Player Matchup

Sylvanus
Sylvanus
Lion_Lu27
Sylvanus
Level 102
God Stats
13W - 5L
1,638 SR
Queue Stats
194W - 203L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Lonely Boy8497
Kukulkan
Level 158
God Stats
13W - 8L
1,652 SR
Queue Stats
355W - 303L
1,522 Elo+
Party 3
Baron Samedi
Baron Samedi
MeTz GAMES
Baron Samedi
Level 77
God Stats
6W - 5L
1,645 SR
Queue Stats
366W - 326L
1,473 Elo+
Party 3
Fenrir
Fenrir
SRpolhito
Fenrir
Level 126
God Stats
6W - 6L
1,602 SR
Queue Stats
60W - 56L
1,500 Elo+
Party 3
Neith
Neith
williaangg1
Neith
Level 69
God Stats
2W - 1L
1,438 SR
Queue Stats
82W - 88L
1,489 Elo+
Party 2
Team Averages
Level 106
1,595 SR
1,497 Elo+

VS

Team Averages
Level 99
1,447 SR
1,424 Elo+
Ymir
Ymir
Berel K2
Ymir
Level 86
God Stats
4W - 3L
1,458 SR
Queue Stats
391W - 500L
1,423 Elo+
Party 1
Rama
Rama
Leymar11 K2
Rama
Level 77
God Stats
1W - 5L
1,180 SR
Queue Stats
344W - 429L
1,374 Elo+
Party 1
Osiris
Osiris
Teus K2
Osiris
Level 95
God Stats
11W - 16L
1,485 SR
Queue Stats
578W - 683L
1,440 Elo+
Party 1
Arachne
Arachne
xXDillyXx
Arachne
Level 145
God Stats
7W - 6L
1,399 SR
Queue Stats
135W - 153L
1,454 Elo+
Solo
Discordia
Discordia
zKaiuhh
Discordia
Level 90
God Stats
2W - 3L
1,714 SR
Queue Stats
635W - 710L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lion_Lu27
Sylvanus
14
0 / 2 / 4
8,802
489
7,347
12,956
10,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
18
5 / 0 / 0
10,923
607
11,522
4,365
2,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MeTz GAMES
Baron Samedi
18
4 / 0 / 6
10,619
590
5,734
8,122
3,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SRpolhito
Fenrir
18
7 / 2 / 6
11,124
618
8,224
11,312
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 3
8,885
494
6,701
8,649
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 3
8,009
445
6,703
14,669
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 3
8,308
462
9,357
9,338
2,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Teus K2
Osiris
13
0 / 2 / 0
7,861
437
2,110
11,278
7,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
xXDillyXx
Arachne
15
1 / 6 / 2
8,626
479
4,089
14,490
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
zKaiuhh
Discordia
16
3 / 4 / 0
9,608
534
5,338
9,555
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
6
6
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
3
0.63
L
1
3
3
0.83
W
Sylvanus
Lion_Lu27
Sylvanus
0
2
4
1
W
Kukulkan
5
0
0
5
W
Baron Samedi
MeTz GAMES
Baron Samedi
4
0
6
7
W
Fenrir
SRpolhito
Fenrir
7
2
6
5
L
Osiris
Teus K2
Osiris
0
2
0
0
W
3
2
3
2.25
L
Arachne
xXDillyXx
Arachne
1
6
2
0.33
L
Discordia
zKaiuhh
Discordia
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,528
Damage
27,597
45,404
Taken
59,330
24,342
Mitigated
27,999
19,271
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,703
481
0
1,919
14,669
9,102
0
6,975
7,694
23,244
0
L
9,357
6,414
0
3,083
9,338
2,799
0
2,702
6,636
0
61,814
W
Sylvanus
Lion_Lu27
Sylvanus
7,347
2,788
2,395
4,637
12,956
10,056
124
3,851
9,105
27,941
0
W
Kukulkan
11,522
1,954
0
2,225
4,365
2,139
1,788
0
4,365
84,706
0
W
Baron Samedi
MeTz GAMES
Baron Samedi
5,734
279
310
5,157
8,122
3,540
0
4,242
3,880
74,414
0
W
Fenrir
SRpolhito
Fenrir
8,224
1,902
0
2,978
11,312
5,113
0
1,435
9,877
0
92,323
L
Osiris
Teus K2
Osiris
2,110
434
0
2,290
11,278
7,318
0
6,922
4,356
0
41,059
W
6,701
2,094
0
1,569
8,649
3,494
330
2,513
6,136
0
59,866
L
Arachne
xXDillyXx
Arachne
4,089
3,283
0
6,449
14,490
5,596
0
3,991
10,499
0
56,122
L
Discordia
zKaiuhh
Discordia
5,338
482
0
500
9,555
3,184
0
4,013
5,542
70,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,353
Gold Earned
42,412
624
Minions Killed
516
0
Camps Cleared
0
1,649,886
Distance Traveled
1,578,708
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,009
445
29
2
0
315,918
4
L
Rama
8,308
462
132
7
0
287,827
5
W
Sylvanus
8,802
489
32
2
0
318,645
0
W
Kukulkan
10,923
607
177
10
0
325,497
11
W
Baron Samedi
10,619
590
145
8
0
328,593
3
W
Fenrir
11,124
618
151
8
0
377,979
3
L
Osiris
7,861
437
101
6
0
283,950
3
W
Neith
8,885
494
119
7
0
299,172
3
L
Arachne
8,626
479
102
6
0
344,044
4
L
Discordia
9,608
534
152
8
0
346,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role