Player Matchup

Bacchus
Bacchus
Dasanilad
Bacchus
Level 53
God Stats
0W - 4L
1,225 SR
Queue Stats
243W - 218L
1,533 Elo+
Solo
Agni
Agni
DrObsidianIV
Agni
Level 67
God Stats
28W - 36L
1,570 SR
Queue Stats
198W - 183L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Hokage Birdd
Heimdallr
Level 143
God Stats
2W - 8L
1,671 SR
Queue Stats
393W - 374L
1,576 Elo+
Party 1
Chaac
Chaac
PWNRR
Chaac
Level 123
God Stats
59W - 44L
1,505 SR
Queue Stats
562W - 522L
1,491 Elo+
Solo
Cabrakan
Cabrakan
ysl2199
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,573 Elo+
Solo
Team Averages
Level 85
1,494 SR
1,537 Elo+

VS

Team Averages
Level 60
1,641 SR
1,509 Elo+
Ymir
Ymir
Alachlngada
Ymir
Level 13
God Stats
3W - 2L
1,555 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
HandstandWalk
Kukulkan
Level 40
God Stats
6W - 2L
1,848 SR
Queue Stats
32W - 33L
1,464 Elo+
Solo
Sol
Sol
PenaRocks
Sol
Level 41
God Stats
3W - 1L
1,830 SR
Queue Stats
61W - 70L
1,575 Elo+
Solo
Hercules
Hercules
Reyes_5NDON
Hercules
Level 123
God Stats
12W - 24L
1,465 SR
Queue Stats
935W - 825L
1,568 Elo+
Solo
Fenrir
Fenrir
Tumamaesuncheto
Fenrir
Level 84
God Stats
21W - 27L
1,508 SR
Queue Stats
550W - 591L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dasanilad
Bacchus
16
2 / 5 / 6
10,083
480
6,762
15,853
9,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 1
10,175
485
13,089
11,633
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Hokage Birdd
Heimdallr
19
4 / 2 / 6
11,960
570
10,856
16,254
6,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
PWNRR
Chaac
17
2 / 3 / 2
10,530
501
9,307
18,115
20,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
ysl2199
Cabrakan
16
2 / 5 / 8
9,605
457
9,177
18,285
15,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,339
445
7,072
12,050
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
HandstandWalk
Kukulkan
19
8 / 3 / 7
12,316
586
17,173
8,846
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 3 / 6
11,300
538
10,853
12,045
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Reyes_5NDON
Hercules
16
1 / 3 / 4
9,669
460
9,251
16,385
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 7
10,442
497
10,766
20,333
11,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
20
20
Deaths
16
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Bacchus
Dasanilad
Bacchus
2
5
6
1
L
6
5
1
1.3
W
Kukulkan
HandstandWalk
Kukulkan
8
3
7
3.83
L
Heimdallr
Hokage Birdd
Heimdallr
4
2
6
3.5
L
Chaac
PWNRR
Chaac
2
3
2
1
W
4
3
6
2.33
W
Hercules
Reyes_5NDON
Hercules
1
3
4
1
W
5
4
7
2.13
L
Cabrakan
ysl2199
Cabrakan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,191
Damage
55,115
80,140
Taken
69,659
55,241
Mitigated
41,358
30,030
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,072
1,088
0
782
12,050
8,777
0
4,803
7,247
28,259
0
L
Bacchus
Dasanilad
Bacchus
6,762
853
0
5,228
15,853
9,265
0
5,994
9,832
66,636
0
L
13,089
425
0
2,390
11,633
3,917
0
5,588
6,015
55,655
0
W
Kukulkan
HandstandWalk
Kukulkan
17,173
1,043
0
1,719
8,846
3,541
0
5,158
3,688
92,957
0
L
Heimdallr
Hokage Birdd
Heimdallr
10,856
6,959
0
8,300
16,254
6,471
1,318
8,274
7,920
0
100,590
L
Chaac
PWNRR
Chaac
9,307
2,264
0
7,591
18,115
20,395
834
4,263
13,270
0
63,628
W
10,853
4,843
0
7,090
12,045
3,629
2,519
3,637
8,408
96,334
0
W
Hercules
Reyes_5NDON
Hercules
9,251
2,887
0
5,896
16,385
14,212
0
5,402
10,983
0
54,794
W
10,766
1,541
0
4,436
20,333
11,199
0
10,028
10,305
0
62,171
L
Cabrakan
ysl2199
Cabrakan
9,177
791
461
6,060
18,285
15,193
0
10,979
7,275
46,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
53,066
591
Minions Killed
603
0
Camps Cleared
0
1,979,561
Distance Traveled
2,094,821
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,339
445
57
3
0
483,250
6
L
Bacchus
10,083
480
117
6
0
414,556
5
L
Agni
10,175
485
115
5
0
375,233
6
W
Kukulkan
12,316
586
186
9
0
440,652
7
L
Heimdallr
11,960
570
168
8
0
410,970
2
L
Chaac
10,530
501
123
6
0
379,226
0
W
Sol
11,300
538
163
8
0
374,428
9
W
Hercules
9,669
460
104
5
0
374,676
10
W
Fenrir
10,442
497
93
4
0
421,815
4
L
Cabrakan
9,605
457
68
3
0
399,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role