Player Matchup

Yemoja
Yemoja
Echeverria199516
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Ginnel1
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
Jaycee271162
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Molon_Labe330
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
samu3l24_03
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 21
1,432 SR
1,318 Elo+
Merlin
Merlin
Gcc-kurama
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Mezzo041188
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,033 Elo+
Party 2
Neith
Neith
Pebi2526
Neith
Level 6
God Stats
3W - 2L
1,489 SR
Queue Stats
36W - 42L
1,263 Elo+
Party 1
Ah Puch
Ah Puch
chappyweezy13
Ah Puch
Level 62
God Stats
7W - 10L
1,413 SR
Queue Stats
129W - 154L
1,297 Elo+
Party 1
Loki
Loki
zTurk_Commando_
Loki
Level 29
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
6,587
314
108
11,858
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
Ginnel1
Khepri
4
0 / 5 / 0
5,798
276
571
3,770
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
5,496
262
0
21
13
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

13
3 / 17 / 4
9,861
470
2,493
20,360
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 17 / 7
10,184
485
7,418
18,487
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gcc-kurama
Merlin
6
0 / 4 / 0
6,880
328
0
3,171
744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 9 / 5
8,351
398
3,774
13,037
4,815
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Pebi2526
Neith
16
13 / 2 / 7
11,725
558
17,116
11,474
4,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
17
20 / 5 / 5
11,996
571
15,775
13,811
5,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 7 / 8
10,007
477
5,426
13,313
7,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
42
47
Deaths
27
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Merlin
Gcc-kurama
Merlin
0
4
0
0
L
Khepri
Ginnel1
Khepri
0
5
0
0
L
0
0
0
0
W
1
9
5
0.39
L
3
17
4
0.29
W
Neith
Pebi2526
Neith
13
2
7
8.25
W
Ah Puch
20
5
5
4.5
L
8
17
7
0.68
W
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,590
Damage
42,091
54,496
Taken
54,806
18,657
Mitigated
23,088
2,536
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
108
108
0
115
11,858
5,282
0
1,053
10,805
4,072
0
W
Merlin
Gcc-kurama
Merlin
0
0
0
37
3,171
744
0
0
3,171
6,691
0
L
Khepri
Ginnel1
Khepri
571
207
0
36
3,770
1,599
16
934
2,836
3,019
0
L
0
0
0
0
21
13
0
0
21
0
0
W
3,774
1,028
0
937
13,037
4,815
588
4,347
8,690
14,896
0
L
2,493
624
74
1,291
20,360
5,934
115
8,252
12,108
16,181
0
W
Neith
Pebi2526
Neith
17,116
9,382
0
4,547
11,474
4,811
6,214
2,199
9,275
0
76,282
W
Ah Puch
15,775
1,665
0
4,059
13,811
5,532
216
2,253
11,558
72,425
0
L
7,418
547
0
1,020
18,487
5,829
76
9,310
9,177
29,981
0
W
5,426
1,716
0
250
13,313
7,186
2,194
1,791
11,522
0
34,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
48,959
85
Minions Killed
271
0
Camps Cleared
0
805,145
Distance Traveled
1,519,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,587
314
4
0
0
213,078
0
W
Merlin
6,880
328
13
1
0
155,141
0
L
Khepri
5,798
276
8
0
0
86,888
0
L
Ares
5,496
262
0
0
0
24,575
0
W
Geb
8,351
398
13
1
0
325,982
3
L
Olorun
9,861
470
39
2
0
233,552
3
W
Neith
11,725
558
101
5
0
300,792
1
W
Ah Puch
11,996
571
96
5
0
330,280
0
L
Ra
10,184
485
34
2
0
247,052
2
W
Loki
10,007
477
48
2
0
407,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role