Player Matchup

Cthulhu
Cthulhu
CybPanda
Cthulhu
Level 5
God Stats
0W - 3L
1,708 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
FishyisFish
Scylla
Level 14
God Stats
2W - 1L
1,661 SR
Queue Stats
6W - 6L
1,738 Elo+
Party 1
Cupid
Cupid
GlenGlebberman
Cupid
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,489 Elo+
Party 1
Team Averages
Level 21
1,623 SR
1,576 Elo+

VS

Team Averages
Level 14
1,459 SR
1,272 Elo+
Pele
Pele
AzulaReborn
Pele
Level 8
God Stats
21W - 37L
1,249 SR
Queue Stats
21W - 38L
1,243 Elo+
Solo
Xing Tian
Xing Tian
JackOfRoyals
Xing Tian
Level 22
God Stats
1W - 1L
1,381 SR
Queue Stats
20W - 28L
1,231 Elo+
Solo
Eset
Eset
Zacaboom
Eset
Level 12
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 7L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CybPanda
Cthulhu
14
3 / 8 / 7
10,203
680
4,820
15,773
8,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
14
4 / 5 / 7
10,487
699
10,069
12,003
4,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 5 / 6
11,458
764
10,311
14,413
5,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 9
11,116
741
11,277
11,814
8,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
JackOfRoyals
Xing Tian
15
7 / 2 / 7
11,359
757
6,603
16,961
15,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
14
4 / 7 / 9
10,454
697
16,052
11,973
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
18
18
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
L
Cthulhu
CybPanda
Cthulhu
3
8
7
0.81
L
Scylla
4
5
7
1.5
L
8
5
6
2.2
W
Xing Tian
JackOfRoyals
Xing Tian
7
2
7
5.25
W
Eset
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
33,932
42,189
Taken
40,748
17,526
Mitigated
27,692
5,571
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,277
1,789
0
856
11,814
8,175
1,239
4,539
7,275
0
48,270
L
Cthulhu
CybPanda
Cthulhu
4,820
879
0
120
15,773
8,188
234
6,617
9,156
13,417
0
L
Scylla
10,069
672
0
971
12,003
4,146
544
8,101
3,902
29,219
0
L
10,311
7,417
363
4,117
14,413
5,192
851
7,937
6,476
0
42,208
W
Xing Tian
JackOfRoyals
Xing Tian
6,603
780
0
0
16,961
15,069
824
6,391
10,570
29,483
0
W
Eset
16,052
1,265
650
2,003
11,973
4,448
304
3,959
8,014
40,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
32,929
127
Minions Killed
145
0
Camps Cleared
0
733,921
Distance Traveled
778,411
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,116
741
70
5
0
260,043
4
L
Cthulhu
10,203
680
10
1
0
245,695
0
L
Scylla
10,487
699
49
3
0
251,886
0
L
Cupid
11,458
764
68
5
0
236,340
3
W
Xing Tian
11,359
757
30
2
0
286,362
3
W
Eset
10,454
697
45
3
0
232,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role