Player Matchup

Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
 
Odin
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Jackinhu
Poseidon
Silver II
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,467 MMR
Solo
Thor
Thor
Gold V
SorteandoPija
Thor
Gold V
Level 80
God Stats
5W - 7L
1,292 SR
Queue Stats
354W - 347L
1,207 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,458 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,629 SR
1,460 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
AzlexRS
Sun Wukong
Gold IV
Level 47
God Stats
15W - 11L
1,808 SR
Queue Stats
27W - 27L
1,532 MMR
Party 1
Merlin
Merlin
Gold V
KYMYOUNGSO
Merlin
Gold V
Level 153
God Stats
3W - 2L
1,742 SR
Queue Stats
269W - 272L
1,319 MMR
Solo
Anhur
Anhur
Gold I
xVector20x
Anhur
Gold I
Level 129
God Stats
1W - 2L
1,593 SR
Queue Stats
113W - 119L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
2 / 0 / 3
4,877
813
2,564
2,640
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
 
Mercury
7
3 / 0 / 1
4,329
722
960
2,490
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
 
Odin
6
0 / 2 / 1
3,646
608
2,285
2,919
1,159
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Jackinhu
Poseidon
8
1 / 0 / 0
4,466
744
1,455
1,528
341
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 5
3,650
608
1,625
2,657
915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetTiamatPersephoneAthenaTsukuyomi

VS

Bans
JanusGebSobekGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 2 / 0
3,561
594
2,057
4,606
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
 
Nemesis
2
0 / 0 / 0
2,888
481
147
680
118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
AzlexRS
Sun Wukong
7
2 / 1 / 1
4,287
715
1,933
4,185
1,685
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
KYMYOUNGSO
Merlin
7
0 / 1 / 0
3,801
634
728
2,291
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
6
0 / 2 / 0
3,460
577
509
2,623
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
3
3
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
W
Mercury
 
Mercury
3
0
1
3.5
W
Odin
 
Odin
0
2
1
0.25
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Nemesis
 
Nemesis
0
0
0
0
L
Sun Wukong
AzlexRS
Sun Wukong
2
1
1
2.5
W
Poseidon
Jackinhu
Poseidon
1
0
0
1
L
Merlin
KYMYOUNGSO
Merlin
0
1
0
0
W
0
1
5
2.5
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,889
Damage
5,374
12,234
Taken
14,385
3,628
Mitigated
4,817
5,239
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,564
1,855
0
1,759
2,640
645
0
1,084
1,556
0
26,018
W
Mercury
 
Mercury
960
338
0
1,320
2,490
568
0
198
2,292
0
14,568
W
Odin
 
Odin
2,285
789
0
435
2,919
1,159
0
0
2,919
0
12,581
L
Bacchus
 
Bacchus
2,057
542
0
848
4,606
2,081
0
0
4,606
8,786
0
L
Nemesis
 
Nemesis
147
58
0
125
680
118
0
111
551
0
2,072
L
Sun Wukong
AzlexRS
Sun Wukong
1,933
743
0
1,590
4,185
1,685
0
0
4,185
0
18,389
W
Poseidon
Jackinhu
Poseidon
1,455
297
0
720
1,528
341
70
316
1,118
24,758
0
L
Merlin
KYMYOUNGSO
Merlin
728
41
0
676
2,291
607
0
1,172
965
17,391
0
W
1,625
804
0
1,005
2,657
915
0
1,035
1,564
0
7,944
L
Anhur
509
437
0
621
2,623
326
0
0
2,623
0
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,968
Gold Earned
17,997
197
Minions Killed
124
0
Camps Cleared
0
602,624
Distance Traveled
513,181
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,877
813
51
9
0
114,331
3
W
Mercury
4,329
722
37
6
0
129,059
3
W
Odin
3,646
608
27
5
0
120,501
1
L
Bacchus
3,561
594
11
2
0
116,997
0
L
Nemesis
2,888
481
10
2
0
41,042
1
L
Sun Wukong
4,287
715
33
6
0
126,875
2
W
Poseidon
4,466
744
66
11
0
116,607
2
L
Merlin
3,801
634
37
6
0
120,898
3
W
Thor
3,650
608
16
3
0
122,126
3
L
Anhur
3,460
577
33
6
0
107,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role