Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Strategic
Tiamat
Level 135
God Stats
2W - 3L
1,636 SR
Queue Stats
71W - 69L
1,515 Elo+
Party 1
Yemoja
Yemoja
Ta
Yemoja
Level 124
God Stats
1W - 2L
1,667 SR
Queue Stats
208W - 179L
1,513 Elo+
Party 1
Team Averages
Level 107
1,561 SR
1,505 Elo+

VS

Team Averages
Level 54
1,478 SR
1,522 Elo+
Scylla
Scylla
AngelHealer92
Scylla
Level 65
God Stats
19W - 12L
1,416 SR
Queue Stats
377W - 373L
1,476 Elo+
Solo
Neith
Neith
DALECRU
Neith
Level 33
God Stats
10W - 7L
1,630 SR
Queue Stats
48W - 42L
1,566 Elo+
Solo
Vamana
Vamana
FN Hiosaki
Vamana
Level 76
God Stats
1W - 3L
1,183 SR
Queue Stats
408W - 420L
1,481 Elo+
Solo
Izanami
Izanami
UnfadingStar99
Izanami
Level 45
God Stats
68W - 56L
1,619 SR
Queue Stats
155W - 160L
1,539 Elo+
Party 2
Cerberus
Cerberus
jointroller97
Cerberus
Level 52
God Stats
15W - 18L
1,542 SR
Queue Stats
403W - 424L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 4 / 2
5,179
1,036
3,676
5,212
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
 
Zeus
9
0 / 5 / 2
4,944
989
3,502
5,129
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
7
0 / 0 / 0
3,020
604
0
0
0
Tiamat
Strategic
Tiamat
10
1 / 4 / 0
5,300
1,060
3,969
7,339
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Ta
Yemoja
10
1 / 2 / 1
5,411
1,082
3,189
6,735
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

297

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
6,088
1,218
4,932
2,758
915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
DALECRU
Neith
11
2 / 0 / 8
6,128
1,226
3,734
3,429
1,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
FN Hiosaki
Vamana
11
1 / 0 / 10
6,165
1,233
3,634
2,860
1,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 7
6,105
1,221
3,616
4,376
1,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
jointroller97
Cerberus
12
7 / 2 / 6
6,873
1,375
6,220
3,593
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
2
Kills
15
15
Deaths
2
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
2
0.25
L
Zeus
 
Zeus
0
5
2
0.2
L
King Arthur
 
King Arthur
0
0
0
0
W
3
0
8
7
W
Neith
DALECRU
Neith
2
0
8
6
W
Vamana
FN Hiosaki
Vamana
1
0
10
6
L
Tiamat
Strategic
Tiamat
1
4
0
0.25
L
Yemoja
Ta
Yemoja
1
2
1
0.75
W
2
0
7
5.5
W
Cerberus
jointroller97
Cerberus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
22,136
24,415
Taken
17,016
9,180
Mitigated
5,897
1,795
Healing
989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,676
1,197
0
0
5,212
1,566
0
2,465
2,747
0
13,700
L
Zeus
 
Zeus
3,502
307
0
41
5,129
1,511
0
2,537
2,592
6,278
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
4,932
200
0
113
2,758
915
0
2,056
590
9,123
0
W
Neith
DALECRU
Neith
3,734
1,775
0
365
3,429
1,140
0
2,142
1,101
0
11,894
W
Vamana
FN Hiosaki
Vamana
3,634
920
0
0
2,860
1,075
0
1,495
1,237
0
9,837
L
Tiamat
Strategic
Tiamat
3,969
77
0
471
7,339
2,890
0
3,499
3,840
10,419
0
L
Yemoja
Ta
Yemoja
3,189
485
530
753
6,735
3,213
0
2,651
4,084
12,023
0
W
3,616
2,664
0
0
4,376
1,427
0
2,403
1,729
0
17,152
W
Cerberus
jointroller97
Cerberus
6,220
657
0
511
3,593
1,340
0
1,792
1,699
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
31,359
68
Minions Killed
101
3
Camps Cleared
6
322,829
Distance Traveled
499,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,179
1,036
23
5
0
74,362
0
L
Zeus
4,944
989
9
2
1
74,193
0
L
King Arthur
3,020
604
0
0
0
0
0
W
Scylla
6,088
1,218
7
1
0
85,521
0
W
Neith
6,128
1,226
24
5
1
103,392
0
W
Vamana
6,165
1,233
10
2
1
107,426
0
L
Tiamat
5,300
1,060
12
2
0
89,040
0
L
Yemoja
5,411
1,082
24
5
2
85,234
0
W
Izanami
6,105
1,221
43
9
1
106,875
0
W
Cerberus
6,873
1,375
17
3
3
95,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role