Player Matchup

The Morrigan
The Morrigan
Dr Cox II
The Morrigan
Level 101
God Stats
2W - 4L
1,347 SR
Queue Stats
416W - 385L
1,428 Elo+
Party 1
Tyr
Tyr
Mehgic
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,335 Elo+
Party 1
Artio
Artio
ReignDrinker
Artio
Level 26
God Stats
15W - 9L
1,500 SR
Queue Stats
132W - 136L
1,445 Elo+
Party 1
Nemesis
Nemesis
drewski420
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
hahafunnygun
Cernunnos
Level 9
God Stats
4W - 9L
1,500 SR
Queue Stats
29W - 43L
1,580 Elo+
Party 1
Team Averages
Level 37
1,469 SR
1,432 Elo+

VS

Team Averages
Level 22
1,594 SR
1,504 Elo+
Anhur
Anhur
Hejazia
Anhur
Level 28
God Stats
10W - 6L
1,510 SR
Queue Stats
221W - 237L
1,532 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 6
God Stats
73W - 63L
1,616 SR
Queue Stats
108W - 98L
1,565 Elo+
Solo
Anubis
Anubis
cesarloboccm
Anubis
Level 28
God Stats
46W - 51L
1,461 SR
Queue Stats
111W - 115L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
drew120
Gilgamesh
Level 20
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
natefa11
Bellona
Level 29
God Stats
1W - 0L
1,629 SR
Queue Stats
58W - 52L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dr Cox II
The Morrigan
12
3 / 3 / 0
7,198
554
4,591
4,709
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
Mehgic
Tyr
12
3 / 3 / 2
7,055
543
6,054
9,962
7,995
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 5
6,291
484
1,946
13,992
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
drewski420
Nemesis
11
2 / 5 / 3
6,835
526
2,428
8,696
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
hahafunnygun
Cernunnos
11
5 / 7 / 1
6,903
531
7,578
8,362
2,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hejazia
Anhur
12
8 / 4 / 8
8,064
620
10,187
9,154
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 2 / 6
8,174
629
9,102
6,488
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
1 / 2 / 3
7,662
589
3,257
4,748
2,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
drew120
Gilgamesh
12
4 / 2 / 4
7,445
573
5,177
8,880
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
natefa11
Bellona
12
2 / 3 / 4
7,242
557
5,262
10,463
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
13
Kills
24
24
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dr Cox II
The Morrigan
3
3
0
1
W
Anhur
Hejazia
Anhur
8
4
8
3
L
Tyr
Mehgic
Tyr
3
3
2
1.33
L
0
6
5
0.42
W
9
2
6
6
W
Anubis
1
2
3
1.25
W
Gilgamesh
drew120
Gilgamesh
4
2
4
3
L
Nemesis
drewski420
Nemesis
2
5
3
0.7
L
Cernunnos
hahafunnygun
Cernunnos
5
7
1
0.79
W
Bellona
natefa11
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
32,985
45,721
Taken
39,733
19,925
Mitigated
17,659
7,104
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dr Cox II
The Morrigan
4,591
81
0
679
4,709
1,352
758
2,293
2,395
39,702
1,504
W
Anhur
Hejazia
Anhur
10,187
6,652
0
716
9,154
2,868
684
1,036
8,118
0
30,259
L
Tyr
Mehgic
Tyr
6,054
945
0
2,558
9,962
7,995
205
1,464
8,498
0
24,422
L
1,946
318
396
2,554
13,992
5,552
248
3,552
10,440
16,313
0
W
9,102
1,314
2,159
2,294
6,488
2,064
603
1,220
5,268
37,783
0
W
Anubis
3,257
61
344
1,676
4,748
2,275
1,020
1,478
3,270
47,918
0
W
Gilgamesh
drew120
Gilgamesh
5,177
2,291
176
1,050
8,880
3,539
0
985
7,895
0
52,209
L
Nemesis
drewski420
Nemesis
2,428
1,238
0
389
8,696
2,963
321
1,933
6,763
0
27,189
L
Cernunnos
hahafunnygun
Cernunnos
7,578
4,039
0
528
8,362
2,063
798
3,117
5,245
0
28,736
W
Bellona
natefa11
Bellona
5,262
2,261
0
2,058
10,463
6,913
997
903
9,560
0
28,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
38,587
270
Minions Killed
341
0
Camps Cleared
0
1,172,973
Distance Traveled
1,256,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,198
554
77
6
0
224,410
2
W
Anhur
8,064
620
50
4
0
212,135
0
L
Tyr
7,055
543
47
4
0
233,773
2
L
Artio
6,291
484
33
3
0
264,654
0
W
Ra
8,174
629
60
5
0
266,865
1
W
Anubis
7,662
589
100
8
0
248,992
2
W
Gilgamesh
7,445
573
75
6
0
287,233
2
L
Nemesis
6,835
526
63
5
0
239,239
0
L
Cernunnos
6,903
531
50
4
0
210,897
0
W
Bellona
7,242
557
56
4
0
241,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role