Player Matchup

Cthulhu
Cthulhu
Azar Hikari
Cthulhu
Level 18
God Stats
8W - 4L
1,761 SR
Queue Stats
79W - 70L
1,427 Elo+
Party 3
Izanami
Izanami
Azar Meishu
Izanami
Level 22
God Stats
18W - 4L
1,828 SR
Queue Stats
42W - 30L
1,484 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
Level 24
God Stats
12W - 6L
1,679 SR
Queue Stats
39W - 37L
1,484 Elo+
Solo
Cernunnos
Cernunnos
TGR Scion
Cernunnos
Level 26
God Stats
44W - 29L
1,535 SR
Queue Stats
46W - 33L
1,450 Elo+
Party 3
Bellona
Bellona
ZaddyKira
Bellona
Level 18
God Stats
20W - 13L
1,747 SR
Queue Stats
44W - 39L
1,436 Elo+
Party 3
Team Averages
Level 22
1,710 SR
1,456 Elo+

VS

Team Averages
Level 35
1,624 SR
1,516 Elo+
Ne Zha
Ne Zha
Chynazz_hole
Ne Zha
Level 88
God Stats
2W - 0L
1,685 SR
Queue Stats
25W - 26L
1,559 Elo+
Party 1
Poseidon
Poseidon
ExtremePain_38
Poseidon
Level 18
God Stats
5W - 3L
1,737 SR
Queue Stats
28W - 34L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
mysticaldaddy
Jing Wei
Level 14
God Stats
7W - 2L
1,558 SR
Queue Stats
29W - 37L
1,584 Elo+
Party 1
Loki
Loki
ucekage-
Loki
Level 35
God Stats
44W - 28L
1,624 SR
Queue Stats
324W - 355L
1,416 Elo+
Party 2
Ymir
Ymir
yungeenuce
Ymir
Level 22
God Stats
10W - 11L
1,516 SR
Queue Stats
51W - 48L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azar Hikari
Cthulhu
15
5 / 7 / 7
10,381
472
9,286
24,008
11,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Azar Meishu
Izanami
15
3 / 13 / 3
10,067
458
4,311
15,331
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
IsaiSMTZ13
Tsukuyomi
18
10 / 4 / 2
11,838
538
13,814
13,524
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
TGR Scion
Cernunnos
15
3 / 6 / 2
9,662
439
7,309
14,699
5,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ZaddyKira
Bellona
16
3 / 5 / 4
10,488
477
7,163
20,426
13,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
6 / 1 / 11
11,510
523
10,990
14,523
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
13 / 2 / 7
12,852
584
19,753
8,318
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
mysticaldaddy
Jing Wei
17
6 / 7 / 7
11,826
538
8,041
13,628
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
0 / 10 / 6
9,746
443
7,967
15,295
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
10 / 5 / 6
11,508
523
15,923
21,790
11,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
24
Kills
35
35
Deaths
25
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azar Hikari
Cthulhu
5
7
7
1.21
L
Izanami
Azar Meishu
Izanami
3
13
3
0.35
W
Ne Zha
6
1
11
11.5
W
Poseidon
13
2
7
8.25
L
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
10
4
2
2.75
L
Cernunnos
TGR Scion
Cernunnos
3
6
2
0.67
L
Bellona
ZaddyKira
Bellona
3
5
4
1
W
Jing Wei
mysticaldaddy
Jing Wei
6
7
7
1.36
W
Loki
0
10
6
0.3
W
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
62,674
87,988
Taken
73,554
43,929
Mitigated
30,350
9,200
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azar Hikari
Cthulhu
9,286
1,560
0
0
24,008
11,724
576
11,128
12,880
49,189
0
L
Izanami
Azar Meishu
Izanami
4,311
3,144
0
60
15,331
5,379
1,661
6,326
9,005
0
50,652
W
Ne Zha
10,990
3,977
0
3,320
14,523
5,641
130
85
14,438
0
84,276
W
Poseidon
19,753
2,903
0
2,710
8,318
3,177
482
995
7,323
84,033
0
L
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
13,814
4,277
0
3,676
13,524
7,170
0
4,417
9,107
0
64,751
L
Cernunnos
TGR Scion
Cernunnos
7,309
2,816
183
1,700
14,699
5,979
721
8,667
6,032
0
50,797
L
Bellona
ZaddyKira
Bellona
7,163
2,423
0
3,581
20,426
13,677
1,861
5,138
15,288
0
52,534
W
Jing Wei
mysticaldaddy
Jing Wei
8,041
6,010
0
3,815
13,628
4,650
737
3,544
10,084
0
55,546
W
Loki
7,967
2,164
0
1,391
15,295
5,732
163
803
14,492
0
60,189
W
15,923
6,941
20
6,144
21,790
11,150
0
3,859
17,931
65,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
57,442
488
Minions Killed
508
0
Camps Cleared
0
1,865,517
Distance Traveled
2,040,082
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,381
472
69
3
0
393,343
0
L
Izanami
10,067
458
102
5
0
287,292
1
W
Ne Zha
11,510
523
104
5
0
461,757
3
W
Poseidon
12,852
584
128
6
0
432,341
7
L
Tsukuyomi
11,838
538
118
5
0
430,675
0
L
Cernunnos
9,662
439
89
4
0
377,473
3
L
Bellona
10,488
477
110
5
0
376,734
0
W
Jing Wei
11,826
538
90
4
0
407,155
0
W
Loki
9,746
443
96
4
0
372,767
0
W
Ymir
11,508
523
90
4
0
366,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role