Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Rainstorm4640
Ra
Level 17
God Stats
2W - 5L
1,370 SR
Queue Stats
9W - 13L
1,239 Elo+
Party 1
Cabrakan
Cabrakan
silverwolf1335
Cabrakan
Level 124
God Stats
0W - 3L
1,531 SR
Queue Stats
52W - 62L
1,402 Elo+
Party 1
Team Averages
Level 77
1,467 SR
1,380 Elo+

VS

Team Averages
Level 73
1,496 SR
1,245 Elo+
Kuzenbo
Kuzenbo
DrDrunkman_
Kuzenbo
Level 66
God Stats
154W - 202L
1,409 SR
Queue Stats
312W - 527L
1,345 Elo+
Solo
Neith
Neith
icetopiA
Neith
Level 65
God Stats
1W - 0L
1,871 SR
Queue Stats
1W - 2L
1,020 Elo+
Solo
Merlin
Merlin
surfaceripple
Merlin
Level 88
God Stats
4W - 5L
1,210 SR
Queue Stats
107W - 143L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 4 / 2
7,811
601
3,070
5,182
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 2
7,018
540
871
1,749
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
15
6 / 3 / 2
9,468
728
8,952
14,575
14,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrDrunkman_
Kuzenbo
12
3 / 2 / 3
9,500
731
4,835
14,877
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
icetopiA
Neith
13
3 / 5 / 2
9,150
704
5,687
7,868
2,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 4
8,909
685
5,467
5,038
1,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
8
8
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Kuzenbo
DrDrunkman_
Kuzenbo
3
2
3
2.25
L
0
1
2
1
W
Neith
icetopiA
Neith
3
5
2
0.8
L
Cabrakan
6
3
2
2.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,893
Damage
15,989
21,506
Taken
27,783
16,846
Mitigated
20,240
4,032
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,070
426
0
240
5,182
1,864
0
2,266
2,916
12,870
0
W
Kuzenbo
DrDrunkman_
Kuzenbo
4,835
1,943
606
4,477
14,877
15,604
198
6,709
7,822
19,081
0
L
871
0
262
187
1,749
579
0
903
846
9,380
0
W
Neith
icetopiA
Neith
5,687
2,989
386
1,046
7,868
2,823
1,294
4,611
2,980
0
36,223
L
Cabrakan
8,952
712
0
3,343
14,575
14,403
0
7,133
7,442
31,568
0
W
5,467
339
0
792
5,038
1,813
1,257
936
4,088
32,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
27,559
106
Minions Killed
150
0
Camps Cleared
0
406,097
Distance Traveled
538,850
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,811
601
24
2
0
92,490
0
W
Kuzenbo
9,500
731
16
1
0
187,388
8
L
Ra
7,018
540
27
2
0
95,709
0
W
Neith
9,150
704
66
5
0
162,433
0
L
Cabrakan
9,468
728
55
4
0
217,898
0
W
Merlin
8,909
685
68
5
0
189,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role