Player Matchup

Ravana
Ravana
Grimm Trauma
Ravana
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
Ratz Dropped
Baron Samedi
Level 95
God Stats
3W - 4L
1,506 SR
Queue Stats
212W - 206L
1,451 Elo+
Party 2
Anubis
Anubis
Ratz J4M35MJ
Anubis
Level 78
God Stats
4W - 0L
1,852 SR
Queue Stats
54W - 37L
1,564 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Evil_Teddy91
Ao Kuang
Level 84
God Stats
1W - 3L
1,513 SR
Queue Stats
283W - 320L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
oDiamondcutter
Cu Chulainn
Level 56
God Stats
9W - 0L
1,739 SR
Queue Stats
242W - 272L
1,457 Elo+
Solo
Team Averages
Level 73
1,622 SR
1,453 Elo+

VS

Team Averages
Level 101
1,500 SR
1,436 Elo+
Sun Wukong
Sun Wukong
BurntWeet
Sun Wukong
Level 87
God Stats
27W - 20L
1,598 SR
Queue Stats
839W - 846L
1,489 Elo+
Party 3
Ra
Ra
DeathKnight12
Ra
Level 51
God Stats
0W - 2L
1,300 SR
Queue Stats
212W - 262L
1,485 Elo+
Party 3
Fenrir
Fenrir
Don DaNephilim
Fenrir
Level 148
God Stats
4W - 5L
1,458 SR
Queue Stats
66W - 63L
1,452 Elo+
Party 1
Mulan
Mulan
Don Surgeon
Mulan
Level 149
God Stats
3W - 4L
1,646 SR
Queue Stats
159W - 139L
1,532 Elo+
Party 1
Tiamat
Tiamat
Zomochi
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
0 / 6 / 14
10,119
595
4,663
10,393
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Ratz Dropped
Baron Samedi
20
11 / 3 / 20
14,591
858
27,805
15,443
9,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
14 / 4 / 19
13,825
813
30,055
16,139
9,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 21
12,376
728
9,855
21,816
9,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
oDiamondcutter
Cu Chulainn
19
4 / 7 / 15
12,264
721
19,605
27,346
25,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurntWeet
Sun Wukong
19
2 / 6 / 19
11,182
658
14,425
25,292
32,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 8 / 14
10,598
623
11,876
16,860
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 6 / 6
12,961
762
20,444
26,309
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 8 / 17
11,168
657
14,565
22,280
22,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Zomochi
Tiamat
20
5 / 7 / 12
11,182
658
13,109
18,785
13,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
93
35
Kills
25
25
Deaths
35
89
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BurntWeet
Sun Wukong
2
6
19
1.92
L
1
8
14
1
L
14
6
6
2.83
L
3
8
17
1.44
W
Ravana
0
6
14
1.17
W
Baron Samedi
Ratz Dropped
Baron Samedi
11
3
20
7
W
Anubis
14
4
19
5.88
W
6
5
21
3.3
L
Tiamat
Zomochi
Tiamat
5
7
12
1.57
W
Cu Chulainn
oDiamondcutter
Cu Chulainn
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,983
Damage
74,419
91,137
Taken
109,526
57,018
Mitigated
97,056
39,789
Healing
46,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BurntWeet
Sun Wukong
14,425
2,214
2,147
5,429
25,292
32,490
382
15,476
9,816
0
32,155
L
11,876
1,055
7,707
4,424
16,860
10,769
404
12,386
4,474
28,999
0
L
20,444
6,896
2,379
8,344
26,309
17,864
668
19,194
7,115
0
30,875
L
14,565
1,923
3,412
4,970
22,280
22,762
108
12,348
9,932
0
24,148
W
Ravana
4,663
1,387
405
841
10,393
4,077
1,039
1,942
8,361
0
7,811
W
Baron Samedi
Ratz Dropped
Baron Samedi
27,805
2,502
8,611
7,467
15,443
9,162
1,296
5,247
10,136
66,080
0
W
Anubis
30,055
594
1,442
6,039
16,139
9,502
1,429
3,856
12,133
48,772
0
W
9,855
2,403
829
7,071
21,816
9,232
1,205
6,165
15,471
17,376
0
L
Tiamat
Zomochi
Tiamat
13,109
1,111
1,959
5,302
18,785
13,171
490
11,486
7,299
23,946
0
W
Cu Chulainn
oDiamondcutter
Cu Chulainn
19,605
2,631
791
6,293
27,346
25,045
244
7,775
19,294
6,364
34,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
57,091
185
Minions Killed
121
0
Camps Cleared
0
1,305,917
Distance Traveled
1,280,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,182
658
24
1
0
276,385
0
L
Ra
10,598
623
35
2
0
241,702
0
L
Fenrir
12,961
762
26
2
0
255,536
0
L
Mulan
11,168
657
14
1
0
213,821
0
W
Ravana
10,119
595
8
0
0
254,320
1
W
Baron Samedi
14,591
858
84
5
0
261,931
0
W
Anubis
13,825
813
43
3
0
247,632
0
W
Ao Kuang
12,376
728
18
1
0
272,708
0
L
Tiamat
11,182
658
22
1
0
293,041
0
W
Cu Chulainn
12,264
721
32
2
0
269,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role