Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Kashellhound
Kukulkan
Level 147
God Stats
8W - 7L
1,631 SR
Queue Stats
641W - 548L
1,556 Elo+
Party 3
Cerberus
Cerberus
broman47
Cerberus
Level 115
God Stats
3W - 0L
1,749 SR
Queue Stats
161W - 133L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
coaltair
Baron Samedi
Level 108
God Stats
9W - 2L
1,811 SR
Queue Stats
415W - 338L
1,500 Elo+
Party 3
Arachne
Arachne
mylilcuz
Arachne
Level 62
God Stats
2W - 3L
1,389 SR
Queue Stats
137W - 132L
1,493 Elo+
Party 3
Team Averages
Level 110
1,616 SR
1,518 Elo+

VS

Team Averages
Level 125
1,390 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bl34ch1g0
Hachiman
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 150L
1,471 Elo+
Solo
Ganesha
Ganesha
Casual Villainy
Ganesha
Level 149
God Stats
1W - 4L
1,320 SR
Queue Stats
44W - 51L
1,487 Elo+
Party 1
Athena
Athena
Pennywise4201
Athena
Level 155
God Stats
2W - 3L
1,147 SR
Queue Stats
261W - 240L
1,521 Elo+
Party 2
Chang'e
Chang'e
iFrageon
Chang'e
Level 153
God Stats
0W - 1L
1,482 SR
Queue Stats
15W - 22L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 5 / 16
11,576
827
21,176
14,044
6,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Kashellhound
Kukulkan
20
8 / 1 / 20
12,328
881
21,478
9,815
5,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
broman47
Cerberus
18
3 / 2 / 24
10,856
775
15,315
22,581
15,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
coaltair
Baron Samedi
19
7 / 2 / 16
11,843
846
13,770
12,199
6,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
mylilcuz
Arachne
17
5 / 5 / 16
10,957
783
8,450
13,597
4,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 7 / 9
10,836
774
16,647
22,364
18,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Bl34ch1g0
Hachiman
16
2 / 7 / 8
9,518
680
7,717
13,044
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 7 / 12
10,508
751
11,474
21,341
27,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 8 / 4
9,782
699
9,361
18,459
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
iFrageon
Chang'e
19
8 / 4 / 5
11,586
828
15,311
15,192
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
32
Kills
15
15
Deaths
33
92
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
5
16
3.4
L
Chaac
 
Chaac
2
7
9
0.93
L
Hachiman
Bl34ch1g0
Hachiman
2
7
8
0.86
L
0
7
12
0.86
W
Kukulkan
Kashellhound
Kukulkan
8
1
20
18
L
3
8
4
0.63
W
Cerberus
broman47
Cerberus
3
2
24
7.5
W
Baron Samedi
coaltair
Baron Samedi
7
2
16
7.5
L
Chang'e
iFrageon
Chang'e
8
4
5
2.63
W
Arachne
mylilcuz
Arachne
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,189
Damage
60,510
72,236
Taken
90,400
38,051
Mitigated
76,638
29,589
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,176
9,358
1,747
915
14,044
6,030
1,301
7,417
6,627
0
34,471
L
Chaac
 
Chaac
16,647
3,167
1,621
8,030
22,364
18,346
709
12,721
9,643
0
34,366
L
Hachiman
Bl34ch1g0
Hachiman
7,717
3,330
352
1,008
13,044
4,627
320
8,388
4,656
0
15,447
L
11,474
408
1,326
783
21,341
27,159
174
12,478
8,863
22,661
0
W
Kukulkan
Kashellhound
Kukulkan
21,478
2,389
3,423
832
9,815
5,327
847
3,032
6,783
51,343
0
L
9,361
1,357
29
949
18,459
17,955
64
9,155
9,304
21,268
0
W
Cerberus
broman47
Cerberus
15,315
547
1,084
7,461
22,581
15,217
501
12,872
9,709
27,925
0
W
Baron Samedi
coaltair
Baron Samedi
13,770
1,353
6,619
3,979
12,199
6,566
932
4,798
7,401
32,522
0
L
Chang'e
iFrageon
Chang'e
15,311
1,300
6,236
7,059
15,192
8,551
653
7,821
7,371
37,864
0
W
Arachne
mylilcuz
Arachne
8,450
6,243
993
2,536
13,597
4,911
1,773
8,027
5,570
0
13,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,560
Gold Earned
52,230
167
Minions Killed
164
0
Camps Cleared
0
1,204,464
Distance Traveled
1,101,211
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,576
827
26
2
0
222,760
2
L
Chaac
10,836
774
52
4
0
222,221
1
L
Hachiman
9,518
680
28
2
0
217,430
3
L
Ganesha
10,508
751
1
0
0
190,877
0
W
Kukulkan
12,328
881
70
5
0
255,717
1
L
Athena
9,782
699
33
2
0
216,874
0
W
Cerberus
10,856
775
26
2
0
266,576
1
W
Baron Samedi
11,843
846
40
3
0
206,512
4
L
Chang'e
11,586
828
50
4
0
253,809
1
W
Arachne
10,957
783
5
0
0
252,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role