Player Matchup

Scylla
Scylla
Blade_Senpai420
Scylla
Level 7
God Stats
1W - 4L
1,168 SR
Queue Stats
21W - 49L
1,250 Elo+
Party 1
Olorun
Olorun
Honored_speedy
Olorun
Level 59
God Stats
4W - 3L
1,404 SR
Queue Stats
242W - 287L
1,371 Elo+
Party 1
Merlin
Merlin
pool-strappy673
Merlin
Level 23
God Stats
6W - 11L
1,128 SR
Queue Stats
56W - 84L
1,329 Elo+
Party 1
Team Averages
Level 30
1,233 SR
1,317 Elo+

VS

Team Averages
Level 76
1,553 SR
1,519 Elo+
Gilgamesh
Gilgamesh
DaRealPandaKing
Gilgamesh
Level 85
God Stats
31W - 15L
1,709 SR
Queue Stats
184W - 136L
1,562 Elo+
Party 2
Serqet
Serqet
Nadical7403
Serqet
Level 29
God Stats
4W - 3L
1,451 SR
Queue Stats
52W - 41L
1,467 Elo+
Party 2
Chronos
Chronos
Supercocohead
Chronos
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 133L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
7,817
558
3,288
12,449
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 0
8,828
631
5,692
13,015
4,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 1
8,465
605
4,814
10,165
3,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRealPandaKing
Gilgamesh
15
12 / 1 / 8
12,140
867
16,005
10,584
9,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
14
4 / 0 / 14
11,124
795
3,349
8,826
6,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
15
8 / 0 / 12
11,077
791
11,983
9,670
3,257
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
24
24
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
Gilgamesh
DaRealPandaKing
Gilgamesh
12
1
8
16
L
1
6
0
0.17
W
Serqet
4
0
14
11
W
Chronos
8
0
12
14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,794
Damage
31,337
35,629
Taken
29,080
11,647
Mitigated
19,313
5,452
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
556
0
0
12,449
3,784
0
2,386
9,829
9,636
0
W
Gilgamesh
DaRealPandaKing
Gilgamesh
16,005
3,970
0
214
10,584
9,984
0
3,688
6,528
0
43,095
L
5,692
2,650
412
4,102
13,015
4,677
0
5,708
6,962
23,971
0
W
Serqet
3,349
689
0
750
8,826
6,072
0
3,241
5,231
189
16,117
W
Chronos
11,983
3,146
0
2,364
9,670
3,257
2,202
5,761
3,527
50,454
0
L
4,814
313
291
647
10,165
3,186
308
3,971
6,050
38,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
34,341
141
Minions Killed
132
0
Camps Cleared
0
644,948
Distance Traveled
799,803
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,817
558
17
1
0
189,262
0
W
Gilgamesh
12,140
867
50
4
0
258,625
0
L
Olorun
8,828
631
50
4
0
210,115
2
W
Serqet
11,124
795
22
2
0
294,310
3
W
Chronos
11,077
791
60
4
0
246,868
0
L
Merlin
8,465
605
74
5
0
245,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role