Player Matchup

Merlin
Merlin
AlsoDaddy
Merlin
Level 29
God Stats
1W - 1L
1,567 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 4
Hercules
Hercules
RecoilClassify
Hercules
Level 17
God Stats
2W - 2L
1,276 SR
Queue Stats
30W - 21L
1,516 Elo+
Solo
Danzaburou
Danzaburou
VikingsAreMad
Danzaburou
Level 25
God Stats
10W - 9L
1,370 SR
Queue Stats
78W - 84L
1,427 Elo+
Party 2
Nemesis
Nemesis
X6xZeuSx9X
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
slarkefaen
Jormungandr
Level 19
God Stats
24W - 16L
1,548 SR
Queue Stats
35W - 40L
1,346 Elo+
Party 2
Team Averages
Level 18
1,452 SR
1,495 Elo+

VS

Team Averages
Level 21
1,390 SR
1,448 Elo+
Olorun
Olorun
AndriuChile
Olorun
Level 14
God Stats
0W - 4L
1,347 SR
Queue Stats
5W - 13L
1,362 Elo+
Solo
Neith
Neith
Mezzo041188
Neith
Level 7
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 3
Mercury
Mercury
edwin_beast12
Mercury
Level 29
God Stats
1W - 4L
1,358 SR
Queue Stats
8W - 18L
1,713 Elo+
Party 1
Ah Puch
Ah Puch
iNikeboy-
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 87L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
zTurk_Commando_
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlsoDaddy
Merlin
13
9 / 1 / 6
8,139
581
9,724
6,261
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
12
6 / 3 / 7
7,370
526
7,517
13,103
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
VikingsAreMad
Danzaburou
13
17 / 2 / 9
9,824
702
16,536
8,519
2,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
X6xZeuSx9X
Nemesis
8
2 / 3 / 10
6,365
455
2,198
7,336
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
slarkefaen
Jormungandr
9
4 / 3 / 8
6,380
456
2,903
9,175
5,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 10 / 3
5,139
367
2,025
10,453
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 8 / 2
5,500
393
2,711
7,715
2,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
8
1 / 9 / 5
6,097
436
3,320
9,184
2,463
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
iNikeboy-
Ah Puch
10
3 / 4 / 3
6,816
487
7,430
10,849
3,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
11
6 / 7 / 2
8,135
581
7,206
8,433
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
38
Kills
10
12
Deaths
38
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlsoDaddy
Merlin
9
1
6
12
L
Olorun
0
10
3
0.15
L
0
8
2
0.13
W
Hercules
6
3
7
3.17
W
Danzaburou
VikingsAreMad
Danzaburou
17
2
9
10.75
W
Nemesis
X6xZeuSx9X
Nemesis
2
3
10
2.33
L
Mercury
1
9
5
0.39
L
Ah Puch
iNikeboy-
Ah Puch
3
4
3
1.13
W
Jormungandr
slarkefaen
Jormungandr
4
3
8
2.67
L
Kukulkan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
22,692
44,394
Taken
46,634
19,511
Mitigated
14,715
12,061
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlsoDaddy
Merlin
9,724
362
0
364
6,261
2,382
372
2,218
4,043
46,489
0
L
Olorun
2,025
806
208
910
10,453
3,069
0
2,217
8,236
7,977
0
L
2,711
869
0
584
7,715
2,314
89
865
6,850
0
12,869
W
Hercules
7,517
1,665
588
6,482
13,103
6,094
1,033
4,532
8,571
0
28,729
W
Danzaburou
VikingsAreMad
Danzaburou
16,536
8,188
435
2,684
8,519
2,944
1,020
3,819
4,700
0
45,757
W
Nemesis
X6xZeuSx9X
Nemesis
2,198
746
0
1,508
7,336
2,209
374
2,190
5,146
0
12,081
L
Mercury
3,320
2,120
0
0
9,184
2,463
0
2,886
6,298
0
9,035
L
Ah Puch
iNikeboy-
Ah Puch
7,430
1,516
0
3,588
10,849
3,908
597
2,860
7,989
30,487
0
W
Jormungandr
slarkefaen
Jormungandr
2,903
529
0
0
9,175
5,882
300
3,902
5,273
9,618
0
L
Kukulkan
7,206
1,255
0
0
8,433
2,961
36
3,799
4,634
29,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
31,687
239
Minions Killed
155
0
Camps Cleared
0
1,308,827
Distance Traveled
1,193,820
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,139
581
83
6
0
248,342
1
L
Olorun
5,139
367
17
1
0
227,938
0
L
Neith
5,500
393
25
2
0
209,248
2
W
Hercules
7,370
526
55
4
0
287,290
0
W
Danzaburou
9,824
702
63
5
0
263,258
0
W
Nemesis
6,365
455
20
1
0
270,096
2
L
Mercury
6,097
436
10
1
0
272,541
0
L
Ah Puch
6,816
487
51
4
0
203,378
1
W
Jormungandr
6,380
456
18
1
0
239,841
0
L
Kukulkan
8,135
581
52
4
0
280,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role