Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Certny
Danzaburou
Level 132
God Stats
1W - 1L
1,425 SR
Queue Stats
35W - 23L
1,656 Elo+
Party 2
Mercury
Mercury
Cingetic
Mercury
Level 123
God Stats
19W - 7L
1,643 SR
Queue Stats
331W - 229L
1,633 Elo+
Party 2
Cabrakan
Cabrakan
KomradeKermit
Cabrakan
Level 85
God Stats
31W - 11L
1,813 SR
Queue Stats
197W - 161L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
WockeSlush
Gilgamesh
Level 54
God Stats
10W - 1L
2,020 SR
Queue Stats
64W - 25L
1,762 Elo+
Party 2
Team Averages
Level 108
1,680 SR
1,627 Elo+

VS

Team Averages
Level 120
1,675 SR
1,615 Elo+
Cerberus
Cerberus
IMMACABE
Cerberus
Level 109
God Stats
1W - 0L
1,923 SR
Queue Stats
54W - 45L
1,678 Elo+
Party 3
Nox
Nox
Morg710
Nox
Level 109
God Stats
14W - 11L
1,716 SR
Queue Stats
898W - 836L
1,545 Elo+
Party 1
Bakasura
Bakasura
Mr Pudgie
Bakasura
Level 137
God Stats
25W - 29L
1,489 SR
Queue Stats
393W - 387L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
TheGrongo
Hou Yi
Level 125
God Stats
10W - 9L
1,739 SR
Queue Stats
469W - 418L
1,614 Elo+
Party 1
King Arthur
King Arthur
theGreatBellyyyy
King Arthur
Level 120
God Stats
5W - 5L
1,509 SR
Queue Stats
74W - 65L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 9 / 5
10,614
531
10,134
13,179
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Certny
Danzaburou
16
2 / 8 / 4
10,328
516
5,249
18,602
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Cingetic
Mercury
17
6 / 4 / 5
10,605
530
11,196
14,635
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
KomradeKermit
Cabrakan
14
2 / 7 / 5
8,534
427
10,956
16,389
11,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
WockeSlush
Gilgamesh
18
5 / 2 / 2
11,236
562
13,752
16,877
11,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IMMACABE
Cerberus
14
2 / 6 / 14
9,223
461
7,604
20,147
14,560
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
17
4 / 2 / 7
10,808
540
9,300
9,561
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Mr Pudgie
Bakasura
20
10 / 2 / 6
12,325
616
12,108
12,475
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
TheGrongo
Hou Yi
20
12 / 4 / 9
12,619
631
20,661
18,538
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
theGreatBellyyyy
King Arthur
15
1 / 4 / 5
9,525
476
7,070
15,425
8,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
18
Kills
29
30
Deaths
18
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
9
5
0.61
L
Danzaburou
Certny
Danzaburou
2
8
4
0.5
L
Mercury
Cingetic
Mercury
6
4
5
2.13
W
Cerberus
IMMACABE
Cerberus
2
6
14
1.5
L
Cabrakan
KomradeKermit
Cabrakan
2
7
5
0.64
W
Nox
4
2
7
3.75
W
Bakasura
Mr Pudgie
Bakasura
10
2
6
6.5
W
Hou Yi
TheGrongo
Hou Yi
12
4
9
4.13
L
Gilgamesh
WockeSlush
Gilgamesh
5
2
2
3
W
King Arthur
theGreatBellyyyy
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,287
Damage
56,743
79,682
Taken
76,146
39,682
Mitigated
41,390
18,751
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,134
319
982
1,457
13,179
4,580
72
4,206
7,863
68,295
0
L
Danzaburou
Certny
Danzaburou
5,249
1,731
0
6,374
18,602
6,325
0
2,590
15,869
0
72,409
L
Mercury
Cingetic
Mercury
11,196
4,955
0
901
14,635
6,242
0
2,476
12,139
0
79,320
W
Cerberus
IMMACABE
Cerberus
7,604
367
579
2,748
20,147
14,560
213
6,650
13,497
30,478
0
L
Cabrakan
KomradeKermit
Cabrakan
10,956
1,242
0
3,444
16,389
11,374
0
4,259
11,190
40,842
0
W
Nox
9,300
376
0
2,655
9,561
4,144
1,690
1,994
7,567
76,562
0
W
Bakasura
Mr Pudgie
Bakasura
12,108
8,694
0
3,361
12,475
6,121
664
3,314
9,161
0
90,770
W
Hou Yi
TheGrongo
Hou Yi
20,661
11,489
0
6,338
18,538
8,197
2,281
6,127
12,411
0
102,574
L
Gilgamesh
WockeSlush
Gilgamesh
13,752
4,396
0
5,593
16,877
11,161
0
3,373
13,504
312
78,681
W
King Arthur
theGreatBellyyyy
King Arthur
7,070
819
0
5,036
15,425
8,368
362
3,005
12,420
0
50,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
54,500
576
Minions Killed
620
0
Camps Cleared
0
1,860,130
Distance Traveled
2,017,357
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,614
531
134
7
0
360,672
11
L
Danzaburou
10,328
516
119
6
0
318,760
5
L
Mercury
10,605
530
119
6
0
416,092
4
W
Cerberus
9,223
461
52
3
0
397,179
3
L
Cabrakan
8,534
427
71
4
0
351,298
3
W
Nox
10,808
540
151
8
0
416,608
4
W
Bakasura
12,325
616
193
10
0
468,038
5
W
Hou Yi
12,619
631
131
7
0
349,673
5
L
Gilgamesh
11,236
562
133
7
0
413,308
2
W
King Arthur
9,525
476
93
5
0
385,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role