
Merlin
igorm_coca
Merlin
7
12
19
1.38
W
Mercury
natalan1234
Mercury
0
3
1
0.17
L
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,955
Damage
96,505
105,311
Taken
77,415
43,165
Mitigated
40,036
6,388
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
19,475
13,757
0
110
20,103
7,825
0
15,041
5,062
0
61,112
L
Fenrir
28,071
2,615
0
444
26,739
11,412
0
18,114
8,625
0
54,433
W
Chernobog
Elbarto_op
Chernobog
22,196
19,146
0
1,574
18,095
6,289
0
3,501
14,594
0
54,151
W
Ares
24,687
1,263
0
236
20,418
22,780
0
4,162
16,256
45,954
0
W
The Morrigan
Parlature
The Morrigan
26,321
2,746
152
349
14,298
3,875
0
2,895
11,389
51,409
5,915
L
8,548
7,510
0
3,511
27,896
11,890
0
15,959
11,937
0
27,167
L
8,453
235
0
1,378
15,340
7,274
0
9,850
5,490
32,305
0
W
Merlin
igorm_coca
Merlin
22,986
1,490
0
278
22,222
6,681
0
5,650
16,572
49,771
0
W
Mercury
natalan1234
Mercury
315
200
0
0
2,382
411
0
649
1,733
0
1,181
L
8,408
998
561
384
15,233
4,764
0
10,712
4,521
31,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,763
Gold Earned
78,880
226
Minions Killed
264
3
Camps Cleared
4
1,238,665
Distance Traveled
1,053,569
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,336
1,022
60
4
0
198,733
0
L
Fenrir
16,197
1,080
45
3
1
289,708
1
W
Chernobog
16,961
1,131
87
6
0
255,802
0
W
Ares
17,930
1,195
44
3
0
271,319
0
W
The Morrigan
17,625
1,175
75
5
3
243,495
0
L
Arachne
13,939
929
37
2
1
246,250
0
L
Anubis
14,348
957
46
3
1
239,635
0
W
Merlin
15,520
1,035
56
4
0
240,328
0
W
Mercury
10,844
723
2
0
1
42,625
0
L
Ra
13,943
930
38
3
0
264,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role