Player Matchup

King Arthur
King Arthur
Silver III
Assassin__Tm
King Arthur
Silver III
Level 86
God Stats
2W - 4L
1,364 SR
Queue Stats
12W - 16L
1,377 MMR
Party 3
Apollo
Apollo
Gold IV
BORNaB3AST
Apollo
Gold IV
Level 124
God Stats
11W - 8L
1,621 SR
Queue Stats
227W - 208L
1,376 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Sneakywidget
Nu Wa
Bronze III
Level 146
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 4L
1,536 MMR
Party 2
Cthulhu
Cthulhu
Silver I
iDeslipped
Cthulhu
Silver I
Level 153
God Stats
11W - 4L
1,859 SR
Queue Stats
306W - 325L
1,206 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
voidCerberus
Ao Kuang
Silver III
Level 82
God Stats
1W - 5L
1,425 SR
Queue Stats
12W - 16L
1,377 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,606 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,392 SR
1,372 MMR
Achilles
Achilles
Silver I
Kookie N Kackz
Achilles
Silver I
Level 139
God Stats
1W - 3L
1,327 SR
Queue Stats
474W - 505L
1,320 MMR
Solo
Xbalanque
Xbalanque
Gold V
ShxrkBait
Xbalanque
Gold V
Level 102
God Stats
252W - 213L
1,580 SR
Queue Stats
547W - 556L
1,271 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
YungZona1
Baron Samedi
Gold II
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 158L
1,398 MMR
Solo
Zeus
Zeus
Gold V
iGoodVibes0
Zeus
Gold V
Level 138
God Stats
1W - 1L
1,326 SR
Queue Stats
55W - 51L
1,380 MMR
Solo
Mulan
Mulan
Gold III
xCaptain-Samurai
Mulan
Gold III
Level 108
God Stats
24W - 20L
1,229 SR
Queue Stats
126W - 136L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Assassin__Tm
King Arthur
18
5 / 6 / 3
11,901
496
16,412
31,806
28,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
BORNaB3AST
Apollo
20
4 / 1 / 4
12,575
524
10,037
19,798
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 7
11,115
463
17,342
15,846
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
iDeslipped
Cthulhu
16
3 / 8 / 7
10,365
432
13,680
24,984
24,068
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
voidCerberus
Ao Kuang
19
4 / 9 / 6
12,109
505
12,377
27,493
11,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatAthenaDanzaburouPersephoneGilgamesh

VS

Bans
CabrakanMedusaSkadiLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 3 / 9
14,191
591
20,380
25,839
22,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
ShxrkBait
Xbalanque
20
6 / 1 / 10
14,266
594
16,351
16,752
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
YungZona1
Baron Samedi
18
4 / 4 / 14
13,409
559
11,193
19,844
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 5 / 7
13,878
578
15,000
16,465
6,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 7
14,616
609
28,473
27,316
17,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
18
Kills
32
32
Deaths
18
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Assassin__Tm
King Arthur
5
6
3
1.08
L
Apollo
BORNaB3AST
Apollo
4
1
4
6
W
Achilles
5
3
9
3.17
W
Xbalanque
ShxrkBait
Xbalanque
6
1
10
11
L
2
8
7
0.69
W
Baron Samedi
YungZona1
Baron Samedi
4
4
14
2.75
L
Cthulhu
iDeslipped
Cthulhu
3
8
7
0.81
W
4
5
7
1.5
L
Ao Kuang
voidCerberus
Ao Kuang
4
9
6
0.78
W
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,848
Damage
91,397
119,927
Taken
106,216
77,483
Mitigated
70,956
30,833
Healing
46,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Assassin__Tm
King Arthur
16,412
2,508
0
9,071
31,806
28,810
42
7,792
24,014
0
77,939
L
Apollo
BORNaB3AST
Apollo
10,037
4,973
0
5,892
19,798
8,047
2,932
5,218
14,580
0
102,183
W
Achilles
20,380
6,125
0
8,498
25,839
22,952
2,553
7,483
18,098
15,135
84,230
W
Xbalanque
ShxrkBait
Xbalanque
16,351
8,056
0
7,754
16,752
6,917
12,649
4,671
11,889
0
115,078
L
17,342
2,307
0
1,769
15,846
5,480
131
5,045
10,801
66,007
0
W
Baron Samedi
YungZona1
Baron Samedi
11,193
990
4,409
7,158
19,844
17,208
1,450
8,957
10,604
44,976
0
L
Cthulhu
iDeslipped
Cthulhu
13,680
1,116
1,974
3,016
24,984
24,068
43
7,631
17,353
44,506
0
W
15,000
1,433
0
6,449
16,465
6,491
1,263
9,115
6,996
91,123
0
L
Ao Kuang
voidCerberus
Ao Kuang
12,377
3,532
0
9,111
27,493
11,078
56
4,189
23,304
88,227
0
W
28,473
5,719
570
11,554
27,316
17,388
863
11,562
15,230
0
96,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,065
Gold Earned
70,360
623
Minions Killed
674
0
Camps Cleared
0
2,080,466
Distance Traveled
2,144,183
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,901
496
140
6
0
395,631
0
L
Apollo
12,575
524
183
8
0
452,321
1
W
Achilles
14,191
591
164
7
0
426,122
4
W
Xbalanque
14,266
594
181
8
0
424,278
7
L
Nu Wa
11,115
463
112
5
0
389,242
8
W
Baron Samedi
13,409
559
61
3
0
435,864
2
L
Cthulhu
10,365
432
67
3
0
426,862
2
W
Zeus
13,878
578
147
6
0
395,945
2
L
Ao Kuang
12,109
505
121
5
0
416,410
3
W
Mulan
14,616
609
121
5
0
461,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role