Player Matchup

Arachne
Arachne
Jackson8739
Arachne
Level 122
God Stats
0W - 6L
1,154 SR
Queue Stats
432W - 431L
1,562 Elo+
Party 4
Sobek
Sobek
Tony_Flow23
Sobek
Level 153
God Stats
3W - 6L
1,452 SR
Queue Stats
179W - 179L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
algebro
Amaterasu
Level 104
God Stats
15W - 23L
1,597 SR
Queue Stats
138W - 138L
1,486 Elo+
Party 4
Nu Wa
Nu Wa
thatkaijukid
Nu Wa
Level 160
God Stats
85W - 45L
1,697 SR
Queue Stats
532W - 492L
1,567 Elo+
Solo
Ullr
Ullr
v_Daniel_c
Ullr
Level 126
God Stats
22W - 22L
1,571 SR
Queue Stats
335W - 340L
1,509 Elo+
Party 1
Team Averages
Level 133
1,494 SR
1,534 Elo+

VS

Team Averages
Level 125
1,688 SR
1,591 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
SpleenNova
Vulcan
Level 126
God Stats
37W - 15L
1,772 SR
Queue Stats
265W - 256L
1,567 Elo+
Solo
Ne Zha
Ne Zha
aRegularGuy21
Ne Zha
Level 138
God Stats
7W - 4L
1,808 SR
Queue Stats
569W - 510L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
dorksplayn
Cabrakan
Level 129
God Stats
9W - 4L
1,814 SR
Queue Stats
48W - 35L
1,617 Elo+
Party 3
King Arthur
King Arthur
wieniedrizzle
King Arthur
Level 126
God Stats
3W - 3L
1,546 SR
Queue Stats
17W - 15L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jackson8739
Arachne
9
2 / 3 / 1
5,856
532
3,165
7,932
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,076
461
2,905
8,669
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
algebro
Amaterasu
11
1 / 2 / 1
6,150
559
3,852
8,887
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 0
6,419
584
4,086
3,469
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,344
486
2,383
6,461
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 6
6,352
577
5,824
3,997
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
SpleenNova
Vulcan
11
1 / 1 / 1
6,315
574
3,476
3,577
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
6,796
618
4,725
6,551
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
dorksplayn
Cabrakan
9
3 / 1 / 4
6,167
561
3,816
8,224
3,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
wieniedrizzle
King Arthur
11
1 / 2 / 1
6,406
582
5,997
7,056
6,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
6
5
L
Arachne
Jackson8739
Arachne
2
3
1
0.83
W
Vulcan
SpleenNova
Vulcan
1
1
1
1.5
L
0
4
1
0.13
W
5
0
2
6
L
Amaterasu
algebro
Amaterasu
1
2
1
0.75
W
Cabrakan
dorksplayn
Cabrakan
3
1
4
5
L
1
0
0
1
L
0
3
1
0.17
W
King Arthur
wieniedrizzle
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
23,838
35,418
Taken
29,405
17,998
Mitigated
15,323
11,205
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,824
2,574
0
1,123
3,997
1,533
682
938
3,059
0
34,781
L
Arachne
Jackson8739
Arachne
3,165
2,279
0
1,650
7,932
3,221
0
950
6,866
0
31,186
W
Vulcan
SpleenNova
Vulcan
3,476
644
0
580
3,577
1,278
0
1,262
2,315
43,988
0
L
2,905
334
0
2,683
8,669
4,176
0
2,193
6,454
13,810
0
W
4,725
1,580
0
4,110
6,551
2,230
0
857
5,694
0
40,115
L
Amaterasu
algebro
Amaterasu
3,852
1,715
0
3,765
8,887
7,604
0
396
8,491
0
32,712
W
Cabrakan
dorksplayn
Cabrakan
3,816
787
0
1,989
8,224
3,888
0
3,509
4,715
16,307
0
L
4,086
728
0
1,366
3,469
1,155
66
2,082
1,253
47,959
0
L
2,383
1,111
0
1,741
6,461
1,842
0
1,399
5,062
0
31,107
W
King Arthur
wieniedrizzle
King Arthur
5,997
967
0
947
7,056
6,394
160
425
6,631
0
36,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
32,036
314
Minions Killed
374
0
Camps Cleared
0
1,007,068
Distance Traveled
1,121,436
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,352
577
68
6
0
198,796
1
L
Arachne
5,856
532
68
6
0
243,663
4
W
Vulcan
6,315
574
111
10
0
221,535
2
L
Sobek
5,076
461
16
1
0
196,587
3
W
Ne Zha
6,796
618
88
8
0
265,420
5
L
Amaterasu
6,150
559
64
6
0
197,501
1
W
Cabrakan
6,167
561
19
2
0
215,203
6
L
Nu Wa
6,419
584
98
9
0
194,330
1
L
Ullr
5,344
486
68
6
0
174,987
4
W
King Arthur
6,406
582
88
8
0
220,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role