Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
ABlack-Samurai
Chiron
Gold III
Level 156
God Stats
69W - 64L
1,548 SR
Queue Stats
316W - 308L
1,484 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
King_of_hell98
Tsukuyomi
Gold IV
Level 160
God Stats
4W - 5L
1,507 SR
Queue Stats
195W - 202L
1,289 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
alejandromr1970
Zhong Kui
Bronze III
Level 84
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 2L
1,413 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,523 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,513 SR
1,378 MMR
Tyr
Tyr
Gold I
DmrBrothers
Tyr
Gold I
Level 106
God Stats
13W - 21L
1,543 SR
Queue Stats
181W - 171L
1,505 MMR
Solo
Thanatos
Thanatos
Gold V
IOveRxIISKunK-
Thanatos
Gold V
Level 79
God Stats
3W - 5L
1,512 SR
Queue Stats
176W - 187L
1,443 MMR
Solo
Izanami
Izanami
Gold V
JayLP17
Izanami
Gold V
Level 153
God Stats
32W - 20L
1,637 SR
Queue Stats
480W - 481L
1,300 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Joka_Donquixote
Sylvanus
Gold IV
Level 64
God Stats
0W - 2L
1,375 SR
Queue Stats
89W - 99L
1,365 MMR
Solo
Scylla
Scylla
Gold V
ormepants
Scylla
Gold V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 496L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 1 / 2
9,659
604
4,794
12,491
7,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
 
Sobek
13
3 / 0 / 10
8,803
550
5,199
15,400
10,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 0 / 4
10,762
673
11,321
8,101
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
King_of_hell98
Tsukuyomi
15
6 / 0 / 9
9,378
586
7,737
8,003
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
alejandromr1970
Zhong Kui
14
2 / 1 / 5
8,627
539
11,419
10,341
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TiamatGilgameshAthenaSetCu Chulainn

VS

Bans
King ArthurGebCthulhuAchillesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,867
554
10,419
10,379
6,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
0 / 2 / 1
6,986
437
3,963
11,616
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JayLP17
Izanami
13
0 / 8 / 1
7,511
469
4,612
15,061
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
8
0 / 7 / 0
6,214
388
4,747
13,269
8,589
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ormepants
Scylla
11
0 / 5 / 0
6,780
424
4,013
7,890
2,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
23
Kills
2
2
Deaths
23
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
2
4
W
Sobek
 
Sobek
3
0
10
8
W
9
0
4
11
L
2
1
0
2
L
Thanatos
0
2
1
0.25
L
Izanami
JayLP17
Izanami
0
8
1
0.06
L
Sylvanus
0
7
0
0
W
Tsukuyomi
King_of_hell98
Tsukuyomi
6
0
9
10.5
W
Zhong Kui
alejandromr1970
Zhong Kui
2
1
5
4.5
L
Scylla
ormepants
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,470
Damage
27,754
54,336
Taken
58,215
30,232
Mitigated
25,585
29,994
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,794
496
0
8,599
12,491
7,200
411
445
12,046
66,265
0
W
Sobek
 
Sobek
5,199
316
0
6,089
15,400
10,089
186
4,454
10,736
22,276
0
W
11,321
5,584
404
4,112
8,101
2,890
3,223
865
7,236
0
86,095
L
10,419
2,379
0
4,273
10,379
6,555
0
5,348
4,923
0
53,478
L
Thanatos
3,963
580
0
8,374
11,616
3,626
0
4,692
6,694
0
41,461
L
Izanami
JayLP17
Izanami
4,612
3,390
0
3,842
15,061
4,259
0
494
14,567
0
58,105
L
Sylvanus
4,747
1,467
659
1,859
13,269
8,589
0
6,076
7,089
12,384
0
W
Tsukuyomi
King_of_hell98
Tsukuyomi
7,737
2,035
0
3,615
8,003
2,908
1,653
375
7,628
0
60,015
W
Zhong Kui
alejandromr1970
Zhong Kui
11,419
647
0
7,175
10,341
7,145
920
2,291
7,930
55,942
0
L
Scylla
ormepants
Scylla
4,013
929
0
1,086
7,890
2,556
0
4,160
3,530
34,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
36,358
576
Minions Killed
418
0
Camps Cleared
0
1,556,293
Distance Traveled
1,375,709
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,659
604
188
12
0
316,956
5
W
Sobek
8,803
550
27
2
0
329,848
1
W
Chiron
10,762
673
142
9
0
291,915
9
L
Tyr
8,867
554
119
7
0
314,892
2
L
Thanatos
6,986
437
88
6
0
323,270
2
L
Izanami
7,511
469
113
7
0
235,679
1
L
Sylvanus
6,214
388
22
1
0
226,370
5
W
Tsukuyomi
9,378
586
90
6
0
317,215
1
W
Zhong Kui
8,627
539
129
8
0
300,359
5
L
Scylla
6,780
424
76
5
0
275,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role