Player Matchup

Kukulkan
Kukulkan
ExGrant
Kukulkan
Level 4
God Stats
3W - 1L
1,718 SR
Queue Stats
10W - 5L
1,675 Elo+
Solo
Thor
Thor
Filipin244
Thor
Level 4
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Ra
Ra
Joao084370
Ra
Level 26
God Stats
4W - 1L
1,463 SR
Queue Stats
204W - 230L
1,372 Elo+
Solo
Chernobog
Chernobog
OTralha
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 2
Bellona
Bellona
iagoou
Bellona
Level 2
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,442 SR
1,585 Elo+

VS

Team Averages
Level 49
1,349 SR
1,448 Elo+
Xbalanque
Xbalanque
AlluringViper
Xbalanque
Level 108
God Stats
2W - 2L
1,294 SR
Queue Stats
111W - 98L
1,417 Elo+
Party 3
Cerberus
Cerberus
D1360P4
Cerberus
Level 6
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 4L
1,088 Elo+
Solo
Merlin
Merlin
Dharvus
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,406 Elo+
Party 3
Yemoja
Yemoja
PeruanoChoto
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,721 Elo+
Party 1
Vulcan
Vulcan
xMatz
Vulcan
Level 113
God Stats
1W - 2L
1,176 SR
Queue Stats
52W - 47L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExGrant
Kukulkan
19
0 / 9 / 8
11,826
986
16,930
20,510
9,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 8 / 9
11,975
998
7,506
15,335
5,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 10 / 7
10,905
909
11,104
19,643
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OTralha
Chernobog
19
5 / 8 / 10
13,129
1,094
13,358
21,566
9,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
iagoou
Bellona
18
8 / 8 / 3
13,123
1,094
18,411
25,390
17,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlluringViper
Xbalanque
20
22 / 2 / 9
16,607
1,384
24,900
12,341
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
D1360P4
Cerberus
19
2 / 4 / 20
12,047
1,004
5,682
13,791
10,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Merlin
Dharvus
Merlin
18
0 / 3 / 18
11,513
959
6,124
6,105
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
20
0 / 4 / 26
11,946
996
14,382
21,202
17,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
xMatz
Vulcan
20
19 / 6 / 16
15,828
1,319
46,011
21,134
12,781
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
132
19
Kills
43
43
Deaths
19
37
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlluringViper
Xbalanque
22
2
9
13.25
W
Cerberus
D1360P4
Cerberus
2
4
20
3
W
Merlin
Dharvus
Merlin
0
3
18
3
L
Kukulkan
ExGrant
Kukulkan
0
9
8
0.44
L
5
8
9
1.19
L
1
10
7
0.45
L
Chernobog
OTralha
Chernobog
5
8
10
1.25
W
Yemoja
0
4
26
3.25
L
Bellona
iagoou
Bellona
8
8
3
1.19
W
Vulcan
xMatz
Vulcan
19
6
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,309
Damage
97,099
102,444
Taken
74,573
49,832
Mitigated
49,444
5,383
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlluringViper
Xbalanque
24,900
14,844
0
3,156
12,341
6,301
0
4,030
8,185
0
59,217
W
Cerberus
D1360P4
Cerberus
5,682
306
0
1,542
13,791
10,480
0
5,649
7,878
21,960
0
W
Merlin
Dharvus
Merlin
6,124
914
0
0
6,105
2,746
0
1,546
4,529
23,868
0
L
Kukulkan
ExGrant
Kukulkan
16,930
2,184
0
89
20,510
9,119
0
13,920
6,590
58,810
0
L
7,506
1,333
0
0
15,335
5,843
0
10,133
5,202
0
11,453
L
11,104
829
1,899
1,772
19,643
8,209
0
14,795
4,848
27,478
0
L
Chernobog
OTralha
Chernobog
13,358
7,019
0
1,019
21,566
9,380
0
15,599
5,967
0
39,954
W
Yemoja
14,382
2,263
5,153
1,600
21,202
17,136
0
8,335
12,621
27,736
0
L
Bellona
iagoou
Bellona
18,411
5,214
0
604
25,390
17,281
0
17,752
7,638
49
34,874
W
Vulcan
xMatz
Vulcan
46,011
9,228
604
5,827
21,134
12,781
0
7,478
13,326
71,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,958
Gold Earned
67,941
229
Minions Killed
248
3
Camps Cleared
10
1,076,254
Distance Traveled
1,026,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,607
1,384
74
6
8
242,644
0
W
Cerberus
12,047
1,004
39
3
1
181,647
3
W
Merlin
11,513
959
43
4
0
179,656
1
L
Kukulkan
11,826
986
98
8
0
224,266
2
L
Thor
11,975
998
6
1
0
199,607
3
L
Ra
10,905
909
47
4
1
198,548
0
L
Chernobog
13,129
1,094
54
5
2
205,084
0
W
Yemoja
11,946
996
28
2
0
189,292
2
L
Bellona
13,123
1,094
24
2
0
248,749
0
W
Vulcan
15,828
1,319
64
5
1
233,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role