Player Matchup

Ymir
Ymir
Frag_Train
Ymir
Level 18
God Stats
4W - 3L
1,595 SR
Queue Stats
24W - 26L
1,482 Elo+
Solo
Skadi
Skadi
Nugget103er
Skadi
Level 29
God Stats
14W - 1L
1,892 SR
Queue Stats
43W - 24L
1,613 Elo+
Solo
Chang'e
Chang'e
OG_Riddles
Chang'e
Level 29
God Stats
1W - 1L
1,563 SR
Queue Stats
4W - 2L
1,572 Elo+
Solo
Ne Zha
Ne Zha
SwedishSidekick
Ne Zha
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 214L
1,698 Elo+
Solo
Mulan
Mulan
jonny98990
Mulan
Level 24
God Stats
2W - 0L
1,747 SR
Queue Stats
57W - 44L
1,464 Elo+
Solo
Team Averages
Level 23
1,659 SR
1,566 Elo+

VS

Team Averages
Level 17
1,651 SR
1,635 Elo+
Ares
Ares
AQ_MEATY_BOI
Ares
Level 29
God Stats
10W - 11L
1,544 SR
Queue Stats
118W - 120L
1,435 Elo+
Solo
Medusa
Medusa
Cokezoo8bg9775
Medusa
Level 11
God Stats
0W - 4L
1,804 SR
Queue Stats
7W - 10L
1,898 Elo+
Solo
Scylla
Scylla
GioModo53X0
Scylla
Level 14
God Stats
4W - 3L
1,673 SR
Queue Stats
76W - 67L
1,486 Elo+
Solo
Bellona
Bellona
RedStack1025
Bellona
Level 4
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 2L
1,856 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZionDlanoche
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
7,398
528
3,601
6,667
5,714
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
12 / 0 / 4
9,101
650
11,724
7,476
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
OG_Riddles
Chang'e
12
2 / 1 / 3
7,533
538
3,958
8,190
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 7
8,477
606
9,854
9,262
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
4 / 2 / 2
8,494
607
6,832
7,903
10,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,094
507
4,145
13,580
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 1
6,523
466
6,006
9,628
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
2 / 6 / 1
6,859
490
5,455
10,076
2,881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RedStack1025
Bellona
9
0 / 7 / 1
5,319
380
1,224
9,019
3,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ZionDlanoche
Tsukuyomi
5
0 / 2 / 0
4,899
350
1,299
4,789
915
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
26
Kills
6
6
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
6
1
0.42
W
3
2
10
4
L
Scylla
2
6
1
0.42
W
12
0
4
14
W
Chang'e
OG_Riddles
Chang'e
2
1
3
3.5
L
Bellona
RedStack1025
Bellona
0
7
1
0.07
W
5
1
7
8.5
L
Tsukuyomi
ZionDlanoche
Tsukuyomi
0
2
0
0
W
Mulan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
18,129
39,498
Taken
47,092
24,008
Mitigated
17,891
14,702
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,145
451
0
3,425
13,580
8,318
60
1,179
12,337
27,937
0
L
6,006
2,699
111
1,815
9,628
2,184
720
1,958
7,670
0
28,579
W
3,601
968
0
0
6,667
5,714
278
1,889
4,778
15,983
0
L
Scylla
5,455
545
0
1,261
10,076
2,881
0
3,140
6,566
39,246
0
W
11,724
5,095
0
3,670
7,476
2,142
1,841
839
6,637
0
58,457
W
Chang'e
OG_Riddles
Chang'e
3,958
188
737
4,504
8,190
2,679
560
4,279
3,911
30,702
0
L
Bellona
RedStack1025
Bellona
1,224
692
0
1,346
9,019
3,593
0
686
8,333
0
9,785
W
9,854
3,481
0
4,430
9,262
3,281
0
1,455
7,807
0
55,940
L
Tsukuyomi
ZionDlanoche
Tsukuyomi
1,299
520
0
792
4,789
915
0
122
4,627
0
12,055
W
Mulan
6,832
900
0
1,361
7,903
10,192
1,140
1,138
6,765
0
45,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
30,694
398
Minions Killed
217
0
Camps Cleared
0
1,284,977
Distance Traveled
1,061,993
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,094
507
36
3
0
244,817
0
L
Medusa
6,523
466
50
4
0
211,725
0
W
Ymir
7,398
528
25
2
0
238,430
0
L
Scylla
6,859
490
81
6
0
209,576
0
W
Skadi
9,101
650
98
7
0
244,012
6
W
Chang'e
7,533
538
68
5
0
272,538
1
L
Bellona
5,319
380
25
2
0
222,682
0
W
Ne Zha
8,477
606
88
6
0
294,574
5
L
Tsukuyomi
4,899
350
25
2
0
173,193
3
W
Mulan
8,494
607
119
9
0
235,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role