Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dessim
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,495 Elo+
Solo
Nike
Nike
ImmortalRanaTTV
Nike
Level 127
God Stats
6W - 2L
1,301 SR
Queue Stats
211W - 302L
1,351 Elo+
Party 1
Merlin
Merlin
Machsenpai
Merlin
Level 107
God Stats
41W - 31L
1,615 SR
Queue Stats
344W - 359L
1,589 Elo+
Solo
Ratatoskr
Ratatoskr
ToxiePondy9
Ratatoskr
Level 64
God Stats
24W - 22L
1,596 SR
Queue Stats
29W - 36L
1,581 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,503 Elo+

VS

Team Averages
Level 93
1,560 SR
1,518 Elo+
Amaterasu
Amaterasu
OmegaPhoenix--
Amaterasu
Level 107
God Stats
81W - 83L
1,568 SR
Queue Stats
549W - 558L
1,508 Elo+
Solo
Susano
Susano
Rockerjay25
Susano
Level 128
God Stats
4W - 2L
1,575 SR
Queue Stats
85W - 100L
1,498 Elo+
Solo
Zeus
Zeus
UnwoundRug7
Zeus
Level 97
God Stats
26W - 15L
1,631 SR
Queue Stats
174W - 176L
1,496 Elo+
Solo
Chang'e
Chang'e
lionblitz21
Chang'e
Level 67
God Stats
2W - 6L
1,334 SR
Queue Stats
27W - 33L
1,504 Elo+
Solo
Yemoja
Yemoja
userunknown1
Yemoja
Level 67
God Stats
2W - 3L
1,694 SR
Queue Stats
38W - 28L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 3 / 9
12,083
1,208
15,357
13,140
6,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Dessim
Anhur
18
8 / 0 / 14
11,945
1,195
18,040
9,818
4,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 12
9,066
907
5,579
7,663
3,674
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Machsenpai
Merlin
18
5 / 0 / 15
11,814
1,181
16,081
8,431
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
ToxiePondy9
Ratatoskr
16
4 / 1 / 13
10,094
1,009
7,689
6,191
2,362
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

316

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OmegaPhoenix--
Amaterasu
14
1 / 6 / 3
9,001
900
4,947
15,319
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
15
4 / 8 / 2
10,359
1,036
9,681
16,887
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
1 / 9 / 3
9,519
952
13,556
18,128
3,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
lionblitz21
Chang'e
12
0 / 2 / 1
7,880
788
1,678
1,973
459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
15
0 / 3 / 6
9,890
989
9,434
16,898
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
28
Kills
6
6
Deaths
28
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
9
4.83
W
Anhur
Dessim
Anhur
8
0
14
15
W
1
2
12
3.5
W
Merlin
Machsenpai
Merlin
5
0
15
12.5
L
Amaterasu
OmegaPhoenix--
Amaterasu
1
6
3
0.42
L
Susano
4
8
2
0.63
W
Ratatoskr
ToxiePondy9
Ratatoskr
4
1
13
10.5
L
1
9
3
0.28
L
Chang'e
lionblitz21
Chang'e
0
2
1
0.25
L
Yemoja
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,746
Damage
39,296
45,243
Taken
69,205
22,246
Mitigated
19,438
11,211
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,357
423
0
5,726
13,140
6,508
0
7,635
5,505
42,744
0
W
Anhur
Dessim
Anhur
18,040
12,223
0
1,803
9,818
4,214
0
4,641
5,177
0
35,291
W
5,579
507
0
0
7,663
3,674
0
4,792
2,871
0
13,515
W
Merlin
Machsenpai
Merlin
16,081
802
0
3,682
8,431
5,488
0
4,779
3,652
38,403
0
L
Amaterasu
OmegaPhoenix--
Amaterasu
4,947
2,745
0
1,759
15,319
4,245
0
6,906
8,413
0
9,749
L
Susano
9,681
1,148
0
502
16,887
5,418
0
7,680
9,207
0
28,719
W
Ratatoskr
ToxiePondy9
Ratatoskr
7,689
1,428
0
0
6,191
2,362
0
2,821
3,370
0
10,713
L
13,556
724
324
324
18,128
3,921
0
9,644
8,484
49,430
0
L
Chang'e
lionblitz21
Chang'e
1,678
144
189
222
1,973
459
0
653
1,320
2,463
0
L
Yemoja
9,434
1,697
1,816
4,363
16,898
5,395
0
6,555
10,343
21,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
46,649
186
Minions Killed
142
8
Camps Cleared
6
965,003
Distance Traveled
710,468
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,083
1,208
62
6
3
165,782
1
W
Anhur
11,945
1,195
39
4
3
187,879
2
W
Nike
9,066
907
13
1
0
203,811
0
W
Merlin
11,814
1,181
60
6
1
202,366
0
L
Amaterasu
9,001
900
17
2
1
152,958
1
L
Susano
10,359
1,036
33
3
4
201,294
1
W
Ratatoskr
10,094
1,009
12
1
1
205,165
0
L
Zeus
9,519
952
65
7
1
150,255
0
L
Chang'e
7,880
788
1
0
0
35,190
0
L
Yemoja
9,890
989
26
3
0
170,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role