Player Matchup

Jormungandr
Jormungandr
Chew527
Jormungandr
Level 94
God Stats
9W - 3L
1,284 SR
Queue Stats
286W - 266L
1,533 Elo+
Solo
Tiamat
Tiamat
Coldheart-99
Tiamat
Level 28
God Stats
5W - 3L
1,677 SR
Queue Stats
232W - 235L
1,488 Elo+
Solo
He Bo
He Bo
TKraus
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,635 Elo+
Solo
Agni
Agni
TewGenders
Agni
Level 139
God Stats
3W - 4L
1,513 SR
Queue Stats
993W - 989L
1,519 Elo+
Solo
Danzaburou
Danzaburou
X3R0_80
Danzaburou
Level 155
God Stats
13W - 11L
1,518 SR
Queue Stats
967W - 978L
1,544 Elo+
Solo
Team Averages
Level 113
1,499 SR
1,544 Elo+

VS

Team Averages
Level 69
1,574 SR
1,492 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MightySaucey
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,458 Elo+
Solo
Raijin
Raijin
OleHickory09
Raijin
Level 142
God Stats
3W - 1L
1,869 SR
Queue Stats
255W - 248L
1,555 Elo+
Party 1
Odin
Odin
SSJDukes
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,369 Elo+
Solo
Medusa
Medusa
untucked phin
Medusa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 68L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chew527
Jormungandr
14
4 / 3 / 11
8,536
854
10,233
12,751
11,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
16
2 / 1 / 16
8,843
884
9,887
7,088
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
TKraus
He Bo
15
7 / 2 / 9
9,222
922
8,101
7,070
2,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 7 / 5
8,233
823
6,787
7,796
3,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
X3R0_80
Danzaburou
17
2 / 1 / 12
9,451
945
8,607
4,442
2,237
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 2 / 7
8,060
806
10,423
11,157
3,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 5
6,555
656
1,226
5,993
2,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
15
2 / 5 / 10
8,449
845
11,725
9,580
3,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
3 / 4 / 7
7,762
776
4,566
10,429
7,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 7
7,798
780
6,897
10,276
3,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
19
Kills
14
14
Deaths
19
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
2
7
3.75
W
Jormungandr
Chew527
Jormungandr
4
3
11
3.17
W
Tiamat
2
1
16
10
L
1
4
5
0.88
L
Raijin
2
5
10
1.4
L
Odin
3
4
7
1.63
W
He Bo
TKraus
He Bo
7
2
9
5.75
W
4
7
5
0.93
W
Danzaburou
X3R0_80
Danzaburou
2
1
12
8
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,615
Damage
34,837
39,147
Taken
47,435
24,125
Mitigated
20,650
10,850
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,423
3,836
2,525
5,587
11,157
3,839
806
8,008
2,874
0
19,365
W
Jormungandr
Chew527
Jormungandr
10,233
3,778
753
1,704
12,751
11,138
0
3,526
9,225
18,854
0
W
Tiamat
9,887
126
693
2,385
7,088
4,803
580
1,533
5,555
21,839
0
L
1,226
318
195
695
5,993
2,089
0
4,200
1,605
0
4,339
L
Raijin
11,725
508
1,238
1,564
9,580
3,314
51
7,153
2,235
23,166
0
L
Odin
4,566
768
178
2,030
10,429
7,566
124
6,799
3,412
0
9,361
W
He Bo
TKraus
He Bo
8,101
0
862
1,893
7,070
2,825
763
3,018
4,052
9,906
0
W
6,787
375
433
182
7,796
3,122
150
2,322
5,474
11,240
0
W
Danzaburou
X3R0_80
Danzaburou
8,607
1,376
581
1,364
4,442
2,237
1,814
1,326
3,116
0
23,934
L
6,897
2,250
964
2,878
10,276
3,842
228
7,864
2,246
0
19,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
38,624
111
Minions Killed
103
0
Camps Cleared
0
893,463
Distance Traveled
852,214
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,060
806
30
3
0
166,777
1
W
Jormungandr
8,536
854
15
2
0
177,487
0
W
Tiamat
8,843
884
32
3
0
190,778
2
L
Thor
6,555
656
8
1
0
101,019
1
L
Raijin
8,449
845
26
3
0
173,014
3
L
Odin
7,762
776
7
1
0
207,146
3
W
He Bo
9,222
922
3
0
0
189,781
1
W
Agni
8,233
823
16
2
0
173,806
1
W
Danzaburou
9,451
945
45
5
0
161,611
0
L
Medusa
7,798
780
32
3
0
204,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role