Player Matchup

Merlin
Merlin
IMsoXTRA
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
969 Elo+
Solo
Ares
Ares
grama656mucho
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
jolly_iodine5
Apollo
Level 27
God Stats
8W - 17L
1,307 SR
Queue Stats
12W - 32L
1,151 Elo+
Solo
Jing Wei
Jing Wei
mdalaniz05
Jing Wei
Level 24
God Stats
4W - 9L
1,500 SR
Queue Stats
178W - 178L
1,500 Elo+
Solo
Achilles
Achilles
slubawka
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,324 Elo+

VS

Team Averages
Level 19
1,458 SR
1,204 Elo+
Thanatos
Thanatos
AuriCorMikko
Thanatos
Level 26
God Stats
6W - 2L
1,365 SR
Queue Stats
6W - 3L
1,355 Elo+
Solo
Sol
Sol
invariant-lime05
Sol
Level 17
God Stats
5W - 3L
1,541 SR
Queue Stats
22W - 23L
1,294 Elo+
Solo
Bakasura
Bakasura
redstrikedr
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,046 Elo+
Solo
Danzaburou
Danzaburou
slash-skurhoyo
Danzaburou
Level 20
God Stats
9W - 9L
1,382 SR
Queue Stats
23W - 34L
1,229 Elo+
Party 1
Ares
Ares
slash-uncle01252
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IMsoXTRA
Merlin
15
5 / 12 / 3
10,363
415
20,084
16,837
5,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 25 / 1
9,520
381
6,388
31,301
26,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 16 / 3
10,207
408
3,425
29,032
9,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
mdalaniz05
Jing Wei
18
5 / 7 / 1
11,404
456
19,246
18,090
6,530
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
slubawka
Achilles
16
5 / 8 / 4
11,204
448
7,632
22,484
13,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AuriCorMikko
Thanatos
18
16 / 6 / 15
12,994
520
22,677
21,628
10,425
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
20 / 3 / 22
12,893
516
32,981
23,922
9,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
redstrikedr
Bakasura
16
2 / 6 / 4
10,876
435
2,886
13,731
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
slash-skurhoyo
Danzaburou
17
21 / 2 / 20
12,961
518
26,127
17,094
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 3 / 25
10,451
418
8,250
20,213
12,483
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
150
18
Kills
64
68
Deaths
20
12
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AuriCorMikko
Thanatos
16
6
15
3.92
L
Merlin
IMsoXTRA
Merlin
5
12
3
0.54
L
3
25
1
0.14
W
20
3
22
10.33
L
0
16
3
0.09
L
Jing Wei
mdalaniz05
Jing Wei
5
7
1
0.79
W
Bakasura
redstrikedr
Bakasura
2
6
4
0.67
W
Danzaburou
slash-skurhoyo
Danzaburou
21
2
20
15.5
W
5
3
25
5.83
L
Achilles
slubawka
Achilles
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,775
Damage
92,921
117,744
Taken
96,588
61,719
Mitigated
46,899
6,422
Healing
40,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AuriCorMikko
Thanatos
22,677
8,589
0
16,046
21,628
10,425
1,593
3,553
18,075
0
73,030
L
Merlin
IMsoXTRA
Merlin
20,084
1,262
0
2,749
16,837
5,757
110
4,939
11,898
72,069
0
L
6,388
1,296
0
763
31,301
26,789
0
14,364
16,817
11,513
0
W
32,981
17,400
378
14,234
23,922
9,055
4,191
6,847
17,075
102,836
0
L
3,425
3,297
0
1,899
29,032
9,623
96
10,311
18,721
0
28,245
L
Jing Wei
mdalaniz05
Jing Wei
19,246
15,054
0
0
18,090
6,530
1,106
4,776
13,144
0
71,176
W
Bakasura
redstrikedr
Bakasura
2,886
1,444
0
2,337
13,731
8,037
2,149
573
13,158
0
35,260
W
Danzaburou
slash-skurhoyo
Danzaburou
26,127
11,488
0
7,225
17,094
6,899
395
6,966
10,128
0
64,324
W
8,250
1,256
0
292
20,213
12,483
268
8,533
11,680
15,813
0
L
Achilles
slubawka
Achilles
7,632
2,185
0
1,011
22,484
13,020
0
6,841
15,578
0
30,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
60,175
325
Minions Killed
370
0
Camps Cleared
0
1,846,729
Distance Traveled
2,167,857
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,994
520
86
3
0
430,911
0
L
Merlin
10,363
415
97
4
0
391,503
8
L
Ares
9,520
381
9
0
0
364,402
2
W
Sol
12,893
516
121
5
0
408,963
0
L
Apollo
10,207
408
46
2
0
288,086
0
L
Jing Wei
11,404
456
117
5
0
344,303
0
W
Bakasura
10,876
435
83
3
0
404,153
6
W
Danzaburou
12,961
518
66
3
0
472,946
2
W
Ares
10,451
418
14
1
0
450,884
1
L
Achilles
11,204
448
56
2
0
458,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role