Player Matchup

Yemoja
Yemoja
FranGrany
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
cylion219
He Bo
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
16W - 13L
1,459 Elo+
Solo
Nu Wa
Nu Wa
siriusconfusion
Nu Wa
Level 18
God Stats
8W - 7L
1,494 SR
Queue Stats
47W - 35L
1,539 Elo+
Solo
Sol
Sol
xDEMONIC GODx
Sol
Level 18
God Stats
1W - 3L
1,405 SR
Queue Stats
50W - 48L
1,446 Elo+
Solo
Scylla
Scylla
yuzuriha-uzu1031
Scylla
Level 28
God Stats
48W - 43L
1,586 SR
Queue Stats
162W - 181L
1,522 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,493 Elo+

VS

Team Averages
Level 19
1,599 SR
1,487 Elo+
Cernunnos
Cernunnos
Llama Loc
Cernunnos
Level 16
God Stats
7W - 5L
1,519 SR
Queue Stats
40W - 52L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
MechaBecca
Gilgamesh
Level 13
God Stats
7W - 1L
1,844 SR
Queue Stats
32W - 13L
1,677 Elo+
Solo
Loki
Loki
P0P_R0cs
Loki
Level 6
God Stats
2W - 2L
1,395 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 2
Bacchus
Bacchus
SendThPolice
Bacchus
Level 29
God Stats
10W - 16L
1,570 SR
Queue Stats
37W - 59L
1,401 Elo+
Party 1
Sol
Sol
br0wnskin_yari
Sol
Level 29
God Stats
3W - 2L
1,665 SR
Queue Stats
92W - 130L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FranGrany
Yemoja
17
0 / 9 / 4
12,167
811
3,442
20,298
21,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
cylion219
He Bo
19
3 / 10 / 4
12,872
858
9,576
15,073
5,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
5 / 7 / 5
13,874
925
28,271
20,245
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 11 / 5
13,419
895
16,390
23,187
8,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 1 / 4
13,311
887
10,065
8,828
3,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Llama Loc
Cernunnos
20
14 / 3 / 13
15,928
1,062
20,927
16,482
3,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MechaBecca
Gilgamesh
20
11 / 0 / 17
15,609
1,041
31,538
18,643
26,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
20
3 / 4 / 12
13,593
906
6,477
11,603
3,672
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
SendThPolice
Bacchus
20
3 / 3 / 18
13,598
907
9,979
14,305
13,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 15
14,843
990
10,945
12,852
4,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
12
Kills
38
38
Deaths
12
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FranGrany
Yemoja
0
9
4
0.22
W
Cernunnos
Llama Loc
Cernunnos
14
3
13
6.83
W
Gilgamesh
MechaBecca
Gilgamesh
11
0
17
19.5
W
Loki
3
4
12
2.25
W
Bacchus
SendThPolice
Bacchus
3
3
18
4
W
7
2
15
7.25
L
He Bo
cylion219
He Bo
3
10
4
0.5
L
5
7
5
1.07
L
3
11
5
0.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,744
Damage
79,866
87,631
Taken
73,885
45,370
Mitigated
51,123
7,248
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FranGrany
Yemoja
3,442
515
763
565
20,298
21,148
0
5,288
15,010
13,536
0
W
Cernunnos
Llama Loc
Cernunnos
20,927
15,296
0
5,808
16,482
3,838
0
15,151
941
0
59,183
W
Gilgamesh
MechaBecca
Gilgamesh
31,538
11,386
0
635
18,643
26,345
0
15,481
2,559
0
55,196
W
Loki
6,477
1,993
534
117
11,603
3,672
0
10,196
1,174
0
27,881
W
Bacchus
SendThPolice
Bacchus
9,979
1,435
0
327
14,305
13,080
0
13,249
876
20,046
0
W
10,945
4,024
110
4,427
12,852
4,188
0
11,906
591
57,921
0
L
He Bo
cylion219
He Bo
9,576
1,095
0
416
15,073
5,341
0
2,995
12,078
24,129
0
L
28,271
5,682
108
1,592
20,245
7,374
0
3,675
16,570
47,413
0
L
16,390
5,426
0
3,804
23,187
8,271
0
6,924
16,263
40,674
0
L
10,065
800
0
0
8,828
3,236
0
2,042
6,786
53,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,643
Gold Earned
73,571
242
Minions Killed
312
3
Camps Cleared
11
1,217,320
Distance Traveled
1,248,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,167
811
10
1
1
248,551
0
W
Cernunnos
15,928
1,062
75
5
3
235,053
0
W
Gilgamesh
15,609
1,041
41
3
3
334,644
0
W
Loki
13,593
906
59
4
5
225,755
0
W
Bacchus
13,598
907
16
1
0
212,495
0
W
Sol
14,843
990
121
8
0
240,085
0
L
He Bo
12,872
858
20
1
0
179,287
0
L
Nu Wa
13,874
925
25
2
0
277,244
0
L
Sol
13,419
895
76
5
1
240,488
0
L
Scylla
13,311
887
111
7
1
271,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role